Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learning
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Reinforcement learning (RL) requires either manually specifying a reward function, which is often infeasible, or learning a reward model from a large amount of human feedback, which is often very expensive. We study a more sample-efficient alternative: using pretrained vision-language models (VLMs) as zero-shot reward models (RMs) to specify tasks via natural language. We propose a natural and general approach to using VLMs as reward models, which we call VLM-RMs. We use VLM-RMs based on CLIP to train a MuJoCo humanoid to learn complex tasks without a manually specified reward function, such as kneeling, doing the splits, and sitting in a lotus position. For each of these tasks, we only provide a single sentence text prompt describing the desired task with minimal prompt engineering. We provide videos of the trained agents at: https://sites.google.com/view/vlm-rm. We can improve performance by providing a second "baseline" prompt and projecting out parts of the CLIP embedding space irrelevant to distinguish between goal and baseline. Further, we find a strong scaling effect for VLM-RMs: larger VLMs trained with more compute and data are better reward models. The failure modes of VLM-RMs we encountered are all related to known capability limitations of current VLMs, such as limited spatial reasoning ability or visually unrealistic environments that are far off-distribution for the VLM. We find that VLM-RMs are remarkably robust as long as the VLM is large enough. This suggests that future VLMs will become more and more useful reward models for a wide range of RL applications.
Key facts. Cited by 155 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 25 of its 31 references that are in the map. First posted on arXiv 19 Oct 2023.
Builds on
25 of 31 references.
Closest ancestors · 1
Same direction, newest first
Other references · 24
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- 2022Can Foundation Models Perform Zero-Shot Task Specification For Robot Manipulation?cited by 70
- 2020Quantifying Differences in Reward Functionscited by 62
- 2021Cut the CARP: Fishing for zero-shot story evaluationcited by 14
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Citing papers per year: 2023: 1; 2024: 48; 2025: 61; 2026: 45.
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- 2025A Vision-Language-Action-Critic Model for Robotic Real-World Reinforcement Learning
- 2025Vision-R1: Evolving Human-Free Alignment in Large Vision-Language Models via Vision-Guided Reinforcement Learning
- 2025VLM-R1: A Stable and Generalizable R1-style Large Vision-Language Model
- 2019From Language to Goals: Inverse Reinforcement Learning for Vision-Based Instruction Following
- 2026PromptEcho: Annotation-Free Reward from Vision-Language Models for Text-to-Image Reinforcement Learning