ENTL: Embodied Navigation Trajectory Learner
On the map: World models → World models for navigation
Abstract (arXiv)
We propose Embodied Navigation Trajectory Learner (ENTL), a method for extracting long sequence representations for embodied navigation. Our approach unifies world modeling, localization and imitation learning into a single sequence prediction task. We train our model using vector-quantized predictions of future states conditioned on current states and actions. ENTL's generic architecture enables sharing of the spatio-temporal sequence encoder for multiple challenging embodied tasks. We achieve competitive performance on navigation tasks using significantly less data than strong baselines while performing auxiliary tasks such as localization and future frame prediction (a proxy for world modeling). A key property of our approach is that the model is pre-trained without any explicit reward signal, which makes the resulting model generalizable to multiple tasks and environments.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Placed in World models for navigation, one of 11 directions in World models. Builds on 43 of its 52 references that are in the map. First posted on arXiv 5 Apr 2023.
Builds on
43 of 52 references.
Closest ancestors · 2
Same direction, newest first
- 2021Pathdreamer: A World Model for Indoor Navigation18 May
- 2019Habitat: A Platform for Embodied AI Research2 Apr
Other references · 41
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2021Masked Autoencoders Are Scalable Vision Learnerscited by 7,339
- 2021On the Opportunities and Risks of Foundation Modelscited by 3,961
- 2020Taming Transformers for High-Resolution Image Synthesiscited by 3,229
- 2021ViViT: A Video Vision Transformercited by 1,610
- 2021Is Space-Time Attention All You Need for Video Understanding?cited by 1,609
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
- 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,528
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,173
- 2017Hindsight Experience Replaycited by 1,096
29 more
- 2020Mastering Atari with Discrete World Modelscited by 990
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
- 2022A Generalist Agentcited by 802
- 2021Offline Reinforcement Learning as One Big Sequence Modeling Problemcited by 636
- 2018On Evaluation of Embodied Navigation Agentscited by 526
- 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
- 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
- 2022BEiT v2: Masked Image Modeling with Vector-Quantized Visual Tokenizerscited by 298
- 2022Masked Visual Pre-training for Motor Controlcited by 246
- 2022Real-World Robot Learning with Masked Visual Pre-trainingcited by 241
- 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
- 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
- 2020RoboTHOR: An Open Simulation-to-Real Embodied AI Platformcited by 190
- 2022MeMViT: Memory-Augmented Multiscale Vision Transformer for Efficient Long-Term Video Recognitioncited by 189
- 2022The Unsurprising Effectiveness of Pre-Trained Vision Models for Controlcited by 155
- 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
- 2019Scene Memory Transformer for Embodied Agents in Long-Horizon Taskscited by 106
- 2022Long Movie Clip Classification with State-Space Video Modelscited by 106
- 2020Bootstrap Latent-Predictive Representations for Multitask Reinforcement Learningcited by 101
- 2021Embodied BERT: A Transformer Model for Embodied, Language-guided Visual Task Completioncited by 57
- 2022Look Outside the Room: Synthesizing A Consistent Long-Term 3D Scene Video from A Single Imagecited by 55
- 2020AllenAct: A Framework for Embodied AI Researchcited by 54
- 2020Auxiliary Tasks Speed Up Learning PointGoal Navigationcited by 52
- 2021Curious Representation Learning for Embodied Intelligencecited by 43
- 2022Continuous Scene Representations for Embodied AIcited by 39
- 2016The Curious Robot: Learning Visual Representations via Physical Interactionscited by 37
- 2019Learning to Navigate Using Mid-Level Visual Priorscited by 25
- 2022PACT: Perception-Action Causal Transformer for Autoregressive Robotics Pre-Trainingcited by 24
- 2022Navigating to Objects in Unseen Environments by Distance Predictioncited by 15
Built on by
Citing papers per year: 2023: 4; 2024: 1; 2025: 2; 2026: 2.
9 papers.
- 2023Habitat 3.0: A Co-Habitat for Humans, Avatars and Robotscited by 220
- 2023RoboCat: A Self-Improving Generalist Agent for Robotic Manipulationcited by 108
- 2025Learning 3D Persistent Embodied World Modelscited by 29
- 2023Selective Visual Representations Improve Convergence and Generalization for Embodied AIcited by 19
- 2025World Modeling with Probabilistic Structure Integrationcited by 7
- 2023Towards AGI in Computer Vision: Lessons Learned from GPT and Large Language Modelscited by 5
- 2026Zero-shot World Models Are Developmentally Efficient Learnerscited by 2
- 2024Diffusion as Reasoning: Enhancing Object Navigation via Diffusion Model Conditioned on LLM-based Object-Room Knowledgecited by 1
- 2026Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigationcited by 0
- 2026Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigation7 May 2026
- 2026Zero-shot World Models Are Developmentally Efficient Learners11 Apr 2026
- 2025World Modeling with Probabilistic Structure Integration10 Sep 2025
- 2025Learning 3D Persistent Embodied World Models5 May 2025
- 2024Diffusion as Reasoning: Enhancing Object Navigation via Diffusion Model Conditioned on LLM-based Object-Room Knowledge29 Oct 2024
- 2023Selective Visual Representations Improve Convergence and Generalization for Embodied AI7 Nov 2023
- 2023Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots19 Oct 2023
- 2023RoboCat: A Self-Improving Generalist Agent for Robotic Manipulation20 Jun 2023
- 2023Towards AGI in Computer Vision: Lessons Learned from GPT and Large Language Models14 Jun 2023
Similar, not cited
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- 2026BIT-Nav: Brain-Inspired Trajectory Memory for Embodied Navigation
- 2026ABot-N0: Technical Report on the VLA Foundation Model for Versatile Embodied Navigation
- 2026LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation
- 2024Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Tasks
- 2026WorldMAP: Bootstrapping Vision-Language Navigation Trajectory Prediction with Generative World Models
- 2026NavHarness: Towards Lifelong Embodied Navigation
- 2025OctoNav: Towards Generalist Embodied Navigation
- 2025NavA3: Understanding Any Instruction, Navigating Anywhere, Finding Anything