mlsanityData to 14 Oct 2026

ReLIC: A Recipe for 64k Steps of In-Context Reinforcement Learning for Embodied AI

arXiv 2410.02751 ↗First posted 3 Oct 2024cs.LGcited by 7

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

Intelligent embodied agents need to quickly adapt to new scenarios by integrating long histories of experience into decision-making. For instance, a robot in an unfamiliar house initially wouldn't know the locations of objects needed for tasks and might perform inefficiently. However, as it gathers more experience, it should learn the layout of its environment and remember where objects are, allowing it to complete new tasks more efficiently. To enable such rapid adaptation to new tasks, we present ReLIC, a new approach for in-context reinforcement learning (RL) for embodied agents. With ReLIC, agents are capable of adapting to new environments using 64,000 steps of in-context experience with full attention while being trained through self-generated experience via RL. We achieve this by proposing a novel policy update scheme for on-policy RL called "partial updates'' as well as a Sink-KV mechanism that enables effective utilization of a long observation history for embodied agents. Our method outperforms a variety of meta-RL baselines in adapting to unseen houses in an embodied multi-object navigation task. In addition, we find that ReLIC is capable of few-shot imitation learning despite never being trained with expert demonstrations. We also provide a comprehensive analysis of ReLIC, highlighting that the combination of large-scale RL training, the proposed partial updates scheme, and the Sink-KV are essential for effective in-context learning. The code for ReLIC and all our experiments is at https://github.com/aielawady/relic

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 40 of its 48 references that are in the map. First posted on arXiv 3 Oct 2024.

Builds on

40 of 48 references.

References · 40

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28 more
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Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 5.

7 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Memo: Training Memory-Efficient Embodied Agents with Reinforcement Learning
  2. 2025ERA: Transforming VLMs into Embodied Agents via Embodied Prior Learning and Online Reinforcement Learning
  3. 2025Unleashing Embodied Task Planning Ability in LLMs via Reinforcement Learning
  4. 2025Reinforced Reasoning for Embodied Planning
  5. 2025Robot-R1: Reinforcement Learning for Enhanced Embodied Reasoning in Robotics
  6. 2026Self-Evolving Embodied Agents via Skill-Harness Evolution
  7. 2025Large Model Empowered Embodied AI: A Survey on Decision-Making and Embodied Learning
  8. 2025FindingDory: A Benchmark to Evaluate Memory in Embodied Agents