SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigation
Not on the map. Why?
Abstract (arXiv)
In this paper, we propose a new framework for zero-shot object navigation. Existing zero-shot object navigation methods prompt LLM with the text of spatially closed objects, which lacks enough scene context for in-depth reasoning. To better preserve the information of environment and fully exploit the reasoning ability of LLM, we propose to represent the observed scene with 3D scene graph. The scene graph encodes the relationships between objects, groups and rooms with a LLM-friendly structure, for which we design a hierarchical chain-of-thought prompt to help LLM reason the goal location according to scene context by traversing the nodes and edges. Moreover, benefit from the scene graph representation, we further design a re-perception mechanism to empower the object navigation framework with the ability to correct perception error. We conduct extensive experiments on MP3D, HM3D and RoboTHOR environments, where SG-Nav surpasses previous state-of-the-art zero-shot methods by more than 10% SR on all benchmarks, while the decision process is explainable. To the best of our knowledge, SG-Nav is the first zero-shot method that achieves even higher performance than supervised object navigation methods on the challenging MP3D benchmark.
Key facts. Cited by 106 papers in the map (data through 7 Oct 2026). Builds on 47 of its 50 references that are in the map. First posted on arXiv 10 Oct 2024.
Builds on
47 of 50 references.
References · 47
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- 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
- 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
- 2023Language to Rewards for Robotic Skill Synthesiscited by 307
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- 2023NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Modelscited by 274
- 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
- 2020Towards Learning a Generic Agent for Vision-and-Language Navigation via Pre-trainingcited by 228
- 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigationcited by 201
- 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
- 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
- 2020RoboTHOR: An Open Simulation-to-Real Embodied AI Platformcited by 190
- 2022ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddingscited by 177
- 2022Open-vocabulary Queryable Scene Representations for Real World Planningcited by 159
- 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 149
- 2018Visual Semantic Navigation using Scene Priorscited by 127
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- 2021FILM: Following Instructions in Language with Modular Methodscited by 119
- 2023L3MVN: Leveraging Large Language Models for Visual Target Navigationcited by 118
- 2023Instruct2Act: Mapping Multi-modality Instructions to Robotic Actions with Large Language Modelcited by 115
- 2021A Persistent Spatial Semantic Representation for High-level Natural Language Instruction Executioncited by 91
- 2018Visual Representations for Semantic Target Driven Navigationcited by 89
- 2023Embodied Task Planning with Large Language Modelscited by 84
- 2021Auxiliary Tasks and Exploration Enable ObjectNavcited by 73
- 2024OpenFMNav: Towards Open-Set Zero-Shot Object Navigation via Vision-Language Foundation Modelscited by 66
- 20223D-Aware Object Goal Navigation via Simultaneous Exploration and Identificationcited by 46
- 2020Fusion-Aware Point Convolution for Online Semantic 3D Scene Segmentationcited by 40
- 2024EmbodiedSAM: Online Segment Any 3D Thing in Real Timecited by 40
- 2021Hierarchical Object-to-Zone Graph for Object Navigationcited by 34
- 2020Integrating Egocentric Localization for More Realistic Point-Goal Navigation Agentscited by 27
- 2024Memory-based Adapters for Online 3D Scene Perceptioncited by 13
- 2024Embodied Instruction Following in Unknown Environmentscited by 8
Built on by
Citing papers per year: 2024: 3; 2025: 39; 2026: 64.
106 papers.
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By area:
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38 more
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50 newest of 106 All 106 (JSON)
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12 most cited of 14 All 14 (JSON)
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- 2026Personalizing Embodied Multimodal Large Language Model Agents over Long-term User Interactions25 May 2026
- 2026Training-Free Dense Hand Contact Estimation with Multi-Modal Large Language Models7 May 2026
- 2026TrajRAG: Retrieving Geometric-Semantic Experience for Zero-Shot Object Navigation3 May 2026
- 2026SeGPruner: Semantic-Geometric Visual Token Pruner for 3D Question Answering31 Mar 2026
- 2026Memory Over Maps: 3D Object Localization Without Reconstruction20 Mar 2026
- 2025ImagineNav++: Prompting Vision-Language Models as Embodied Navigator through Scene Imagination19 Dec 2025
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- 2025SeeNav-Agent: Enhancing Vision-Language Navigation with Visual Prompt and Step-Level Policy Optimization2 Dec 2025
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- 2025Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunities22 Jun 2025
- 2025DORAEMON: Decentralized Ontology-aware Reliable Agent with Enhanced Memory Oriented Navigation28 May 2025
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- 2025MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigationcited by 13
- 2025IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigationcited by 10
- 2025GC-VLN: Instruction as Graph Constraints for Training-free Vision-and-Language Navigationcited by 10
- 2025LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Studycited by 9
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- 2024ObjectFinder: An Open-Vocabulary Assistive System for Interactive Object Search by Blind Peoplecited by 5
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- 2026Active Spatial Inspection for Effective and Efficient Embodied Exploration18 Sep 2026
- 2026SnapPhysics: A Physics-Aware Scene Graph from a Single View for Interactive Mixed Reality Scenes17 Sep 2026
- 2026LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation31 Aug 2026
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- 2026RTNav: Towards Real-Time Zero-Shot Object Navigation27 Aug 2026
- 2026LifelongCrossNav: Persistent 3D Semantic Memory for Cross-Floor Multi-Object Navigation7 Aug 2026
- 2026SmartMage: Dynamic Modality Orchestration for 3D Scene Understanding5 Aug 2026
- 2026SSTG-Nav: Metric-Grounded Spatial-Semantic Topological Graphs for Reusable Object Navigation1 Aug 2026
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