mlsanityData to 14 Oct 2026

Learning Two-Player Mixture Markov Games: Kernel Function Approximation and Correlated Equilibrium

arXiv 2208.05363 ↗First posted 10 Aug 2022cs.LG cs.AI cs.GTcited by 1

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Abstract (arXiv)

We consider learning Nash equilibria in two-player zero-sum Markov Games with nonlinear function approximation, where the action-value function is approximated by a function in a Reproducing Kernel Hilbert Space (RKHS). The key challenge is how to do exploration in the high-dimensional function space. We propose a novel online learning algorithm to find a Nash equilibrium by minimizing the duality gap. At the core of our algorithms are upper and lower confidence bounds that are derived based on the principle of optimism in the face of uncertainty. We prove that our algorithm is able to attain an O(√T) regret with polynomial computational complexity, under very mild assumptions on the reward function and the underlying dynamic of the Markov Games. We also propose several extensions of our algorithm, including an algorithm with Bernstein-type bonus that can achieve a tighter regret bound, and another algorithm for model misspecification that can be applied to neural function approximation.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 29 of its 59 references that are in the map. First posted on arXiv 10 Aug 2022.

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29 of 59 references.

References · 29

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17 more
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