mlsanityData to 7 Oct 2026

A Bayesian Learning Algorithm for Unknown Zero-sum Stochastic Games with an Arbitrary Opponent

arXiv 2109.03396 ↗First posted 8 Sep 2021cs.LG cs.GTcited by 3

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Abstract (arXiv)

In this paper, we propose Posterior Sampling Reinforcement Learning for Zero-sum Stochastic Games (PSRL-ZSG), the first online learning algorithm that achieves Bayesian regret bound of O(HS√AT) in the infinite-horizon zero-sum stochastic games with average-reward criterion. Here H is an upper bound on the span of the bias function, S is the number of states, A is the number of joint actions and T is the horizon. We consider the online setting where the opponent can not be controlled and can take any arbitrary time-adaptive history-dependent strategy. Our regret bound improves on the best existing regret bound of O(√[3]DS2AT2) by Wei et al. (2017) under the same assumption and matches the theoretical lower bound in T.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 21 of its 49 references that are in the map. First posted on arXiv 8 Sep 2021.

Builds on

21 of 49 references.

References · 21

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  2. 2017Minimax Regret Bounds for Reinforcement Learningcited by 500
  3. 2018Is Q-learning Provably Efficient?cited by 485
  4. 2013(More) Efficient Reinforcement Learning via Posterior Samplingcited by 233
  5. 2019Tighter Problem-Dependent Regret Bounds in Reinforcement Learning without Domain Knowledge using Value Function Boundscited by 194
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9 more
  1. 2017Online Reinforcement Learning in Stochastic Gamescited by 67
  2. 2017Learning Unknown Markov Decision Processes: A Thompson Sampling Approachcited by 65
  3. 2021The Power of Exploiter: Provable Multi-Agent RL in Large State Spacescited by 48
  4. 2019Regret Minimization for Reinforcement Learning by Evaluating the Optimal Bias Functioncited by 43
  5. 2019Solving Discounted Stochastic Two-Player Games with Near-Optimal Time and Sample Complexitycited by 41
  6. 2019Feature-Based Q-Learning for Two-Player Stochastic Gamescited by 23
  7. 2021Implicit Finite-Horizon Approximation and Efficient Optimal Algorithms for Stochastic Shortest Pathcited by 23
  8. 2021Online Learning for Unknown Partially Observable MDPscited by 17
  9. 2021Online Learning for Stochastic Shortest Path Model via Posterior Samplingcited by 16

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 1; 2024: 0; 2025: 0; 2026: 1.

3 papers.