mlsanityData to 7 Oct 2026

Posterior Sampling for Competitive RL: Function Approximation and Partial Observation

arXiv 2310.19861 ↗First posted 30 Oct 2023cs.LG cs.GT stat.MLcited by 2

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Abstract (arXiv)

This paper investigates posterior sampling algorithms for competitive reinforcement learning (RL) in the context of general function approximations. Focusing on zero-sum Markov games (MGs) under two critical settings, namely self-play and adversarial learning, we first propose the self-play and adversarial generalized eluder coefficient (GEC) as complexity measures for function approximation, capturing the exploration-exploitation trade-off in MGs. Based on self-play GEC, we propose a model-based self-play posterior sampling method to control both players to learn Nash equilibrium, which can successfully handle the partial observability of states. Furthermore, we identify a set of partially observable MG models fitting MG learning with the adversarial policies of the opponent. Incorporating the adversarial GEC, we propose a model-based posterior sampling method for learning adversarial MG with potential partial observability. We further provide low regret bounds for proposed algorithms that can scale sublinearly with the proposed GEC and the number of episodes T. To the best of our knowledge, we for the first time develop generic model-based posterior sampling algorithms for competitive RL that can be applied to a majority of tractable zero-sum MG classes in both fully observable and partially observable MGs with self-play and adversarial learning.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 35 of its 85 references that are in the map. First posted on arXiv 30 Oct 2023.

Builds on

35 of 85 references.

References · 35

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23 more
  1. 2021Towards General Function Approximation in Zero-Sum Markov Gamescited by 42
  2. 2021Provably Efficient Reinforcement Learning in Decentralized General-Sum Markov Gamescited by 42
  3. 2022Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasetscited by 42
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  12. 2022Sample-Efficient Reinforcement Learning of Partially Observable Markov Gamescited by 26
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  17. 2022Computationally Efficient PAC RL in POMDPs with Latent Determinism and Conditional Embeddingscited by 12
  18. 2022Decentralized Optimistic Hyperpolicy Mirror Descent: Provably No-Regret Learning in Markov Gamescited by 11
  19. 2022Non-Linear Reinforcement Learning in Large Action Spaces: Structural Conditions and Sample-efficiency of Posterior Samplingcited by 10
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 0; 2026: 1.

2 papers.