The route to chaos in routing games: When is Price of Anarchy too optimistic?
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Abstract (arXiv)
Routing games are amongst the most studied classes of games. Their two most well-known properties are that learning dynamics converge to equilibria and that all equilibria are approximately optimal. In this work, we perform a stress test for these classic results by studying the ubiquitous dynamics, Multiplicative Weights Update, in different classes of congestion games, uncovering intricate non-equilibrium phenomena. As the system demand increases, the learning dynamics go through period-doubling bifurcations, leading to instabilities, chaos and large inefficiencies even in the simplest case of non-atomic routing games with two paths of linear cost where the Price of Anarchy is equal to one. Starting with this simple class, we show that every system has a carrying capacity, above which it becomes unstable. If the equilibrium flow is a symmetric 50-50% split, the system exhibits one period-doubling bifurcation. A single periodic attractor of period two replaces the attracting fixed point. Although the Price of Anarchy is equal to one, in the large population limit the time-average social cost for all but a zero measure set of initial conditions converges to its worst possible value. For asymmetric equilibrium flows, increasing the demand eventually forces the system into Li-Yorke chaos with positive topological entropy and periodic orbits of all possible periods. Remarkably, in all non-equilibrating regimes, the time-average flows on the paths converge exactly to the equilibrium flows, a property akin to no-regret learning in zero-sum games. These results are robust. We extend them to routing games with arbitrarily many strategies, polynomial cost functions, non-atomic as well as atomic routing games and heteregenous users. Our results are also applicable to any sequence of shrinking learning rates, e.g., 1/√T, by allowing for a dynamically increasing population size.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Jun 2019.
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Citing papers per year: 2021: 6; 2022: 3; 2023: 1; 2024: 1; 2025: 1; 2026: 2.
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- 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
- 2022Multi-agent Performative Prediction: From Global Stability and Optimality to Chaoscited by 33
- 2021Scaling up Mean Field Games with Online Mirror Descentcited by 29
- 2022Alternating Mirror Descent for Constrained Min-Max Gamescited by 13
- 2021Learning in Matrix Games can be Arbitrarily Complexcited by 11
- 2021Follow-the-Regularized-Leader Routes to Chaos in Routing Gamescited by 9
- 2021Lyapunov Exponents for Diversity in Differentiable Gamescited by 8
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamicscited by 4
- 2021Evolutionary Dynamics and Phi-Regret Minimization in Gamescited by 2
- 2024Swim till You Sink: Computing the Limit of a Gamecited by 1
- 2025Regret Minimization in Population Network Games: Vanishing Heterogeneity and Convergence to Equilibriacited by 1
- 2023Chaos persists in large-scale multi-agent learning despite adaptive learning ratescited by 0
2 more
- 2026Natural Invariant Measures for Chaotic Game Dynamics: Finding Order in Chaos23 Jul 2026
- 2026Inequality in Congestion Games with Learning Agents28 Jan 2026
- 2025Regret Minimization in Population Network Games: Vanishing Heterogeneity and Convergence to Equilibria23 Jul 2025
- 2024Swim till You Sink: Computing the Limit of a Game20 Aug 2024
- 2023Chaos persists in large-scale multi-agent learning despite adaptive learning rates1 Jun 2023
- 2022Alternating Mirror Descent for Constrained Min-Max Games8 Jun 2022
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamics26 Mar 2022
- 2022Multi-agent Performative Prediction: From Global Stability and Optimality to Chaos25 Jan 2022
- 2021Lyapunov Exponents for Diversity in Differentiable Games24 Dec 2021
- 2021Evolutionary Dynamics and Phi-Regret Minimization in Games28 Jun 2021
- 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibrium26 Apr 2021
- 2021Learning in Matrix Games can be Arbitrarily Complex5 Mar 2021
2 more
- 2021Scaling up Mean Field Games with Online Mirror Descent28 Feb 2021
- 2021Follow-the-Regularized-Leader Routes to Chaos in Routing Games16 Feb 2021
- 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
- 2022Multi-agent Performative Prediction: From Global Stability and Optimality to Chaoscited by 33
- 2021Scaling up Mean Field Games with Online Mirror Descentcited by 29
- 2022Alternating Mirror Descent for Constrained Min-Max Gamescited by 13
- 2021Learning in Matrix Games can be Arbitrarily Complexcited by 11
- 2021Follow-the-Regularized-Leader Routes to Chaos in Routing Gamescited by 9
- 2021Lyapunov Exponents for Diversity in Differentiable Gamescited by 8
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamicscited by 4
- 2021Evolutionary Dynamics and Phi-Regret Minimization in Gamescited by 2
- 2024Swim till You Sink: Computing the Limit of a Gamecited by 1
- 2025Regret Minimization in Population Network Games: Vanishing Heterogeneity and Convergence to Equilibriacited by 1
- 2023Chaos persists in large-scale multi-agent learning despite adaptive learning ratescited by 0
12 most cited of 14 All 14 (JSON)
- 2026Natural Invariant Measures for Chaotic Game Dynamics: Finding Order in Chaos23 Jul 2026
- 2026Inequality in Congestion Games with Learning Agents28 Jan 2026
- 2025Regret Minimization in Population Network Games: Vanishing Heterogeneity and Convergence to Equilibria23 Jul 2025
- 2024Swim till You Sink: Computing the Limit of a Game20 Aug 2024
- 2023Chaos persists in large-scale multi-agent learning despite adaptive learning rates1 Jun 2023
- 2022Alternating Mirror Descent for Constrained Min-Max Games8 Jun 2022
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamics26 Mar 2022
- 2022Multi-agent Performative Prediction: From Global Stability and Optimality to Chaos25 Jan 2022
- 2021Lyapunov Exponents for Diversity in Differentiable Games24 Dec 2021
- 2021Evolutionary Dynamics and Phi-Regret Minimization in Games28 Jun 2021
- 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibrium26 Apr 2021
- 2021Learning in Matrix Games can be Arbitrarily Complex5 Mar 2021
12 newest of 14 All 14 (JSON)