mlsanityData to 7 Oct 2026

Taming the Exponential Action Set: Sublinear Regret and Fast Convergence to Nash Equilibrium in Online Congestion Games

arXiv 2306.13673 ↗First posted 19 Jun 2023cs.GT cs.LG stat.MLcited by 2

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Abstract (arXiv)

The congestion game is a powerful model that encompasses a range of engineering systems such as traffic networks and resource allocation. It describes the behavior of a group of agents who share a common set of F facilities and take actions as subsets with k facilities. In this work, we study the online formulation of congestion games, where agents participate in the game repeatedly and observe feedback with randomness. We propose CongestEXP, a decentralized algorithm that applies the classic exponential weights method. By maintaining weights on the facility level, the regret bound of CongestEXP avoids the exponential dependence on the size of possible facility sets, i.e., binomFk ≈ Fk, and scales only linearly with F. Specifically, we show that CongestEXP attains a regret upper bound of O(kF√T) for every individual player, where T is the time horizon. On the other hand, exploiting the exponential growth of weights enables CongestEXP to achieve a fast convergence rate. If a strict Nash equilibrium exists, we show that CongestEXP can converge to the strict Nash policy almost exponentially fast in O(Fexp(-t1-α)), where t is the number of iterations and α ∈ (1/2, 1).

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 9 of its 31 references that are in the map. First posted on arXiv 19 Jun 2023.

Builds on

9 of 31 references.

References · 9

  1. 2015Fast Convergence of Regularized Learning in Gamescited by 149
  2. 2021Near-Optimal No-Regret Learning in General Gamescited by 85
  3. 2020Hedging in games: Faster convergence of external and swap regretscited by 57
  4. 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
  5. 2017Multiplicative Weights Update with Constant Step-Size in Congestion Games: Convergence, Limit Cycles and Chaoscited by 29
  6. 2014A Counter-Example to Karlin's Strong Conjecture for Fictitious Playcited by 10
  7. 2022Learning in Congestion Games with Bandit Feedbackcited by 10
  8. 2016Generalized Mirror Descents in Congestion Gamescited by 5
  9. 2016Exponentially fast convergence to (strict) equilibrium via hedgingcited by 2

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Citing papers per year: 2024: 2.

2 papers.