Adaptive, Doubly Optimal No-Regret Learning in Strongly Monotone and Exp-Concave Games with Gradient Feedback
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Abstract (arXiv)
Online gradient descent (OGD) is well known to be doubly optimal under strong convexity or monotonicity assumptions: (1) in the single-agent setting, it achieves an optimal regret of Theta(log T) for strongly convex cost functions; and (2) in the multi-agent setting of strongly monotone games, with each agent employing OGD, we obtain last-iterate convergence of the joint action to a unique Nash equilibrium at an optimal rate of Theta(frac1T). While these finite-time guarantees highlight its merits, OGD has the drawback that it requires knowing the strong convexity/monotonicity parameters. In this paper, we design a fully adaptive OGD algorithm, textsfAdaOGD, that does not require a priori knowledge of these parameters. In the single-agent setting, our algorithm achieves O(log2(T)) regret under strong convexity, which is optimal up to a log factor. Further, if each agent employs textsfAdaOGD in strongly monotone games, the joint action converges in a last-iterate sense to a unique Nash equilibrium at a rate of O(fraclog3 TT), again optimal up to log factors. We illustrate our algorithms in a learning version of the classical newsvendor problem, where due to lost sales, only (noisy) gradient feedback can be observed. Our results immediately yield the first feasible and near-optimal algorithm for both the single-retailer and multi-retailer settings. We also extend our results to the more general setting of exp-concave cost functions and games, using the online Newton step (ONS) algorithm.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 58 of its 127 references that are in the map. First posted on arXiv 21 Oct 2023.
Builds on
58 of 127 references.
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Citing papers per year: 2024: 1; 2025: 1; 2026: 4.
6 papers.
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- 2026Halpern Iteration Achieves tildeO(ε-1/p) pth-Order Oracle Complexity for Monotone Variational Inequalities9 Aug 2026
- 2026Efficient Uncoupled Learning Dynamics with tildeO!left(T-1/4right) Last-Iterate Convergence in Bilinear Saddle-Point Problems over Convex Sets under Bandit Feedback24 Feb 2026
- 2026Online Min-Max Optimization: From Individual Regrets to Cumulative Saddle Points11 Feb 2026
- 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applications4 Jun 2025
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