Convergence to Nash Equilibrium and No-regret Guarantee in (Markov) Potential Games
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Abstract (arXiv)
In this work, we study potential games and Markov potential games under stochastic cost and bandit feedback. We propose a variant of the Frank-Wolfe algorithm with sufficient exploration and recursive gradient estimation, which provably converges to the Nash equilibrium while attaining sublinear regret for each individual player. Our algorithm simultaneously achieves a Nash regret and a regret bound of O(T4/5) for potential games, which matches the best available result, without using additional projection steps. Through carefully balancing the reuse of past samples and exploration of new samples, we then extend the results to Markov potential games and improve the best available Nash regret from O(T5/6) to O(T4/5). Moreover, our algorithm requires no knowledge of the game, such as the distribution mismatch coefficient, which provides more flexibility in its practical implementation. Experimental results corroborate our theoretical findings and underscore the practical effectiveness of our method.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 22 of its 50 references that are in the map. First posted on arXiv 4 Apr 2024.
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22 of 50 references.
References · 22
- 2015Fast Convergence of Regularized Learning in Gamescited by 150
- 2021Independent Policy Gradient Methods for Competitive Reinforcement Learningcited by 101
- 2021Global Convergence of Multi-Agent Policy Gradient in Markov Potential Gamescited by 93
- 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?cited by 67
- 2020Hedging in games: Faster convergence of external and swap regretscited by 57
- 2022Independent Policy Gradient for Large-Scale Markov Potential Games: Sharper Rates, Function Approximation, and Game-Agnostic Convergencecited by 57
- 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
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- 2019One Sample Stochastic Frank-Wolfecited by 32
- 2022On Last-Iterate Convergence Beyond Zero-Sum Gamescited by 31
- 2017Multiplicative Weights Update with Constant Step-Size in Congestion Games: Convergence, Limit Cycles and Chaoscited by 29
- 2016On the Influence of Momentum Acceleration on Online Learningcited by 24
10 more
- 2022On the Global Convergence Rates of Decentralized Softmax Gradient Play in Markov Potential Gamescited by 22
- 2022Policy Optimization for Markov Games: Unified Framework and Faster Convergencecited by 16
- 2022On the convergence of policy gradient methods to Nash equilibria in general stochastic gamescited by 16
- 2023Provably Fast Convergence of Independent Natural Policy Gradient for Markov Potential Gamescited by 13
- 2022Learning in Congestion Games with Bandit Feedbackcited by 10
- 2022Convergence and Price of Anarchy Guarantees of the Softmax Policy Gradient in Markov Potential Gamescited by 7
- 2023Markov α-Potential Gamescited by 6
- 2023Semi Bandit Dynamics in Congestion Games: Convergence to Nash Equilibrium and No-Regret Guaranteescited by 5
- 2016Exponentially fast convergence to (strict) equilibrium via hedgingcited by 2
- 2023Taming the Exponential Action Set: Sublinear Regret and Fast Convergence to Nash Equilibrium in Online Congestion Gamescited by 2
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Citing papers per year: 2026: 1.
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