mlsanityData to 14 Oct 2026

OstrichRL: A Musculoskeletal Ostrich Simulation to Study Bio-mechanical Locomotion

arXiv 2112.06061 ↗First posted 11 Dec 2021cs.RO cs.LGcited by 10

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Abstract (arXiv)

Muscle-actuated control is a research topic that spans multiple domains, including biomechanics, neuroscience, reinforcement learning, robotics, and graphics. This type of control is particularly challenging as bodies are often overactuated and dynamics are delayed and non-linear. It is however a very well tested and tuned actuation mechanism that has undergone millions of years of evolution with interesting properties exploiting passive forces and efficient energy storage of muscle-tendon units. To facilitate research on muscle-actuated simulation, we release a 3D musculoskeletal simulation of an ostrich based on the MuJoCo physics engine. The ostrich is one of the fastest bipeds on earth and therefore makes an excellent model for studying muscle-actuated bipedal locomotion. The model is based on CT scans and dissections used to collect actual muscle data, such as insertion sites, lengths, and pennation angles. Along with this model, we also provide a set of reinforcement learning tasks, including reference motion tracking, running, and neck control, used to infer muscle actuation patterns. The reference motion data is based on motion capture clips of various behaviors that we preprocessed and adapted to our model. This paper describes how the model was built and iteratively improved using the tasks. We also evaluate the accuracy of the muscle actuation patterns by comparing them to experimentally collected electromyographic data from locomoting birds. The results demonstrate the need for rich reward signals or regularization techniques to constrain muscle excitations and produce realistic movements. Overall, we believe that this work can provide a useful bridge between fields of research interested in muscle actuation.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 23 of its 63 references that are in the map. First posted on arXiv 11 Dec 2021.

Builds on

23 of 63 references.

References · 23

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11 more
  1. 2019Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuationcited by 23
  2. 2020Tonic: A Deep Reinforcement Learning Library for Fast Prototyping and Benchmarkingcited by 19
  3. 2021Discovering Diverse Athletic Jumping Strategiescited by 16
  4. 2019Efficient and Robust Reinforcement Learning with Uncertainty-based Value Expansioncited by 13
  5. 2020Animated Cassie: A Dynamic Relatable Robotic Charactercited by 12
  6. 2021Interactive Modelling of Volumetric Musculoskeletal Anatomycited by 8
  7. 2019Dynamic Walking with Compliance on a Cassie Bipedal Robotcited by 5
  8. 2020EMU: Efficient Muscle Simulation In Deformation Spacecited by 5
  9. 2017Run, skeleton, run: skeletal model in a physics-based simulationcited by 3
  10. 2019Distributed Soft Actor-Critic with Multivariate Reward Representation and Knowledge Distillationcited by 1
  11. 2020Sample Efficient Ensemble Learning with Catalyst.RLcited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 3; 2023: 1; 2024: 1; 2025: 3; 2026: 2.

10 papers.