Temporal-Viewpoint Transportation Plan for Skeletal Few-shot Action Recognition
Not on the map. Why?
Abstract (arXiv)
We propose a Few-shot Learning pipeline for 3D skeleton-based action recognition by Joint tEmporal and cAmera viewpoiNt alIgnmEnt (JEANIE). To factor out misalignment between query and support sequences of 3D body joints, we propose an advanced variant of Dynamic Time Warping which jointly models each smooth path between the query and support frames to achieve simultaneously the best alignment in the temporal and simulated camera viewpoint spaces for end-to-end learning under the limited few-shot training data. Sequences are encoded with a temporal block encoder based on Simple Spectral Graph Convolution, a lightweight linear Graph Neural Network backbone. We also include a setting with a transformer. Finally, we propose a similarity-based loss which encourages the alignment of sequences of the same class while preventing the alignment of unrelated sequences. We show state-of-the-art results on NTU-60, NTU-120, Kinetics-skeleton and UWA3D Multiview Activity II.
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Builds on 52 of its 97 references that are in the map. First posted on arXiv 30 Oct 2022.
Builds on
52 of 97 references.
References · 52
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,282
- 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,861
- 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,259
- 2017Prototypical Networks for Few-shot Learningcited by 3,001
- 2016Matching Networks for One Shot Learningcited by 2,246
- 2017The Kinetics Human Action Video Datasetcited by 1,894
- 2019Simplifying Graph Convolutional Networkscited by 1,470
- 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
- 2017Learning to Compare: Relation Network for Few-Shot Learningcited by 1,139
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
- 2018Predict then Propagate: Graph Neural Networks meet Personalized PageRankcited by 987
38 more
- 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
- 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
- 2017A simple yet effective baseline for 3d human pose estimationcited by 401
- 2016Convolutional Two-Stream Network Fusion for Video Action Recognitioncited by 384
- 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
- 2017Temporal Segment Networks for Action Recognition in Videoscited by 279
- 2017Soft-DTW: a Differentiable Loss Function for Time-Seriescited by 265
- 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
- 2017A New Representation of Skeleton Sequences for 3D Action Recognitioncited by 125
- 2019Few-Shot Video Classification via Temporal Alignmentcited by 124
- 2020Adversarial Feature Hallucination Networks for Few-Shot Learningcited by 110
- 2017View Adaptive Recurrent Neural Networks for High Performance Human Action Recognition from Skeleton Datacited by 105
- 2021On Learning the Geodesic Path for Incremental Learningcited by 85
- 2018View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognitioncited by 84
- 2019Meta-Learning of Neural Architectures for Few-Shot Learningcited by 73
- 2019ProtoGAN: Towards Few Shot Learning for Action Recognitioncited by 41
- 2018A Generative Approach to Zero-Shot and Few-Shot Action Recognitioncited by 39
- 2019Spatiotemporal Pyramid Network for Video Action Recognitioncited by 37
- 2020Rethinking Class Relations: Absolute-relative Supervised and Unsupervised Few-shot Learningcited by 31
- 2020TAFSSL: Task-Adaptive Feature Sub-Space Learning for few-shot classificationcited by 30
- 2020Revisiting Pose-Normalization for Fine-Grained Few-Shot Recognitioncited by 30
- 2019A Comparative Review of Recent Kinect-based Action Recognition Algorithmscited by 29
- 2020Tensor Representations for Action Recognitioncited by 28
- 2014Histogram of Oriented Principal Components for Cross-View Action Recognitioncited by 27
- 2020Power Normalizations in Fine-grained Image, Few-shot Image and Graph Classificationcited by 27
- 2021Few-shot Keypoint Detection with Uncertainty Learning for Unseen Speciescited by 27
- 2020Self-supervising Action Recognition by Statistical Moment and Subspace Descriptorscited by 24
- 2022Contrastive Laplacian Eigenmapscited by 24
- 2020Skeleton-DML: Deep Metric Learning for Skeleton-Based One-Shot Action Recognitioncited by 23
- 2021Fusing Higher-order Features in Graph Neural Networks for Skeleton-based Action Recognitioncited by 22
- 2019Fisher-Bures Adversary Graph Convolutional Networkscited by 18
- 2020SL-DML: Signal Level Deep Metric Learning for Multimodal One-Shot Action Recognitioncited by 18
- 2014HOPC: Histogram of Oriented Principal Components of 3D Pointclouds for Action Recognitioncited by 15
- 2019Loss Switching Fusion with Similarity Search for Video Classificationcited by 15
- 2021High-order Tensor Pooling with Attention for Action Recognitioncited by 14
- 2018CNN-based Action Recognition and Supervised Domain Adaptation on 3D Body Skeletons via Kernel Feature Mapscited by 13
- 2018Power Normalizing Second-order Similarity Network for Few-shot Learningcited by 13
- 2022Multi-level Second-order Few-shot Learningcited by 12
50 most cited of 52 All 52 (JSON)
Built on by
Citing papers per year: 2023: 8; 2024: 5; 2025: 6; 2026: 3.
22 papers.
Sort:
- 2024Advancing Video Anomaly Detection: A Concise Review and a New Datasetcited by 48
- 20233Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognitioncited by 40
- 2023Transductive Few-shot Learning with Prototype-based Label Propagation by Iterative Graph Refinementcited by 30
- 2023Distilling Self-Supervised Vision Transformers for Weakly-Supervised Few-Shot Classification & Segmentationcited by 24
- 2024Learnable Expansion of Graph Operators for Multi-Modal Feature Fusioncited by 22
- 2024Do Language Models Understand Time?cited by 14
- 2023One-Shot Action Recognition via Multi-Scale Spatial-Temporal Skeleton Matchingcited by 12
- 2023Flow Dynamics Correction for Action Recognitioncited by 12
- 2023Traffic Forecasting on New Roads Using Spatial Contrastive Pre-Training (SCPT)cited by 11
- 2024A Comprehensive Review of Few-shot Action Recognitioncited by 11
- 2024Meet JEANIE: a Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignmentcited by 10
- 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
10 more
- 2025MoFM: A Large-Scale Human Motion Foundation Modelcited by 5
- 2025SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregationcited by 3
- 2025Feature Hallucination for Self-supervised Action Recognitioncited by 3
- 2023Exploiting Field Dependencies for Learning on Categorical Datacited by 2
- 2025Few-Shot Learning in Video and 3D Object Detection: A Surveycited by 2
- 2025Learning Time in Static Classifierscited by 2
- 2023Position and Orientation-Aware One-Shot Learning for Medical Action Recognition from Signal Datacited by 1
- 2026Cross-Domain Human Action Recognition from Multiview Motion and Textual Descriptionscited by 0
- 2026Uncertainty-DTW for Sequences and Visual Tokenscited by 0
- 2026SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action Recognitioncited by 0
- 2026SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action Recognition2 Jun 2026
- 2026Uncertainty-DTW for Sequences and Visual Tokens24 May 2026
- 2026Cross-Domain Human Action Recognition from Multiview Motion and Textual Descriptions21 May 2026
- 2025Learning Time in Static Classifiers15 Nov 2025
- 2025Few-Shot Learning in Video and 3D Object Detection: A Survey22 Jul 2025
- 2025Feature Hallucination for Self-supervised Action Recognition25 Jun 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregation16 Apr 2025
- 2025MoFM: A Large-Scale Human Motion Foundation Model8 Feb 2025
- 2024Do Language Models Understand Time?18 Dec 2024
- 2024Learnable Expansion of Graph Operators for Multi-Modal Feature Fusion2 Oct 2024
- 2024A Comprehensive Review of Few-shot Action Recognition20 Jul 2024
10 more
- 2024Advancing Video Anomaly Detection: A Concise Review and a New Dataset7 Feb 2024
- 2024Meet JEANIE: a Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignment7 Feb 2024
- 2023Flow Dynamics Correction for Action Recognition16 Oct 2023
- 2023Position and Orientation-Aware One-Shot Learning for Medical Action Recognition from Signal Data27 Sep 2023
- 2023Exploiting Field Dependencies for Learning on Categorical Data18 Jul 2023
- 2023One-Shot Action Recognition via Multi-Scale Spatial-Temporal Skeleton Matching14 Jul 2023
- 2023Distilling Self-Supervised Vision Transformers for Weakly-Supervised Few-Shot Classification & Segmentation7 Jul 2023
- 2023Traffic Forecasting on New Roads Using Spatial Contrastive Pre-Training (SCPT)9 May 2023
- 2023Transductive Few-shot Learning with Prototype-based Label Propagation by Iterative Graph Refinement23 Apr 2023
- 20233Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognition25 Mar 2023
- 2024Advancing Video Anomaly Detection: A Concise Review and a New Datasetcited by 48
- 20233Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognitioncited by 40
- 2023Transductive Few-shot Learning with Prototype-based Label Propagation by Iterative Graph Refinementcited by 30
- 2023Distilling Self-Supervised Vision Transformers for Weakly-Supervised Few-Shot Classification & Segmentationcited by 24
- 2024Learnable Expansion of Graph Operators for Multi-Modal Feature Fusioncited by 22
- 2024Do Language Models Understand Time?cited by 14
- 2023One-Shot Action Recognition via Multi-Scale Spatial-Temporal Skeleton Matchingcited by 12
- 2023Flow Dynamics Correction for Action Recognitioncited by 12
- 2023Traffic Forecasting on New Roads Using Spatial Contrastive Pre-Training (SCPT)cited by 11
- 2024A Comprehensive Review of Few-shot Action Recognitioncited by 11
- 2024Meet JEANIE: a Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignmentcited by 10
- 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
12 most cited of 22 All 22 (JSON)
- 2026SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action Recognition2 Jun 2026
- 2026Uncertainty-DTW for Sequences and Visual Tokens24 May 2026
- 2026Cross-Domain Human Action Recognition from Multiview Motion and Textual Descriptions21 May 2026
- 2025Learning Time in Static Classifiers15 Nov 2025
- 2025Few-Shot Learning in Video and 3D Object Detection: A Survey22 Jul 2025
- 2025Feature Hallucination for Self-supervised Action Recognition25 Jun 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregation16 Apr 2025
- 2025MoFM: A Large-Scale Human Motion Foundation Model8 Feb 2025
- 2024Do Language Models Understand Time?18 Dec 2024
- 2024Learnable Expansion of Graph Operators for Multi-Modal Feature Fusion2 Oct 2024
- 2024A Comprehensive Review of Few-shot Action Recognition20 Jul 2024
12 newest of 22 All 22 (JSON)