mlsanityData to 7 Oct 2026

Towards Physical World Backdoor Attacks against Skeleton Action Recognition

arXiv 2408.08671 ↗First posted 16 Aug 2024cs.CR cs.CVcited by 7

Not on the map. Why?

Abstract (arXiv)

Skeleton Action Recognition (SAR) has attracted significant interest for its efficient representation of the human skeletal structure. Despite its advancements, recent studies have raised security concerns in SAR models, particularly their vulnerability to adversarial attacks. However, such strategies are limited to digital scenarios and ineffective in physical attacks, limiting their real-world applicability. To investigate the vulnerabilities of SAR in the physical world, we introduce the Physical Skeleton Backdoor Attacks (PSBA), the first exploration of physical backdoor attacks against SAR. Considering the practicalities of physical execution, we introduce a novel trigger implantation method that integrates infrequent and imperceivable actions as triggers into the original skeleton data. By incorporating a minimal amount of this manipulated data into the training set, PSBA enables the system misclassify any skeleton sequences into the target class when the trigger action is present. We examine the resilience of PSBA in both poisoned and clean-label scenarios, demonstrating its efficacy across a range of datasets, poisoning ratios, and model architectures. Additionally, we introduce a trigger-enhancing strategy to strengthen attack performance in the clean label setting. The robustness of PSBA is tested against three distinct backdoor defenses, and the stealthiness of PSBA is evaluated using two quantitative metrics. Furthermore, by employing a Kinect V2 camera, we compile a dataset of human actions from the real world to mimic physical attack situations, with our findings confirming the effectiveness of our proposed attacks. Our project website can be found at https://qichenzheng.github.io/psba-website.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 43 of its 57 references that are in the map. First posted on arXiv 16 Aug 2024.

Builds on

43 of 57 references.

References · 43

  1. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
  2. 2017BadNets: Identifying Vulnerabilities in the Machine Learning Model Supply Chaincited by 1,052
  3. 2017Targeted Backdoor Attacks on Deep Learning Systems Using Data Poisoningcited by 1,012
  4. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
  5. 2018Fine-Pruning: Defending Against Backdooring Attacks on Deep Neural Networkscited by 550
  6. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
  7. 2019STRIP: A Defence Against Trojan Attacks on Deep Neural Networkscited by 437
  8. 2020Reflection Backdoor: A Natural Backdoor Attack on Deep Neural Networkscited by 341
  9. 2020Invisible Backdoor Attack with Sample-Specific Triggerscited by 338
  10. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
  11. 2020Input-Aware Dynamic Backdoor Attackcited by 304
  12. 2020BadNL: Backdoor Attacks against NLP Models with Semantic-preserving Improvementscited by 191
31 more
  1. 2017The Space of Transferable Adversarial Examplescited by 156
  2. 2017A New Representation of Skeleton Sequences for 3D Action Recognitioncited by 125
  3. 2019TBT: Targeted Neural Network Attack with Bit Trojancited by 112
  4. 2018Co-occurrence Feature Learning from Skeleton Data for Action Recognition and Detection with Hierarchical Aggregationcited by 106
  5. 2017View Adaptive Recurrent Neural Networks for High Performance Human Action Recognition from Skeleton Datacited by 105
  6. 2019Learning Regularity in Skeleton Trajectories for Anomaly Detection in Videoscited by 103
  7. 2017PKU-MMD: A Large Scale Benchmark for Continuous Multi-Modal Human Action Understandingcited by 101
  8. 2020An Embarrassingly Simple Approach for Trojan Attack in Deep Neural Networkscited by 92
  9. 2022Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 85
  10. 2019Defending Neural Backdoors via Generative Distribution Modelingcited by 82
  11. 2022Data-free Backdoor Removal based on Channel Lipschitznesscited by 77
  12. 2018Backdooring Convolutional Neural Networks via Targeted Weight Perturbationscited by 66
  13. 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
  14. 2017Skeleton-Based Action Recognition Using Spatio-Temporal LSTM Network with Trust Gatescited by 54
  15. 2021A Backdoor Attack against 3D Point Cloud Classifierscited by 50
  16. 2022Towards Robust Rain Removal Against Adversarial Attacks: A Comprehensive Benchmark Analysis and Beyondcited by 48
  17. 2023Backdoor Attacks Against Deep Image Compression via Adaptive Frequency Triggercited by 40
  18. 2021PointBA: Towards Backdoor Attacks in 3D Point Cloudcited by 34
  19. 2019Adversarial Attack on Skeleton-based Human Action Recognitioncited by 32
  20. 2021BASAR:Black-box Attack on Skeletal Action Recognitioncited by 25
  21. 2021Understanding the Robustness of Skeleton-based Action Recognition under Adversarial Attackcited by 23
  22. 2021Hidden Backdoor Attack against Semantic Segmentation Modelscited by 19
  23. 2021Backdoor Attack through Frequency Domaincited by 18
  24. 2024Purify Unlearnable Examples via Rate-Constrained Variational Autoencoderscited by 18
  25. 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorizationcited by 16
  26. 2024Mitigating the Curse of Dimensionality for Certified Robustness via Dual Randomized Smoothingcited by 15
  27. 2023One-Shot Action Recognition via Multi-Scale Spatial-Temporal Skeleton Matchingcited by 12
  28. 2023Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradientcited by 10
  29. 2024Benchmarking Adversarial Robustness of Image Shadow Removal with Shadow-adaptive Attackscited by 10
  30. 2021Check Your Other Door! Creating Backdoor Attacks in the Frequency Domaincited by 9
  31. 2019SMART: Skeletal Motion Action Recognition aTtackcited by 4

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 3; 2026: 2.

7 papers.