mlsanityData to 7 Oct 2026

3D Reconstruction and New View Synthesis of Indoor Environments based on a Dual Neural Radiance Field

arXiv 2401.14726 ↗First posted 26 Jan 2024cs.CV cs.GRcited by 1

Not on the map. Why?

Abstract (arXiv)

Simultaneously achieving 3D reconstruction and new view synthesis for indoor environments has widespread applications but is technically very challenging. State-of-the-art methods based on implicit neural functions can achieve excellent 3D reconstruction results, but their performances on new view synthesis can be unsatisfactory. The exciting development of neural radiance field (NeRF) has revolutionized new view synthesis, however, NeRF-based models can fail to reconstruct clean geometric surfaces. We have developed a dual neural radiance field (Du-NeRF) to simultaneously achieve high-quality geometry reconstruction and view rendering. Du-NeRF contains two geometric fields, one derived from the SDF field to facilitate geometric reconstruction and the other derived from the density field to boost new view synthesis. One of the innovative features of Du-NeRF is that it decouples a view-independent component from the density field and uses it as a label to supervise the learning process of the SDF field. This reduces shape-radiance ambiguity and enables geometry and color to benefit from each other during the learning process. Extensive experiments demonstrate that Du-NeRF can significantly improve the performance of novel view synthesis and 3D reconstruction for indoor environments and it is particularly effective in constructing areas containing fine geometries that do not obey multi-view color consistency.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 40 of its 61 references that are in the map. First posted on arXiv 26 Jan 2024.

Builds on

40 of 61 references.

References · 40

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  4. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
  5. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  6. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  7. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  10. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  12. 2020Neural Sparse Voxel Fieldscited by 959
28 more
  1. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  2. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  3. 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 819
  4. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
  5. 2020Convolutional Occupancy Networkscited by 760
  6. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  7. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  8. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  9. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  10. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
  11. 2021Neural RGB-D Surface Reconstructioncited by 312
  12. 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
  13. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  14. 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
  15. 2017Learning a Multi-View Stereo Machinecited by 194
  16. 2017Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputscited by 189
  17. 2022Neural 3D Scene Reconstruction with the Manhattan-world Assumptioncited by 123
  18. 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
  19. 2016BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integrationcited by 116
  20. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  21. 2022DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priorscited by 70
  22. 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
  23. 2023DBARF: Deep Bundle-Adjusting Generalizable Neural Radiance Fieldscited by 60
  24. 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
  25. 2023NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXercited by 29
  26. 2023VDN-NeRF: Resolving Shape-Radiance Ambiguity via View-Dependence Normalizationcited by 15
  27. 2023Dynamic Voxel Grid Optimization for High-Fidelity RGB-D Supervised Surface Reconstructioncited by 3
  28. 2023P2I-NET: Mapping Camera Pose to Image via Adversarial Learning for New View Synthesis in Real Indoor Environmentscited by 1

Built on by

Cited by year

Citing papers per year: 2024: 1.

1 paper.