Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM
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Abstract (arXiv)
Implicit neural representation (INR), in combination with geometric rendering, has recently been employed in real-time dense RGB-D SLAM. Despite active research endeavors being made, there lacks a unified protocol for fair evaluation, impeding the evolution of this area. In this work, we establish, to our knowledge, the first open-source benchmark framework to evaluate the performance of a wide spectrum of commonly used INRs and rendering functions for mapping and localization. The goal of our benchmark is to 1) gain an intuition of how different INRs and rendering functions impact mapping and localization and 2) establish a unified evaluation protocol w.r.t. the design choices that may impact the mapping and localization. With the framework, we conduct a large suite of experiments, offering various insights in choosing the INRs and geometric rendering functions: for example, the dense feature grid outperforms other INRs (e.g. tri-plane and hash grid), even when geometric and color features are jointly encoded for memory efficiency. To extend the findings into the practical scenario, a hybrid encoding strategy is proposed to bring the best of the accuracy and completion from the grid-based and decomposition-based INRs. We further propose explicit hybrid encoding for high-fidelity dense grid mapping to comply with the RGB-D SLAM system that puts the premise on robustness and computation efficiency.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 45 of its 59 references that are in the map. First posted on arXiv 28 Mar 2024.
Builds on
45 of 59 references.
References · 45
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33 more
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Built on by
Citing papers per year: 2024: 2; 2025: 4.
6 papers.
- 2025Sat2City: 3D City Generation from A Single Satellite Image with Cascaded Latent Diffusioncited by 15
- 2025HS-SLAM: Hybrid Representation with Structural Supervision for Improved Dense SLAMcited by 6
- 2025DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functionscited by 4
- 2024Uni-SLAM: Uncertainty-Aware Neural Implicit SLAM for Real-Time Dense Indoor Scene Reconstructioncited by 3
- 2024XRDSLAM: A Flexible and Modular Framework for Deep Learning based SLAMcited by 0
- 2025TUGS: Physics-based Compact Representation of Underwater Scenes by Tensorized Gaussiancited by 0
- 2025Sat2City: 3D City Generation from A Single Satellite Image with Cascaded Latent Diffusion6 Jul 2025
- 2025TUGS: Physics-based Compact Representation of Underwater Scenes by Tensorized Gaussian12 May 2025
- 2025HS-SLAM: Hybrid Representation with Structural Supervision for Improved Dense SLAM27 Mar 2025
- 2025DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functions21 Jan 2025
- 2024Uni-SLAM: Uncertainty-Aware Neural Implicit SLAM for Real-Time Dense Indoor Scene Reconstruction29 Nov 2024
- 2024XRDSLAM: A Flexible and Modular Framework for Deep Learning based SLAM31 Oct 2024