mlsanityData to 14 Oct 2026

Monocular Online Reconstruction with Enhanced Detail Preservation

arXiv 2505.07887 ↗First posted 11 May 2025cs.GR cs.CVcited by 5

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Abstract (arXiv)

We propose an online 3D Gaussian-based dense mapping framework for photorealistic details reconstruction from a monocular image stream. Our approach addresses two key challenges in monocular online reconstruction: distributing Gaussians without relying on depth maps and ensuring both local and global consistency in the reconstructed maps. To achieve this, we introduce two key modules: the Hierarchical Gaussian Management Module for effective Gaussian distribution and the Global Consistency Optimization Module for maintaining alignment and coherence at all scales. In addition, we present the Multi-level Occupancy Hash Voxels (MOHV), a structure that regularizes Gaussians for capturing details across multiple levels of granularity. MOHV ensures accurate reconstruction of both fine and coarse geometries and textures, preserving intricate details while maintaining overall structural integrity. Compared to state-of-the-art RGB-only and even RGB-D methods, our framework achieves superior reconstruction quality with high computational efficiency. Moreover, it integrates seamlessly with various tracking systems, ensuring generality and scalability.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 4 of its 12 references that are in the map. First posted on arXiv 11 May 2025.

Builds on

4 of 12 references.

References · 4

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2016BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integrationcited by 116
  4. 2022HRBF-Fusion: Accurate 3D reconstruction from RGB-D data using on-the-fly implicitscited by 8

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 3.

5 papers.