SLAM and driving scene reconstruction
Key facts. SLAM and driving scene reconstruction: 576 papers on arXiv since 2021 (data through 19 Oct 2026). 174 of its 576 mapped papers (30%) cite “Gaussian Splatting SLAM” (2023, arXiv 2312.06741). 12 new papers 1 Oct–19 Oct.
What’s new
1 Oct – 19 Oct 2026
12 new papers, 1 Oct – 19 Oct; 0 this week.
- Earlier · 12
- MCSplat: Multi-View Photometric and Geometric Consistent Feed-Forward Gaussian Splatting for Driving Scenes also fits: 3D Gaussian splatting methods
- GeoV2V: Geometry-Grounded Video Diffusion Model for Driving Scene Generation also fits: Sparse-input reconstruction
- DriveWorld3D Evidence Constrained 3D World Modeling and Generative Simulation for Real-World Autonomous Driving
- GS-PRM: Gaussian Visual Roadmap for Image-Goal Navigation
- When pose graphs are not enough: a failure analysis of pose-graph-based camera estimation for Gaussian splatting
- MIRAGE: Metric Inference and Reliability-Aware Gaussian Estimation from Feed-Forward Vision
- 2DGS-Planner: Rasterization-based Path Planning in 2D Gaussian Splatting Map
- Digital Twin-Driven Real2Sim2Real: Simulator-Conditioned Generation via Paired Driving-Scene Reconstruction also fits: Sparse-input reconstruction
- Controllable and Photorealistic Pedestrian Risky Motion Generation for End-to-End Driving Safety Evaluation
- F2 SLAM: Turning Feed-Forward Geometry into Persistent Factors for SLAM
Foundations
Most cited by papers here
- Gaussian Splatting SLAM2023cited by 174 here
- DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes2023cited by 134 here
- GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting2023cited by 131 here
- ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fields2022cited by 114 here
- Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM2023cited by 111 here
Lineage
The papers this direction builds on, oldest first.
Each paper on the line cites the one before.
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 77 here
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 91 here
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 86 here
- 2023SUDS: Scalable Urban Dynamic Scenescited by 68 here
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 134 here
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 91 here
18 more it builds on, not in this chain
- 2021Urban Radiance Fieldscited by 61 here
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 66 here
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 114 here
- 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 58 here
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 111 here
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 416 here
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 75 here
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 59 here
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 59 here
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 131 here
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 63 here
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 110 here
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 84 here
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 89 here
- 2023Gaussian Splatting SLAMcited by 174 here
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 71 here
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 79 here
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 68 here
The 24 most cited of 1,428.
Browse
30 of 576, ranked 6–35
- 6Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras2023110
- 7Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting202491
- 8Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting202389
- 9Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering202384
- 10GO-SLAM: Global Optimization for Consistent 3D Instant Reconstruction202375
- 11OmniRe: Omni Urban Scene Reconstruction202468
- 12NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields202266
- 13Urban Radiance Fields202161
- 14NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAM202358
- 15StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Views202356
All 30
- 16RGBD GS-ICP SLAM202454
- 17Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mapping202253
- 18textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving202449
- 19Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians202444
- 20SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM202441
- 21LoopSplat: Loop Closure by Registering 3D Gaussian Splats202441
- 22CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field202439
- 23MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors202438
- 24SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving202437
- 25SNI-SLAM: Semantic Neural Implicit SLAM202335
- 26How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey202434
- 27PLGSLAM: Progressive Neural Scene Represenation with Local to Global Bundle Adjustment202328
- 28AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction202426
- 29DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation202426
- 30WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments202525
- 31DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes202425
- 32DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input202424
- 33HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving202424
- 34RoDyn-SLAM: Robust Dynamic Dense RGB-D SLAM with Neural Radiance Fields202423
- 35DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimization202423