mlsanityData to 19 Oct 2026

GS-PRM: Gaussian Visual Roadmap for Image-Goal Navigation

arXiv 2610.19541 ↗First posted 14 Oct 2026cs.ROcited by 0

On the map: 3D reconstruction and neural rendering → SLAM and driving scene reconstruction

Abstract (arXiv)

Image-goal navigation requires a global planner that connects visually specified endpoints while providing observations that a local policy can follow. Three-dimensional Gaussian Splatting (3DGS) provides map-registered RGB, opacity, and depth renderings, but does not explicitly encode navigable topology. We introduce GS-PRM, a Gaussian visual roadmap whose milestones, local connections, and visual references are constructed directly through 3DGS rendering without deriving an occupancy grid or signed distance field. We define render-based collision-free (RC-free) configurations and paths. Panoramic depth supplies conservative clearance for milestone validation and adaptive coverage, while edge-aligned orthographic rendering tests the robot's swept volume. We establish conditional soundness and sufficient conditions for deterministic query completeness and probabilistic construction completeness of GS-PRM. To validate the performance of GS-PRM, we conduct experiments in both simulated and real-world environments, demonstrating long-horizon navigation using goal-conditioned policies guided by GS-PRM. Compared with a state-of-the-art 3DGS-based navigation system, our GS-PRM-based navigation system achieves up to a twice higher average success rate and reduces travel time by up to 57.2% when both systems complete the navigation task.

Key facts. No citing papers in the map yet (data through 19 Oct 2026). Placed in SLAM and driving scene reconstruction, one of 15 directions in 3D reconstruction and neural rendering. Builds on 19 of its 25 references that are in the map. First posted on arXiv 14 Oct 2026.

Builds on

19 of 25 references.

Closest ancestors · 2

Same direction, newest first

  1. 2024GSplatLoc: Ultra-Precise Camera Localization via 3D Gaussian Splatting28 Dec
  2. 2023Gaussian Splatting SLAM11 Dec

Other references · 17

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,506
  2. 2017SuperPoint: Self-Supervised Interest Point Detection and Descriptioncited by 1,339
  3. 2023LightGlue: Local Feature Matching at Light Speedcited by 601
  4. 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Explorationcited by 258
  5. 2023ViNT: A Foundation Model for Visual Navigationcited by 233
  6. 2022GNM: A General Navigation Model to Drive Any Robotcited by 178
  7. 2024Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Mapscited by 77
  8. 2017PRM-RL: Long-range Robotic Navigation Tasks by Combining Reinforcement Learning and Sampling-based Planningcited by 70
  9. 2021Memory-Augmented Reinforcement Learning for Image-Goal Navigationcited by 67
  10. 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 59
  11. 2023Renderable Neural Radiance Map for Visual Navigationcited by 57
  12. 2023iPlanner: Imperative Path Planningcited by 39
5 more
  1. 2024GHIL-Glue: Hierarchical Control with Filtered Subgoal Imagescited by 17
  2. 2025GSplatVNM: Point-of-View Synthesis for Visual Navigation Models Using Gaussian Splattingcited by 7
  3. 20263DGSNav: Enhancing Vision-Language Model Reasoning for Object Navigation via Active 3D Gaussian Splattingcited by 4
  4. 2025Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigationcited by 2
  5. 2026DevGRU: Depth-guided Visual Navigation using a Collision-aware Recurrent Modelcited by 1

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  1. 20262DGS-Planner: Rasterization-based Path Planning in 2D Gaussian Splatting Map
  2. 2024RT-GuIDE: Real-Time Gaussian Splatting for Information-Driven Exploration
  3. 2026GeoGS-SLAM: Geometry-Only Gaussian Splatting for Dense Monocular SLAM
  4. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
  5. 2024GS-Planner: A Gaussian-Splatting-based Planning Framework for Active High-Fidelity Reconstruction
  6. 2026NavArena: Automated Construction of Goal-Oriented Navigation Benchmarks from 3D Gaussian Splatting Reconstructions
  7. 2024Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering
  8. 2025GS4: Generalizable Sparse Splatting Semantic SLAM