mlsanityData to 14 Oct 2026

3D Gaussian Splatting in Robotics: A Survey

arXiv 2410.12262 ↗First posted 16 Oct 2024cs.ROcited by 45

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Abstract (arXiv)

Dense 3D representations of the environment have been a long-term goal in the robotics field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for its implicit, coordinate-based model, the recent emergence of 3D Gaussian Splatting (3DGS) has demonstrated remarkable potential in its explicit radiance field representation. By leveraging 3D Gaussian primitives for explicit scene representation and enabling differentiable rendering, 3DGS has shown significant advantages over other radiance fields in real-time rendering and photo-realistic performance, which is beneficial for robotic applications. In this survey, we provide a comprehensive understanding of 3DGS in the field of robotics. We divide our discussion of the related works into two main categories: the application of 3DGS and the advancements in 3DGS techniques. In the application section, we explore how 3DGS has been utilized in various robotics tasks from scene understanding and interaction perspectives. The advance of 3DGS section focuses on the improvements of 3DGS own properties in its adaptability and efficiency, aiming to enhance its performance in robotics. We then summarize the most commonly used datasets and evaluation metrics in robotics. Finally, we identify the challenges and limitations of current 3DGS methods and discuss the future development of 3DGS in robotics.

Key facts. Cited by 45 papers in the map (data through 14 Oct 2026). First posted on arXiv 16 Oct 2024.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 26; 2026: 19.

45 papers.

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  1. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  2. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  3. 2025SketchVideo: Sketch-based Video Generation and Editingcited by 16
  4. 2025UniForward: Unified 3D Scene and Semantic Field Reconstruction via Feed-Forward Gaussian Splatting from Only Sparse-View Imagescited by 14
  5. 2025TC-GS: A Faster Gaussian Splatting Module Utilizing Tensor Corescited by 12
  6. 2025GS-LTS: 3D Gaussian Splatting-Based Adaptive Modeling for Long-Term Service Robotscited by 7
  7. 2026SparseSplat: Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Predictioncited by 7
  8. 2025GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene Confusioncited by 6
  9. 2025Understanding while Exploring: Semantics-driven Active Mappingcited by 5
  10. 2025S2-MLLM: Boosting Spatial Reasoning Capability of MLLMs for 3D Visual Grounding with Structural Guidancecited by 5
  11. 2025Consistent Instance Field for Dynamic Scene Understandingcited by 5
  12. 2025FreeDriveRF: Monocular RGB Dynamic NeRF without Poses for Autonomous Driving via Point-Level Dynamic-Static Decouplingcited by 3
33 more
  1. 2025SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splattingcited by 3
  2. 2025InnerGS: Internal Scenes Reconstruction and Segmentation via Factorized 3D Gaussian Splattingcited by 3
  3. 2026Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenescited by 3
  4. 2025Efficient 3D Gaussian Splatting with Axis-Shared Rasterization and Order-independent Transmittancecited by 2
  5. 2025Fading the Digital Ink: A Universal Black-Box Attack Framework for 3DGS Watermarking Systemscited by 2
  6. 2025IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusioncited by 2
  7. 2025SVR-GS: Spatially Variant Regularization for Probabilistic Masks in 3D Gaussian Splattingcited by 2
  8. 2025UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Renderingcited by 2
  9. 2025SplatSearch: Instance Image Goal Navigation for Mobile Robots using 3D Gaussian Splatting and Diffusion Modelscited by 2
  10. 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
  11. 2026WeatherCity: Urban Scene Reconstruction with Controllable Multi-Weather Transformationcited by 2
  12. 2026LangFlash: Feed-forward 3D Language Gaussian Splatting from Sparse Unposed Imagescited by 2
  13. 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesiscited by 2
  14. 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
  15. 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splattingcited by 1
  16. 2026Online Segment 3D Gaussians via Launching Virtual Dronescited by 1
  17. 2025Preference-Driven Active 3D Scene Representation for Robotic Inspection in Nuclear Decommissioningcited by 0
  18. 2025GSFeatLoc: Visual Localization Using Feature Correspondence on 3D Gaussian Splattingcited by 0
  19. 2025SGLoc: Semantic Localization System for Camera Pose Estimation from 3D Gaussian Splatting Representationcited by 0
  20. 2025ComplicitSplat: Downstream Models are Vulnerable to Blackbox Attacks by 3D Gaussian Splat Camouflagescited by 0
  21. 2025Segmentation-Driven Initialization for Sparse-view 3D Gaussian Splattingcited by 0
  22. 2025Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigationcited by 0
  23. 2026Sapling-NeRF: Geo-Localised Sapling Reconstruction in Forests for Ecological Monitoringcited by 0
  24. 2026Indoor Asset Detection in Large Scale 360deg Drone-Captured Imagery via 3D Gaussian Splattingcited by 0
  25. 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstructioncited by 0
  26. 2026PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splattingcited by 0
  27. 2026Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splatscited by 0
  28. 2026SplatCtrl: Perception-Action Coupling via Gaussian Scene Representations and Reactive Robot Controlcited by 0
  29. 2026CoGeo-GS: Concept-Driven and Geometry-Aware Multi-Object Removal in 3D Scenescited by 0
  30. 2026Toward Unified Robot Learning: Bridging Representation, Vision-Language-Action, and World Modelscited by 0
  31. 2026From Splats to Silicon: Rethinking Computational Efficiency of 3DGScited by 0
  32. 2026SplatLabel: Pseudo-Labelling through 4D Gaussian Splattingcited by 0
  33. 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offscited by 0