mlsanityData to 14 Oct 2026

Grasp'D: Differentiable Contact-rich Grasp Synthesis for Multi-fingered Hands

arXiv 2208.12250 ↗First posted 25 Aug 2022cs.ROcited by 51

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Abstract (arXiv)

The study of hand-object interaction requires generating viable grasp poses for high-dimensional multi-finger models, often relying on analytic grasp synthesis which tends to produce brittle and unnatural results. This paper presents Grasp'D, an approach for grasp synthesis with a differentiable contact simulation from both known models as well as visual inputs. We use gradient-based methods as an alternative to sampling-based grasp synthesis, which fails without simplifying assumptions, such as pre-specified contact locations and eigengrasps. Such assumptions limit grasp discovery and, in particular, exclude high-contact power grasps. In contrast, our simulation-based approach allows for stable, efficient, physically realistic, high-contact grasp synthesis, even for gripper morphologies with high-degrees of freedom. We identify and address challenges in making grasp simulation amenable to gradient-based optimization, such as non-smooth object surface geometry, contact sparsity, and a rugged optimization landscape. Grasp'D compares favorably to analytic grasp synthesis on human and robotic hand models, and resultant grasps achieve over 4x denser contact, leading to significantly higher grasp stability. Video and code available at https://graspd-eccv22.github.io/.

Key facts. Cited by 51 papers in the map (data through 14 Oct 2026). First posted on arXiv 25 Aug 2022.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 4; 2023: 13; 2024: 14; 2025: 13; 2026: 7.

51 papers.

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  1. 2022EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relationscited by 140
  2. 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 137
  3. 2025EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videoscited by 128
  4. 2025DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Graspingcited by 89
  5. 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 57
  6. 2022GenDexGrasp: Generalizable Dexterous Graspingcited by 56
  7. 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 53
  8. 2023AffordPose: A Large-scale Dataset of Hand-Object Interactions with Affordance-driven Hand Posecited by 49
  9. 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
  10. 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 42
  11. 2023Dexterous Functional Graspingcited by 39
  12. 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 33
38 more
  1. 2023UGG: Unified Generative Graspingcited by 30
  2. 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 30
  3. 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
  4. 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusioncited by 28
  5. 2023MANUS: Markerless Grasp Capture using Articulated 3D Gaussianscited by 26
  6. 2025Dex1B: Learning with 1B Demonstrations for Dexterous Manipulationcited by 24
  7. 2024Stabilizing Reinforcement Learning in Differentiable Multiphysics Simulationcited by 20
  8. 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomycited by 20
  9. 2025DexVLG: Dexterous Vision-Language-Grasp Model at Scalecited by 20
  10. 2023Grasp Multiple Objects with One Handcited by 18
  11. 2023SynH2R: Synthesizing Hand-Object Motions for Learning Human-to-Robot Handoverscited by 13
  12. 20233D Reconstruction of Objects in Hands without Real World 3D Supervisioncited by 12
  13. 2024Multi-GraspLLM: A Multimodal LLM for Multi-Hand Semantic Guided Grasp Generationcited by 12
  14. 2023DeepSimHO: Stable Pose Estimation for Hand-Object Interaction via Physics Simulationcited by 8
  15. 2025GAGrasp: Geometric Algebra Diffusion for Dexterous Graspingcited by 8
  16. 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactionscited by 8
  17. 2024Hand-Centric Motion Refinement for 3D Hand-Object Interaction via Hierarchical Spatial-Temporal Modelingcited by 6
  18. 20243D Whole-body Grasp Synthesis with Directional Controllabilitycited by 6
  19. 2023Improving Gradient Computation for Differentiable Physics Simulation with Contactscited by 5
  20. 2025G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generationcited by 5
  21. 2024Speeding up 6-DoF Grasp Sampling with Quality-Diversitycited by 4
  22. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
  23. 2026DextER: Language-driven Dexterous Grasp Generation with Embodied Reasoningcited by 4
  24. 2023HandyPriors: Physically Consistent Perception of Hand-Object Interactions with Differentiable Priorscited by 3
  25. 2025MachaGrasp: Morphology-Aware Cross-Embodiment Dexterous Hand Articulation Generation for Graspingcited by 3
  26. 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generationcited by 3
  27. 2024Towards a Training Free Approach for 3D Scene Editingcited by 2
  28. 2025Prof. Robot: Differentiable Robot Rendering Without Static and Self-Collisionscited by 2
  29. 2023Diff-Transfer: Model-based Robotic Manipulation Skill Transfer via Differentiable Physics Simulationcited by 1
  30. 2024On the Feasibility of A Mixed-Method Approach for Solving Long Horizon Task-Oriented Dexterous Manipulationcited by 1
  31. 2024RegionGrasp: A Novel Task for Contact Region Controllable Hand Grasp Generationcited by 1
  32. 2024GenHeld: Generating and Editing Handheld Objectscited by 0
  33. 2025Leveraging CVAE for Joint Configuration Estimation of Multifingered Grippers from Point Cloud Datacited by 0
  34. 2026DuetHOI: Language-Guided Bimanual Hand--Object Motion Generation with Articulation Planning and Contact Refinementcited by 0
  35. 2026SECOND-Grasp: Semantic Contact-guided Dexterous Graspingcited by 0
  36. 2026DCGrasp: Distance-aware Controllable Grasp Generationcited by 0
  37. 2026WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulationcited by 0
  38. 2026PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photographcited by 0

50 most cited of 51 All 51 (JSON)