mlsanityData to 7 Oct 2026

DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics

arXiv 2603.09668 ↗First posted 10 Mar 2026cs.CVcited by 3

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Abstract (arXiv)

Modeling wind-driven object dynamics from video observations is highly challenging due to the invisibility and spatio-temporal variability of wind, as well as the complex deformations of objects. We present DiffWind, a physics-informed differentiable framework that unifies wind-object interaction modeling, video-based reconstruction, and forward simulation. Specifically, we represent wind as a grid-based physical field and objects as particle systems derived from 3D Gaussian Splatting, with their interaction modeled by the Material Point Method (MPM). To recover wind-driven object dynamics, we introduce a reconstruction framework that jointly optimizes the spatio-temporal wind force field and object motion through differentiable rendering and simulation. To ensure physical validity, we incorporate the Lattice Boltzmann Method (LBM) as a physics-informed constraint, enforcing compliance with fluid dynamics laws. Beyond reconstruction, our method naturally supports forward simulation under novel wind conditions and enables new applications such as wind retargeting. We further introduce WD-Objects, a dataset of synthetic and real-world wind-driven scenes. Extensive experiments demonstrate that our method significantly outperforms prior dynamic scene modeling approaches in both reconstruction accuracy and simulation fidelity, opening a new avenue for video-based wind-object interaction modeling.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 39 of its 60 references that are in the map. First posted on arXiv 10 Mar 2026.

Builds on

39 of 60 references.

References · 39

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
  3. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
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  5. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  7. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 914
  8. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  9. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  10. 2024VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Modelscited by 568
  11. 2023DynamiCrafter: Animating Open-domain Images with Video Diffusion Priorscited by 463
  12. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
27 more
  1. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  2. 2019DiffTaichi: Differentiable Programming for Physical Simulationcited by 248
  3. 2025Video Depth Anything: Consistent Depth Estimation for Super-Long Videoscited by 202
  4. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
  5. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 185
  6. 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 145
  7. 2019Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Researchcited by 98
  8. 2022High-Quality Entity Segmentationcited by 93
  9. 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 92
  10. 2023OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learningcited by 75
  11. 2023Detector-Free Structure from Motioncited by 71
  12. 2021DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contactcited by 64
  13. 2023A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesiscited by 59
  14. 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 53
  15. 2022Physics Informed Neural Fields for Smoke Reconstruction with Sparse Datacited by 52
  16. 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 48
  17. 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulationcited by 36
  18. 2024Neural Material Adaptor for Visual Grounding of Intrinsic Dynamicscited by 30
  19. 2024GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesiscited by 25
  20. 2024ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretrainingcited by 21
  21. 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenescited by 11
  22. 2025GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environmentscited by 11
  23. 2024NeuralFluid: Neural Fluidic System Design and Control with Differentiable Simulationcited by 10
  24. 2020Cloth in the Wind: A Case Study of Physical Measurement through Simulationcited by 9
  25. 2024LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Fieldcited by 8
  26. 2024DiffSound: Differentiable Modal Sound Rendering and Inverse Rendering for Diverse Inference Taskscited by 8
  27. 2019Seeing the Wind: Visual Wind Speed Prediction with a Coupled Convolutional and Recurrent Neural Networkcited by 7

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Citing papers per year: 2026: 3.

3 papers.