Cascaded and Generalizable Neural Radiance Fields for Fast View Synthesis
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Abstract (arXiv)
We present CG-NeRF, a cascade and generalizable neural radiance fields method for view synthesis. Recent generalizing view synthesis methods can render high-quality novel views using a set of nearby input views. However, the rendering speed is still slow due to the nature of uniformly-point sampling of neural radiance fields. Existing scene-specific methods can train and render novel views efficiently but can not generalize to unseen data. Our approach addresses the problems of fast and generalizing view synthesis by proposing two novel modules: a coarse radiance fields predictor and a convolutional-based neural renderer. This architecture infers consistent scene geometry based on the implicit neural fields and renders new views efficiently using a single GPU. We first train CG-NeRF on multiple 3D scenes of the DTU dataset, and the network can produce high-quality and accurate novel views on unseen real and synthetic data using only photometric losses. Moreover, our method can leverage a denser set of reference images of a single scene to produce accurate novel views without relying on additional explicit representations and still maintains the high-speed rendering of the pre-trained model. Experimental results show that CG-NeRF outperforms state-of-the-art generalizable neural rendering methods on various synthetic and real datasets.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 36 of its 58 references that are in the map. First posted on arXiv 9 Aug 2022.
Builds on
36 of 58 references.
References · 36
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24 more
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Built on by
Citing papers per year: 2024: 2; 2025: 3; 2026: 1.
6 papers.
- 2024Gaussian Splatting in Stylecited by 16
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Reviewcited by 12
- 2025The NeRF Signature: Codebook-Aided Watermarking for Neural Radiance Fieldscited by 10
- 2025BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splattingcited by 8
- 2025Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstructioncited by 2
- 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scenecited by 0
- 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene20 Apr 2026
- 2025Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction26 May 2025
- 2025BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting12 Apr 2025
- 2025The NeRF Signature: Codebook-Aided Watermarking for Neural Radiance Fields26 Feb 2025
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Review31 Mar 2024
- 2024Gaussian Splatting in Style13 Mar 2024