mlsanityData to 14 Oct 2026

ColorGS: High-fidelity Surgical Scene Reconstruction with Colored Gaussian Splatting

arXiv 2508.18696 ↗First posted 26 Aug 2025cs.CVcited by 0

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Abstract (arXiv)

High-fidelity reconstruction of deformable tissues from endoscopic videos remains challenging due to the limitations of existing methods in capturing subtle color variations and modeling global deformations. While 3D Gaussian Splatting (3DGS) enables efficient dynamic reconstruction, its fixed per-Gaussian color assignment struggles with intricate textures, and linear deformation modeling fails to model consistent global deformation. To address these issues, we propose ColorGS, a novel framework that integrates spatially adaptive color encoding and enhanced deformation modeling for surgical scene reconstruction. First, we introduce Colored Gaussian Primitives, which employ dynamic anchors with learnable color parameters to adaptively encode spatially varying textures, significantly improving color expressiveness under complex lighting and tissue similarity. Second, we design an Enhanced Deformation Model (EDM) that combines time-aware Gaussian basis functions with learnable time-independent deformations, enabling precise capture of both localized tissue deformations and global motion consistency caused by surgical interactions. Extensive experiments on DaVinci robotic surgery videos and benchmark datasets (EndoNeRF, StereoMIS) demonstrate that ColorGS achieves state-of-the-art performance, attaining a PSNR of 39.85 (1.5 higher than prior 3DGS-based methods) and superior SSIM (97.25%) while maintaining real-time rendering efficiency. Our work advances surgical scene reconstruction by balancing high fidelity with computational practicality, critical for intraoperative guidance and AR/VR applications.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 14 of its 22 references that are in the map. First posted on arXiv 26 Aug 2025.

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14 of 22 references.

References · 14

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  3. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  4. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  5. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  6. 2022Neural Rendering for Stereo 3D Reconstruction of Deformable Tissues in Robotic Surgerycited by 123
  7. 2023EndoSurf: Neural Surface Reconstruction of Deformable Tissues with Stereo Endoscope Videoscited by 69
  8. 2023Learning How To Robustly Estimate Camera Pose in Endoscopic Videoscited by 50
  9. 20243D-HGS: 3D Half-Gaussian Splattingcited by 44
  10. 2024Deform3DGS: Flexible Deformation for Fast Surgical Scene Reconstruction with Gaussian Splattingcited by 38
  11. 2020Reconstructing Sinus Anatomy from Endoscopic Video -- Towards a Radiation-free Approach for Quantitative Longitudinal Assessmentcited by 23
  12. 2020Dynamic Reconstruction of Deformable Soft-tissue with Stereo Scope in Minimal Invasive Surgerycited by 23
2 more
  1. 2020Real-time Dense Reconstruction of Tissue Surface from Stereo Optical Videocited by 17
  2. 2024SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colorscited by 13

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