mlsanityData to 14 Oct 2026

Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigation

arXiv 2511.08935 ↗First posted 12 Nov 2025cs.RO cs.CVcited by 4

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Abstract (arXiv)

Embodied visual navigation remains a challenging task, as agents must explore unknown environments with limited knowledge. Existing zero-shot studies have shown that incorporating memory mechanisms to support goal-directed behavior can improve long-horizon planning performance. However, they overlook visual frontier boundaries, which fundamentally dictate future trajectories and observations, and fall short of inferring the relationship between partial visual observations and navigation goals. In this paper, we propose Semantic Cognition Over Potential-based Exploration (SCOPE), a zero-shot framework that explicitly leverages frontier information to drive potential-based exploration, enabling more informed and goal-relevant decisions. SCOPE estimates exploration potential with a Vision-Language Model and organizes it into a spatio-temporal potential graph, capturing boundary dynamics to support long-horizon planning. In addition, SCOPE incorporates a self-reconsideration mechanism that revisits and refines prior decisions, enhancing reliability and reducing overconfident errors. Experimental results on two diverse embodied navigation tasks show that SCOPE outperforms state-of-the-art baselines by 4.6% in accuracy. Further analysis demonstrates that its core components lead to improved calibration, stronger generalization, and higher decision quality.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 27 of its 40 references that are in the map. First posted on arXiv 12 Nov 2025.

Builds on

27 of 40 references.

References · 27

  1. 2017On Calibration of Modern Neural Networkscited by 4,960
  2. 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigationcited by 205
  3. 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
  4. 2023Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigationcited by 167
  5. 2024SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigationcited by 109
  6. 2024GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigationcited by 94
  7. 20243D-Mem: 3D Scene Memory for Embodied Exploration and Reasoningcited by 75
  8. 2024Explore until Confident: Efficient Exploration for Embodied Question Answeringcited by 74
  9. 2024Towards Long-Horizon Vision-Language Navigation: Platform, Benchmark and Methodcited by 67
  10. 2024Lookahead Exploration with Neural Radiance Representation for Continuous Vision-Language Navigationcited by 65
  11. 2024Volumetric Environment Representation for Vision-Language Navigationcited by 63
  12. 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 57
15 more
  1. 2024Vision-and-Language Navigation via Causal Learningcited by 51
  2. 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
  3. 2023SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real Worldcited by 48
  4. 2025Prior Does Matter: Visual Navigation via Denoising Diffusion Bridge Modelscited by 25
  5. 2024Controllable Navigation Instruction Generation with Chain of Thought Promptingcited by 21
  6. 2025ECBench: Can Multi-modal Foundation Models Understand the Egocentric World? A Holistic Embodied Cognition Benchmarkcited by 19
  7. 2024OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representationcited by 17
  8. 2024Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigationcited by 15
  9. 2025Do Visual Imaginations Improve Vision-and-Language Navigation Agents?cited by 14
  10. 2024MemoNav: Working Memory Model for Visual Navigationcited by 13
  11. 2025REGNav: Room Expert Guided Image-Goal Navigationcited by 12
  12. 2024Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environmentscited by 11
  13. 2025DyNaVLM: Zero-Shot Vision-Language Navigation System with Dynamic Viewpoints and Self-Refining Graph Memorycited by 9
  14. 2024Versatile Navigation under Partial Observability via Value-guided Diffusion Policycited by 5
  15. 2025Instruction-Augmented Long-Horizon Planning: Embedding Grounding Mechanisms in Embodied Mobile Manipulationcited by 4

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agents
  2. 2026VLingNav: Embodied Navigation with Adaptive Reasoning and Visual-Assisted Linguistic Memory
  3. 2026Foresight: Iterative Reasoning About Clues that Matter for Navigation
  4. 2025Towards Unified World Models for Visual Navigation via Memory-Augmented Planning and Foresight
  5. 2024Enhancing Exploratory Capability of Visual Navigation Using Uncertainty of Implicit Scene Representation
  6. 2026Embodied-Navigator: Point, Think, Memorize, and Align for Efficient Navigation
  7. 2025From reactive to cognitive: brain-inspired spatial intelligence for embodied agents
  8. 2026How Far Are Large Multimodal Models from Human-Level Spatial Action? A Benchmark for Goal-Oriented Embodied Navigation in Urban Airspace