ObjectReact: Learning Object-Relative Control for Visual Navigation
Not on the map. Why?
Abstract (arXiv)
Visual navigation using only a single camera and a topological map has recently become an appealing alternative to methods that require additional sensors and 3D maps. This is typically achieved through an "image-relative" approach to estimating control from a given pair of current observation and subgoal image. However, image-level representations of the world have limitations because images are strictly tied to the agent's pose and embodiment. In contrast, objects, being a property of the map, offer an embodiment- and trajectory-invariant world representation. In this work, we present a new paradigm of learning "object-relative" control that exhibits several desirable characteristics: a) new routes can be traversed without strictly requiring to imitate prior experience, b) the control prediction problem can be decoupled from solving the image matching problem, and c) high invariance can be achieved in cross-embodiment deployment for variations across both training-testing and mapping-execution settings. We propose a topometric map representation in the form of a "relative" 3D scene graph, which is used to obtain more informative object-level global path planning costs. We train a local controller, dubbed "ObjectReact", conditioned directly on a high-level "WayObject Costmap" representation that eliminates the need for an explicit RGB input. We demonstrate the advantages of learning object-relative control over its image-relative counterpart across sensor height variations and multiple navigation tasks that challenge the underlying spatial understanding capability, e.g., navigating a map trajectory in the reverse direction. We further show that our sim-only policy is able to generalize well to real-world indoor environments. Code and supplementary material are accessible via project page: https://object-react.github.io/
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 60 of its 91 references that are in the map. First posted on arXiv 11 Sep 2025.
Builds on
60 of 91 references.
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38 more
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50 most cited of 60 All 60 (JSON)
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Citing papers per year: 2025: 1; 2026: 4.
5 papers.
- 2025SegMASt3R: Geometry Grounded Segment Matchingcited by 5
- 2026MASt3R-Nav: WayPixel Navigation in Relative 3D Mapscited by 1
- 2026UESF-Bench: Benchmarking and Probing for Unified Embodied Seeking and Followingcited by 1
- 2026PlatonicNav: Unveiling Semantic Correspondence in Navigation with Platonic Topological Mapscited by 0
- 2026PixelLoop: Shortcut Topological Navigation with Pixel-Level Loopscited by 0
- 2026UESF-Bench: Benchmarking and Probing for Unified Embodied Seeking and Following15 Jul 2026
- 2026PixelLoop: Shortcut Topological Navigation with Pixel-Level Loops14 Jul 2026
- 2026PlatonicNav: Unveiling Semantic Correspondence in Navigation with Platonic Topological Maps1 Jun 2026
- 2026MASt3R-Nav: WayPixel Navigation in Relative 3D Maps22 May 2026
- 2025SegMASt3R: Geometry Grounded Segment Matching6 Oct 2025