ProCompNav: Proactive Instance Navigation with Comparative Judgment for Ambiguous User Queries
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Abstract (arXiv)
Natural-language instance navigation becomes challenging when the initial user request does not uniquely specify the target instance. A practical agent should reduce the user's burden by actively asking only the information needed to distinguish the target from similar distractors, rather than requiring a detailed description upfront. Existing approaches often fall short of this goal by mistaking distractors that strongly match the accumulated information about the target provided by the user. As a result, despite the dialogue, the agent may still fail to distinguish the target from distractors, leading to premature decisions and lengthy user responses. We propose Proactive Instance Navigation with Comparative Judgment (ProCompNav), a two-stage framework that first constructs a candidate pool and then identifies the target through Recursive Comparative Judgment (RCJ). RCJ iteratively narrows the pool by selecting an attribute-value pair that divides the candidates, asking the user a binary question, and removing inconsistent candidates, without requiring an attribute unique to the target. On CoIN-Bench, ProCompNav outperforms the evaluated baselines in Success Rate while substantially reducing Response Length. On the non-interactive TextNav benchmark, ProCompNav achieves the highest Success Rate. Two human studies further show that participants prefer ProCompNav's interaction strategies.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 19 of its 24 references that are in the map. First posted on arXiv 7 May 2026.
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References · 19
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- 2023Robots That Ask For Help: Uncertainty Alignment for Large Language Model Plannerscited by 308
- 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigationcited by 205
- 2024SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigationcited by 109
- 2024GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigationcited by 94
- 20243D-Mem: 3D Scene Memory for Embodied Exploration and Reasoningcited by 75
- 2024HM3D-OVON: A Dataset and Benchmark for Open-Vocabulary Object Goal Navigationcited by 71
- 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 57
- 2024Prioritized Semantic Learning for Zero-shot Instance Navigationcited by 31
7 more
- 2024TANGO: Training-free Embodied AI Agents for Open-world Taskscited by 27
- 2022Interactive Robotic Grasping with Attribute-Guided Disambiguationcited by 19
- 2024Collaborative Instance Object Navigation: Leveraging Uncertainty-Awareness to Minimize Human-Agent Dialoguescited by 8
- 2025Robotic Task Ambiguity Resolution via Natural Language Interactioncited by 8
- 2022DoRO: Disambiguation of referred object for embodied agentscited by 5
- 2025Ask-to-Clarify: Resolving Instruction Ambiguity through Multi-turn Dialoguecited by 4
- 2026Context-Nav: Context-Driven Exploration and Viewpoint-Aware 3D Spatial Reasoning for Instance Navigationcited by 2
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