mlsanityData to 7 Oct 2026

SeGPruner: Semantic-Geometric Visual Token Pruner for 3D Question Answering

arXiv 2603.29437 ↗First posted 31 Mar 2026cs.CVcited by 2

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

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Abstract (arXiv)

Vision-language models (VLMs) have been widely adopted for 3D question answering (3D QA). In typical pipelines, visual tokens extracted from multiple viewpoints are concatenated with language tokens and jointly processed by a large language model (LLM) for inference. However, aggregating multi-view observations inevitably introduces severe token redundancy, leading to an overly large visual token set that significantly hinders inference efficiency under constrained token budgets. Visual token pruning has emerged as a prevalent strategy to address this issue. Nevertheless, most existing pruners are primarily tailored to 2D inputs or rely on indirect geometric cues, which limits their ability to explicitly retain semantically critical objects and maintain sufficient spatial coverage for robust 3D reasoning. In this paper, we propose SeGPruner, a semantic-aware and geometry-guided token reduction framework for efficient 3D QA with multi-view images. Specifically, SeGPruner first preserves semantically salient tokens through an attention-based importance module (Saliency-aware Token Selector), ensuring that object-critical evidence is retained. It then complements these tokens with spatially diverse ones via a geometry-guided selector (Geometry-aware Token Diversifier), which jointly considers semantic relevance and 3D geometric distance. This cooperation between saliency preservation and geometry-guided diversification balances object-level evidence and global scene coverage under aggressive token reduction. Extensive experiments on ScanQA and OpenEQA demonstrate that SeGPruner substantially improves inference efficiency, reducing the visual token budget by 91% and inference latency by 86%, while maintaining competitive performance in 3D reasoning tasks.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 47 of its 60 references that are in the map. First posted on arXiv 31 Mar 2026.

Builds on

47 of 60 references.

Closest ancestors · 5

Same direction, newest first

  1. 20253D Aware Region Prompted Vision Language Model16 Sep
  2. 20253D Question Answering via only 2D Vision-Language Models28 May
  3. 2025Multi-SpatialMLLM: Multi-Frame Spatial Understanding with Multi-Modal Large Language Models22 May
  4. 20253UR-LLM: An End-to-End Multimodal Large Language Model for 3D Scene Understanding14 Jan
  5. 2024Video-3D LLM: Learning Position-Aware Video Representation for 3D Scene Understanding30 Nov

Other references · 42

  1. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
  2. 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,151
  3. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  4. 2023Sigmoid Loss for Language Image Pre-Trainingcited by 3,048
  5. 2024LLaVA-OneVision: Easy Visual Task Transfercited by 2,669
  6. 2023Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understandingcited by 1,461
  7. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  8. 2023Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Modelscited by 1,047
  9. 2022Token Merging: Your ViT But Fastercited by 995
  10. 2023VideoChat: Chat-Centric Video Understandingcited by 851
  11. 2024An Image is Worth 1/2 Tokens After Layer 2: Plug-and-Play Inference Acceleration for Large Vision-Language Modelscited by 629
  12. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
30 more
  1. 2024LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Modelscited by 571
  2. 2023MovieChat: From Dense Token to Sparse Memory for Long Video Understandingcited by 536
  3. 2024SparseVLM: Visual Token Sparsification for Efficient Vision-Language Model Inferencecited by 378
  4. 2023An Embodied Generalist Agent in 3D Worldcited by 355
  5. 2021ScanQA: 3D Question Answering for Spatial Scene Understandingcited by 340
  6. 20243D-VLA: A 3D Vision-Language-Action Generative World Modelcited by 320
  7. 2024PyramidDrop: Accelerating Your Large Vision-Language Models via Pyramid Visual Redundancy Reductioncited by 283
  8. 2023NuScenes-QA: A Multi-modal Visual Question Answering Benchmark for Autonomous Driving Scenariocited by 258
  9. 2024CogVLM2: Visual Language Models for Image and Video Understandingcited by 214
  10. 20233D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignmentcited by 201
  11. 2024Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoningcited by 170
  12. 2024Beyond Text-Visual Attention: Exploiting Visual Cues for Effective Token Pruning in VLMscited by 153
  13. 2024AuroraCap: Efficient, Performant Video Detailed Captioning and a New Benchmarkcited by 137
  14. 2021TokenLearner: What Can 8 Learned Tokens Do for Images and Videos?cited by 127
  15. 2024SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigationcited by 106
  16. 2024Situational Awareness Matters in 3D Vision Language Reasoningcited by 32
  17. 2022Towards Explainable 3D Grounded Visual Question Answering: A New Benchmark and Strong Baselinecited by 25
  18. 2025SplatTalk: 3D VQA with Gaussian Splattingcited by 24
  19. 2022Evaluating Point Cloud from Moving Camera Videos: A No-Reference Metriccited by 22
  20. 2024Bridging the Gap between 2D and 3D Visual Question Answering: A Fusion Approach for 3D VQAcited by 21
  21. 2024Enhancing Visual Question Answering through Question-Driven Image Captions as Promptscited by 18
  22. 2025Unifying 2D and 3D Vision-Language Understandingcited by 15
  23. 2025Embodied Intelligence for 3D Understanding: A Survey on 3D Scene Question Answeringcited by 11
  24. 2025ToSA: Token Merging with Spatial Awarenesscited by 11
  25. 20243D Question Answering for City Scene Understandingcited by 10
  26. 2025DSPNet: Dual-vision Scene Perception for Robust 3D Question Answeringcited by 9
  27. 2024Principles of Visual Tokens for Efficient Video Understandingcited by 7
  28. 2023Language-Assisted 3D Scene Understandingcited by 6
  29. 2025D3ToM: Decider-Guided Dynamic Token Merging for Accelerating Diffusion MLLMscited by 5
  30. 2025Open-Vocabulary Camouflaged Object Segmentation with Cascaded Vision Language Modelscited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Seeing Once is Enough? Online Geometry-Aware Token Pruning for 3D Question Answering
  2. 2026Geometry-Guided 3D Visual Token Pruning for Video-Language Models
  3. 20263DZip: Spatial-Aware Feature Diversity-Guided Token Compression for 3D Question Answering
  4. 2026Efficient3D: A Unified Framework for Adaptive and Debiased Token Reduction in 3D MLLMs
  5. 2026Zero-Shot 3D Question Answering via Hierarchical View-to-Token Transportation
  6. 2026CoverPrune: Coverage-Driven Token Pruning for 3D VLMs via Optimal Transport
  7. 2026ViewMind3D: Modular View-Aware Inference for Training-Free 3D-QA
  8. 2025Fast3D: Accelerating 3D Multi-modal Large Language Models for Efficient 3D Scene Understanding