mlsanityData to 13 Oct 2026

RescueBench: Can Embodied Agents Save Lives in the Wild ?

arXiv 2606.01848 ↗First posted 1 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Search-and-rescue (SAR) requires embodied agents to explore unfamiliar environments under multimodal uncertainty, perform multi-stage interactions, and retrieve spatial memory over long horizons. Existing benchmarks typically evaluate these capabilities in isolation, leaving unclear how failures compound when they must be composed in realistic workflows. We introduce RescueBench, a photo-realistic diagnostic benchmark that instantiates SAR as a four-stage pipeline: multimodal exploration, target rescue, memory-guided return, and final handoff. By combining sequential task composition with stage-level evaluation, RescueBench enables analysis of how exploration and memory failures propagate through embodied rescue workflows. It contains five progressive difficulty levels that vary in environmental complexity, clue ambiguity, and spatial hierarchy, along with an automatic episode generation and annotation pipeline for scalable evaluation and training. We evaluate seven baselines, an oracle reference, and human players, showing that no baselines complete the full task at the greatest difficulty. Stage-level diagnosis identifies autonomous exploration as the dominant failure mode and spatial memory as a second, independent bottleneck, suggesting that these limitations are not resolved by current topological visual-language navigation or map-based methods. Code is available in https://github.com/wukui-muc/RescueBench

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 26 of its 32 references that are in the map. First posted on arXiv 1 Jun 2026.

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26 of 32 references.

References · 26

  1. 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,368
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  4. 2021CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Taskscited by 571
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  9. 2025EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agentscited by 217
  10. 2023ViNT: A Foundation Model for Visual Navigationcited by 211
  11. 2024SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigationcited by 106
  12. 2024PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Taskscited by 79
14 more
  1. 2025TrackVLA: Embodied Visual Tracking in the Wildcited by 46
  2. 2024COHERENT: Collaboration of Heterogeneous Multi-Robot System with Large Language Modelscited by 43
  3. 2024CityWalker: Learning Embodied Urban Navigation from Web-Scale Videoscited by 41
  4. 2025OmniNav: A Unified Framework for Prospective Exploration and Visual-Language Navigationcited by 35
  5. 2024HAZARD Challenge: Embodied Decision Making in Dynamically Changing Environmentscited by 32
  6. 2024UnrealZoo: Enriching Photo-realistic Virtual Worlds for Embodied AIcited by 25
  7. 2024Empowering Embodied Visual Tracking with Visual Foundation Models and Offline RLcited by 21
  8. 2025TrackVLA++: Unleashing Reasoning and Memory Capabilities in VLA Models for Embodied Visual Trackingcited by 16
  9. 2023Proactive Multi-Camera Collaboration For 3D Human Pose Estimationcited by 13
  10. 2023Learning Semantic-Agnostic and Spatial-Aware Representation for Generalizable Visual-Audio Navigationcited by 8
  11. 2025ROCKET-2: Steering Visuomotor Policy via Cross-View Goal Alignmentcited by 7
  12. 2025VLM Can Be a Good Assistant: Enhancing Embodied Visual Tracking with Self-Improving Vision-Language Modelscited by 7
  13. 2025Communication-Efficient Desire Alignment for Embodied Agent-Human Adaptationcited by 4
  14. 2026AdaTracker: Learning Adaptive In-Context Policy for Cross-Embodiment Active Visual Trackingcited by 2

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