GC-VLN: Instruction as Graph Constraints for Training-free Vision-and-Language Navigation
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Abstract (arXiv)
In this paper, we propose a training-free framework for vision-and-language navigation (VLN). Existing zero-shot VLN methods are mainly designed for discrete environments or involve unsupervised training in continuous simulator environments, which makes it challenging to generalize and deploy them in real-world scenarios. To achieve a training-free framework in continuous environments, our framework formulates navigation guidance as graph constraint optimization by decomposing instructions into explicit spatial constraints. The constraint-driven paradigm decodes spatial semantics through constraint solving, enabling zero-shot adaptation to unseen environments. Specifically, we construct a spatial constraint library covering all types of spatial relationship mentioned in VLN instructions. The human instruction is decomposed into a directed acyclic graph, with waypoint nodes, object nodes and edges, which are used as queries to retrieve the library to build the graph constraints. The graph constraint optimization is solved by the constraint solver to determine the positions of waypoints, obtaining the robot's navigation path and final goal. To handle cases of no solution or multiple solutions, we construct a navigation tree and the backtracking mechanism. Extensive experiments on standard benchmarks demonstrate significant improvements in success rate and navigation efficiency compared to state-of-the-art zero-shot VLN methods. We further conduct real-world experiments to show that our framework can effectively generalize to new environments and instruction sets, paving the way for a more robust and autonomous navigation framework.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 40 of its 46 references that are in the map. First posted on arXiv 12 Sep 2025.
Builds on
40 of 46 references.
References · 40
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- 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
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- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,027
- 2018On Evaluation of Embodied Navigation Agentscited by 547
- 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 441
- 2020Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Groundingcited by 414
- 2023NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Modelscited by 280
- 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigationcited by 233
- 2020Towards Learning a Generic Agent for Vision-and-Language Navigation via Pre-trainingcited by 231
- 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
28 more
- 2022ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddingscited by 178
- 2023ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environmentscited by 169
- 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigationcited by 132
- 2023ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigationcited by 127
- 2023GridMM: Grid Memory Map for Vision-and-Language Navigationcited by 124
- 2023L3MVN: Leveraging Large Language Models for Visual Target Navigationcited by 120
- 2020Topological Planning with Transformers for Vision-and-Language Navigationcited by 116
- 2023Discuss Before Moving: Visual Language Navigation via Multi-expert Discussionscited by 110
- 2024SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigationcited by 109
- 2019General Evaluation for Instruction Conditioned Navigation using Dynamic Time Warpingcited by 105
- 2024NavGPT-2: Unleashing Navigational Reasoning Capability for Large Vision-Language Modelscited by 98
- 2020Sim-to-Real Transfer for Vision-and-Language Navigationcited by 89
- 2022Sim-2-Sim Transfer for Vision-and-Language Navigation in Continuous Environmentscited by 86
- 2022Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigationcited by 86
- 2024MapGPT: Map-Guided Prompting with Adaptive Path Planning for Vision-and-Language Navigationcited by 86
- 2023DREAMWALKER: Mental Planning for Continuous Vision-Language Navigationcited by 85
- 2023Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skillcited by 77
- 2023Bird's-Eye-View Scene Graph for Vision-Language Navigationcited by 72
- 2024OpenFMNav: Towards Open-Set Zero-Shot Object Navigation via Vision-Language Foundation Modelscited by 67
- 2024Lookahead Exploration with Neural Radiance Representation for Continuous Vision-Language Navigationcited by 65
- 2023A2Nav: Action-Aware Zero-Shot Robot Navigation by Exploiting Vision-and-Language Ability of Foundation Modelscited by 62
- 2024VoroNav: Voronoi-based Zero-shot Object Navigation with Large Language Modelcited by 57
- 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 57
- 2023Navigating to Objects Specified by Imagescited by 51
- 2024Constraint-Aware Zero-Shot Vision-Language Navigation in Continuous Environmentscited by 50
- 2024Prioritized Semantic Learning for Zero-shot Instance Navigationcited by 31
- 2025IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigationcited by 11
- 2024Open-Vocabulary Object-Goal Navigation by Generalizing Semantic Mapping with Dense CLIPcited by 2
Built on by
Citing papers per year: 2025: 1; 2026: 9.
10 papers.
- 2026Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation Systemcited by 11
- 2025UnderwaterVLA: Dual-brain Vision-Language-Action architecture for Autonomous Underwater Navigationcited by 3
- 2026Uni-LaViRA: Language-Vision-Robot Actions Translation for Unified Embodied Navigationcited by 3
- 2026SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoningcited by 3
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigationcited by 1
- 2026Navi-Agent: Unlocalized Monocular Navigation Agentcited by 1
- 2026Rule-VLN: Bridging Perception and Compliance via Semantic Reasoning and Geometric Rectificationcited by 0
- 2026NoPA: Non-Parametric Online 3D Scene Graph Generationcited by 0
- 2026CGFM-Nav: Cognitive Graph-Field Memory for Semantic-Guided Lifelong Multimodal Embodied Navigationcited by 0
- 2026One MLLM, One Call: Efficient Zero-Shot Vision-and-Language Navigation via Spatial-Aware Waypointscited by 0
- 2026Navi-Agent: Unlocalized Monocular Navigation Agent17 Sep 2026
- 2026One MLLM, One Call: Efficient Zero-Shot Vision-and-Language Navigation via Spatial-Aware Waypoints6 Sep 2026
- 2026CGFM-Nav: Cognitive Graph-Field Memory for Semantic-Guided Lifelong Multimodal Embodied Navigation29 Aug 2026
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation9 Jul 2026
- 2026NoPA: Non-Parametric Online 3D Scene Graph Generation1 Jul 2026
- 2026Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation System16 Jun 2026
- 2026SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoning8 Jun 2026
- 2026Uni-LaViRA: Language-Vision-Robot Actions Translation for Unified Embodied Navigation26 May 2026
- 2026Rule-VLN: Bridging Perception and Compliance via Semantic Reasoning and Geometric Rectification18 Apr 2026
- 2025UnderwaterVLA: Dual-brain Vision-Language-Action architecture for Autonomous Underwater Navigation26 Sep 2025