mlsanityData to 14 Oct 2026

Learning Fine-Grained Geometry for Sparse-View Splatting via Cascade Depth Loss

arXiv 2505.22279 ↗First posted 28 May 2025cs.CVcited by 1

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Abstract (arXiv)

Novel view synthesis is a fundamental task in 3D computer vision that aims to reconstruct photorealistic images from novel viewpoints given a set of posed images. However, reconstruction quality degrades sharply under sparse-view conditions due to insufficient geometric cues. Existing methods, including Neural Radiance Fields (NeRF) and more recent 3D Gaussian Splatting (3DGS), often exhibit blurred details and structural artifacts when trained from sparse observations. Recent works have identified rendered depth quality as a key factor in mitigating these artifacts, as it directly affects geometric accuracy and view consistency. However, effectively leveraging depth under sparse views remains challenging. Depth priors can be noisy or misaligned with rendered geometry, and single-scale supervision often fails to capture both global structure and fine details. To address these challenges, we introduce Hierarchical Depth-Guided Splatting (HDGS), a depth supervision framework that progressively refines geometry from coarse to fine levels. Central to HDGS is our novel Cascade Pearson Correlation Loss (CPCL), which enforces consistency between rendered and estimated depth priors across multiple spatial scales. By enforcing multi-scale depth consistency, our method improves structural fidelity in sparse-view reconstruction. Experiments on LLFF and DTU demonstrate state-of-the-art performance under sparse-view settings.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 40 of its 44 references that are in the map. First posted on arXiv 28 May 2025.

Builds on

40 of 44 references.

References · 40

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  5. 2021Vision Transformers for Dense Predictioncited by 1,803
  6. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  7. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  8. 2024Depth Anything V2cited by 1,422
  9. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  10. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  11. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  12. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
28 more
  1. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  2. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  3. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
  4. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
  5. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  6. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  7. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  8. 2023Visual Geometry Grounded Deep Structure From Motioncited by 227
  9. 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
  10. 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
  11. 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 178
  12. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
  13. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 138
  14. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
  15. 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
  16. 2024CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussianscited by 62
  17. 2023A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesiscited by 59
  18. 2024HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructioncited by 57
  19. 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 49
  20. 2024Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesiscited by 41
  21. 2024FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructioncited by 41
  22. 2024MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewscited by 29
  23. 2024MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurementscited by 22
  24. 2024FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Trainingcited by 18
  25. 2024Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesiscited by 18
  26. 2024Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesiscited by 14
  27. 2023UP-NeRF: Unconstrained Pose-Prior-Free Neural Radiance Fieldscited by 12
  28. 2024TrackNeRF: Bundle Adjusting NeRF from Sparse and Noisy Views via Feature Trackscited by 12

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