Bootstrap-GS: Self-Supervised Augmentation for High-Fidelity Gaussian Splatting
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Abstract (arXiv)
Recent advancements in 3D Gaussian Splatting (3D-GS) have established new benchmarks for rendering quality and efficiency in 3D reconstruction. However, 3D-GS faces critical limitations when generating novel views that significantly deviate from those encountered during training. Moreover, issues such as dilation and aliasing arise during zoom operations. These challenges stem from a fundamental issue: training sampling deficiency. In this paper, we introduce a bootstrapping framework to address this problem. Our approach synthesizes pseudo-ground truth from novel views that align with the limited training set and reintegrates these synthesized views into the training pipeline. Experimental results demonstrate that our bootstrapping technique not only reduces artifacts but also improves quantitative metrics. Furthermore, our technique is highly adaptable, allowing various Gaussian-based method to benefit from its integration.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 66 of its 91 references that are in the map. First posted on arXiv 29 Apr 2024.
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References · 66
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