ARIG: Autoregressive Interactive Head Generation for Real-time Conversations
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Abstract (arXiv)
Face-to-face communication, as a common human activity, motivates the research on interactive head generation. A virtual agent can generate motion responses with both listening and speaking capabilities based on the audio or motion signals of the other user and itself. However, previous clip-wise generation paradigm or explicit listener/speaker generator-switching methods have limitations in future signal acquisition, contextual behavioral understanding, and switching smoothness, making it challenging to be real-time and realistic. In this paper, we propose an autoregressive (AR) based frame-wise framework called ARIG to realize the real-time generation with better interaction realism. To achieve real-time generation, we model motion prediction as a non-vector-quantized AR process. Unlike discrete codebook-index prediction, we represent motion distribution using diffusion procedure, achieving more accurate predictions in continuous space. To improve interaction realism, we emphasize interactive behavior understanding (IBU) and detailed conversational state understanding (CSU). In IBU, based on dual-track dual-modal signals, we summarize short-range behaviors through bidirectional-integrated learning and perform contextual understanding over long ranges. In CSU, we use voice activity signals and context features of IBU to understand the various states (interruption, feedback, pause, etc.) that exist in actual conversations. These serve as conditions for the final progressive motion prediction. Extensive experiments have verified the effectiveness of our model.
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 36 of its 42 references that are in the map. First posted on arXiv 1 Jul 2025.
Builds on
36 of 42 references.
References · 36
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- 2024Autoregressive Image Generation without Vector Quantizationcited by 651
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- 2024EMO: Emote Portrait Alive -- Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditionscited by 235
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- 2024Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animationcited by 202
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- 2024Autoregressive Video Generation without Vector Quantizationcited by 186
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- 2024Let's Go Real Talk: Spoken Dialogue Model for Face-to-Face Conversationcited by 41
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Citing papers per year: 2025: 6; 2026: 10.
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- 2025StreamAvatar: Streaming Diffusion Models for Real-Time Interactive Human Avatarscited by 25
- 2026Avatar Forcing: Real-Time Interactive Head Avatar Generation for Natural Conversationcited by 19
- 2026FlowAct-R1: Towards Interactive Humanoid Video Generationcited by 11
- 2026LPM 1.0: Video-based Character Performance Modelcited by 11
- 2025DyStream: Streaming Dyadic Talking Heads Generation via Flow Matching-based Autoregressive Modelcited by 5
- 2025Towards Seamless Interaction: Causal Turn-Level Modeling of Interactive 3D Conversational Head Dynamicscited by 3
- 2025Live Avatar: Streaming Real-time Audio-Driven Avatar Generation with Infinite Lengthcited by 2
- 2025FluentAvatar: Flicker-Free Talking-Head Animation via Phoneme-Guided Autoregressive Modelingcited by 1
- 2025TAVID: Text-Driven Audio-Visual Interactive Dialogue Generationcited by 1
- 2026Towards Flexible, Natural, Efficient Interaction for Conversational Talking Face Generationcited by 1
- 2026Avatar-Forever: Decoupled Parallel Training for High-Quality Real-Time Infinite Avatarscited by 1
- 2026ECHO: Towards Emotionally Appropriate and Contextually Aware Interactive Head Generationcited by 0
4 more
- 2026MindFlow: Harmonizing Cognitive Semantics and Acoustic Dynamics for Facial Animation Generation in Dyadic Conversationscited by 0
- 2026AVTR-1: Open Stack for Real-Time Interactive Avatarscited by 0
- 2026EvolvingAvatar: Interactive 3D Head Generation That Adapts as Conversations Unfoldcited by 0
- 2026GLARE: Generating Listening Heads with Appropriate Reactionscited by 0
- 2026GLARE: Generating Listening Heads with Appropriate Reactions30 Sep 2026
- 2026EvolvingAvatar: Interactive 3D Head Generation That Adapts as Conversations Unfold28 Sep 2026
- 2026AVTR-1: Open Stack for Real-Time Interactive Avatars19 Sep 2026
- 2026Avatar-Forever: Decoupled Parallel Training for High-Quality Real-Time Infinite Avatars12 Aug 2026
- 2026Towards Flexible, Natural, Efficient Interaction for Conversational Talking Face Generation30 Jun 2026
- 2026MindFlow: Harmonizing Cognitive Semantics and Acoustic Dynamics for Facial Animation Generation in Dyadic Conversations26 Jun 2026
- 2026LPM 1.0: Video-based Character Performance Model9 Apr 2026
- 2026ECHO: Towards Emotionally Appropriate and Contextually Aware Interactive Head Generation18 Mar 2026
- 2026FlowAct-R1: Towards Interactive Humanoid Video Generation15 Jan 2026
- 2026Avatar Forcing: Real-Time Interactive Head Avatar Generation for Natural Conversation2 Jan 2026
- 2025DyStream: Streaming Dyadic Talking Heads Generation via Flow Matching-based Autoregressive Model30 Dec 2025
- 2025StreamAvatar: Streaming Diffusion Models for Real-Time Interactive Human Avatars26 Dec 2025
4 more
- 2025TAVID: Text-Driven Audio-Visual Interactive Dialogue Generation23 Dec 2025
- 2025Towards Seamless Interaction: Causal Turn-Level Modeling of Interactive 3D Conversational Head Dynamics17 Dec 2025
- 2025Live Avatar: Streaming Real-time Audio-Driven Avatar Generation with Infinite Length4 Dec 2025
- 2025FluentAvatar: Flicker-Free Talking-Head Animation via Phoneme-Guided Autoregressive Modeling15 Sep 2025
- 2025StreamAvatar: Streaming Diffusion Models for Real-Time Interactive Human Avatarscited by 25
- 2025DyStream: Streaming Dyadic Talking Heads Generation via Flow Matching-based Autoregressive Modelcited by 5
- 2025Live Avatar: Streaming Real-time Audio-Driven Avatar Generation with Infinite Lengthcited by 2
- 2025DyStream: Streaming Dyadic Talking Heads Generation via Flow Matching-based Autoregressive Model30 Dec 2025
- 2025StreamAvatar: Streaming Diffusion Models for Real-Time Interactive Human Avatars26 Dec 2025
- 2025Live Avatar: Streaming Real-time Audio-Driven Avatar Generation with Infinite Length4 Dec 2025
- 2026Avatar Forcing: Real-Time Interactive Head Avatar Generation for Natural Conversationcited by 19
- 2026FlowAct-R1: Towards Interactive Humanoid Video Generationcited by 11
- 2026LPM 1.0: Video-based Character Performance Modelcited by 11
- 2025Towards Seamless Interaction: Causal Turn-Level Modeling of Interactive 3D Conversational Head Dynamicscited by 3
- 2025FluentAvatar: Flicker-Free Talking-Head Animation via Phoneme-Guided Autoregressive Modelingcited by 1
- 2025TAVID: Text-Driven Audio-Visual Interactive Dialogue Generationcited by 1
- 2026Towards Flexible, Natural, Efficient Interaction for Conversational Talking Face Generationcited by 1
- 2026Avatar-Forever: Decoupled Parallel Training for High-Quality Real-Time Infinite Avatarscited by 1
- 2026ECHO: Towards Emotionally Appropriate and Contextually Aware Interactive Head Generationcited by 0
- 2026MindFlow: Harmonizing Cognitive Semantics and Acoustic Dynamics for Facial Animation Generation in Dyadic Conversationscited by 0
- 2026AVTR-1: Open Stack for Real-Time Interactive Avatarscited by 0
- 2026EvolvingAvatar: Interactive 3D Head Generation That Adapts as Conversations Unfoldcited by 0
12 most cited of 13 All 13 (JSON)
- 2026GLARE: Generating Listening Heads with Appropriate Reactions30 Sep 2026
- 2026EvolvingAvatar: Interactive 3D Head Generation That Adapts as Conversations Unfold28 Sep 2026
- 2026AVTR-1: Open Stack for Real-Time Interactive Avatars19 Sep 2026
- 2026Avatar-Forever: Decoupled Parallel Training for High-Quality Real-Time Infinite Avatars12 Aug 2026
- 2026Towards Flexible, Natural, Efficient Interaction for Conversational Talking Face Generation30 Jun 2026
- 2026MindFlow: Harmonizing Cognitive Semantics and Acoustic Dynamics for Facial Animation Generation in Dyadic Conversations26 Jun 2026
- 2026LPM 1.0: Video-based Character Performance Model9 Apr 2026
- 2026ECHO: Towards Emotionally Appropriate and Contextually Aware Interactive Head Generation18 Mar 2026
- 2026FlowAct-R1: Towards Interactive Humanoid Video Generation15 Jan 2026
- 2026Avatar Forcing: Real-Time Interactive Head Avatar Generation for Natural Conversation2 Jan 2026
- 2025TAVID: Text-Driven Audio-Visual Interactive Dialogue Generation23 Dec 2025
- 2025Towards Seamless Interaction: Causal Turn-Level Modeling of Interactive 3D Conversational Head Dynamics17 Dec 2025
12 newest of 13 All 13 (JSON)
Similar, not cited
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- 2026EmbodiedHead: Real-Time Listening and Speaking Avatar for Conversational Agents
- 2026GDPO-Listener: Expressive Interactive Head Generation via Auto-Regressive Flow Matching and Group reward-Decoupled Policy Optimization
- 2024DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking Head Video Generation
- 2024It Takes Two: Real-time Co-Speech Two-person's Interaction Generation via Reactive Auto-regressive Diffusion Model
- 2025MIDAS: Multimodal Interactive Digital-humAn Synthesis via Real-time Autoregressive Video Generation
- 2024Ditto: Motion-Space Diffusion for Controllable Realtime Talking Head Synthesis
- 2026AUHead: Realistic Emotional Talking Head Generation via Action Units Control
- 2026Talk Like You: Imitating How You Speak in Real-Time Talking Head Generation