To React or not to React: End-to-End Visual Pose Forecasting for Personalized Avatar during Dyadic Conversations
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Abstract (arXiv)
Non verbal behaviours such as gestures, facial expressions, body posture, and para-linguistic cues have been shown to complement or clarify verbal messages. Hence to improve telepresence, in form of an avatar, it is important to model these behaviours, especially in dyadic interactions. Creating such personalized avatars not only requires to model intrapersonal dynamics between a avatar's speech and their body pose, but it also needs to model interpersonal dynamics with the interlocutor present in the conversation. In this paper, we introduce a neural architecture named Dyadic Residual-Attention Model (DRAM), which integrates intrapersonal (monadic) and interpersonal (dyadic) dynamics using selective attention to generate sequences of body pose conditioned on audio and body pose of the interlocutor and audio of the human operating the avatar. We evaluate our proposed model on dyadic conversational data consisting of pose and audio of both participants, confirming the importance of adaptive attention between monadic and dyadic dynamics when predicting avatar pose. We also conduct a user study to analyze judgments of human observers. Our results confirm that the generated body pose is more natural, models intrapersonal dynamics and interpersonal dynamics better than non-adaptive monadic/dyadic models.
Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Oct 2019.
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Citing papers per year: 2021: 2; 2022: 8; 2023: 6; 2024: 4; 2025: 3; 2026: 3.
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- 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 125
- 2024From Audio to Photoreal Embodiment: Synthesizing Humans in Conversationscited by 82
- 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generationcited by 66
- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
- 2022Learning in Audio-visual Context: A Review, Analysis, and New Perspectivecited by 44
- 2022Interaction Transformer for Human Reaction Generationcited by 42
- 2023Can Language Models Learn to Listen?cited by 40
- 2024Dyadic Interaction Modeling for Social Behavior Generationcited by 32
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2023Emotional Listener Portrait: Neural Listener Head Generation with Emotioncited by 17
- 2021Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesiscited by 16
- 2024Beyond Talking -- Generating Holistic 3D Human Dyadic Motion for Communicationcited by 14
14 more
- 2022Didn't see that coming: a survey on non-verbal social human behavior forecastingcited by 12
- 2023AgentAvatar: Disentangling Planning, Driving and Rendering for Photorealistic Avatar Agentscited by 11
- 2025DiTaiListener: Controllable High Fidelity Listener Video Generation with Diffusioncited by 10
- 2022Comparison of Spatio-Temporal Models for Human Motion and Pose Forecasting in Face-to-Face Interaction Scenarioscited by 8
- 2022Zero-Shot Style Transfer for Gesture Animation driven by Text and Speech using Adversarial Disentanglement of Multimodal Style Encodingcited by 7
- 2021Social Processes: Self-Supervised Meta-Learning over Conversational Groups for Forecasting Nonverbal Social Cuescited by 6
- 2024Beyond the Sum: Unlocking AI Agents Potential Through Market Forcescited by 3
- 2025Latent Behavior Diffusion for Sequential Reaction Generation in Dyadic Settingcited by 3
- 2026SARAH: Spatially Aware Real-time Agentic Humanscited by 2
- 2022Why Did This Model Forecast This Future? Closed-Form Temporal Saliency Towards Causal Explanations of Probabilistic Forecastscited by 0
- 2022A Probabilistic Model Of Interaction Dynamics for Dyadic Face-to-Face Settingscited by 0
- 2023ZS-MSTM: Zero-Shot Style Transfer for Gesture Animation driven by Text and Speech using Adversarial Disentanglement of Multimodal Style Encodingcited by 0
- 2026Decoding Psychological States Through Movement: Inferring Human Kinesic Functions with Application to Built Environmentscited by 0
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generationcited by 0
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generation1 May 2026
- 2026SARAH: Spatially Aware Real-time Agentic Humans20 Feb 2026
- 2026Decoding Psychological States Through Movement: Inferring Human Kinesic Functions with Application to Built Environments23 Jan 2026
- 2025Latent Behavior Diffusion for Sequential Reaction Generation in Dyadic Setting12 May 2025
- 2025DiTaiListener: Controllable High Fidelity Listener Video Generation with Diffusion5 Apr 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2024Beyond the Sum: Unlocking AI Agents Potential Through Market Forces19 Dec 2024
- 2024Beyond Talking -- Generating Holistic 3D Human Dyadic Motion for Communication28 Mar 2024
- 2024Dyadic Interaction Modeling for Social Behavior Generation14 Mar 2024
- 2024From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations3 Jan 2024
- 2023AgentAvatar: Disentangling Planning, Driving and Rendering for Photorealistic Avatar Agents29 Nov 2023
- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions28 Nov 2023
14 more
- 2023Emotional Listener Portrait: Neural Listener Head Generation with Emotion29 Sep 2023
- 2023Can Language Models Learn to Listen?21 Aug 2023
- 2023ZS-MSTM: Zero-Shot Style Transfer for Gesture Animation driven by Text and Speech using Adversarial Disentanglement of Multimodal Style Encoding22 May 2023
- 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generation13 Jan 2023
- 2022Learning in Audio-visual Context: A Review, Analysis, and New Perspective20 Aug 2022
- 2022Zero-Shot Style Transfer for Gesture Animation driven by Text and Speech using Adversarial Disentanglement of Multimodal Style Encoding3 Aug 2022
- 2022A Probabilistic Model Of Interaction Dynamics for Dyadic Face-to-Face Settings10 Jul 2022
- 2022Interaction Transformer for Human Reaction Generation4 Jul 2022
- 2022Why Did This Model Forecast This Future? Closed-Form Temporal Saliency Towards Causal Explanations of Probabilistic Forecasts1 Jun 2022
- 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motion18 Apr 2022
- 2022Comparison of Spatio-Temporal Models for Human Motion and Pose Forecasting in Face-to-Face Interaction Scenarios7 Mar 2022
- 2022Didn't see that coming: a survey on non-verbal social human behavior forecasting4 Mar 2022
- 2021Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesis5 Sep 2021
- 2021Social Processes: Self-Supervised Meta-Learning over Conversational Groups for Forecasting Nonverbal Social Cues28 Jul 2021
- 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 125
- 2024From Audio to Photoreal Embodiment: Synthesizing Humans in Conversationscited by 82
- 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generationcited by 66
- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
- 2022Learning in Audio-visual Context: A Review, Analysis, and New Perspectivecited by 44
- 2022Interaction Transformer for Human Reaction Generationcited by 42
- 2023Can Language Models Learn to Listen?cited by 40
- 2024Dyadic Interaction Modeling for Social Behavior Generationcited by 32
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2023Emotional Listener Portrait: Neural Listener Head Generation with Emotioncited by 17
- 2021Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesiscited by 16
- 2024Beyond Talking -- Generating Holistic 3D Human Dyadic Motion for Communicationcited by 14
12 most cited of 22 All 22 (JSON)
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generation1 May 2026
- 2026Decoding Psychological States Through Movement: Inferring Human Kinesic Functions with Application to Built Environments23 Jan 2026
- 2025Latent Behavior Diffusion for Sequential Reaction Generation in Dyadic Setting12 May 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2024Beyond Talking -- Generating Holistic 3D Human Dyadic Motion for Communication28 Mar 2024
- 2024Dyadic Interaction Modeling for Social Behavior Generation14 Mar 2024
- 2024From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations3 Jan 2024
- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions28 Nov 2023
- 2023Emotional Listener Portrait: Neural Listener Head Generation with Emotion29 Sep 2023
- 2023Can Language Models Learn to Listen?21 Aug 2023
- 2023ZS-MSTM: Zero-Shot Style Transfer for Gesture Animation driven by Text and Speech using Adversarial Disentanglement of Multimodal Style Encoding22 May 2023
- 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generation13 Jan 2023
12 newest of 22 All 22 (JSON)