mlsanityData to 7 Oct 2026

ProAct: Harnessing Streaming Motion Generation and Agentic Reasoning for Real-Time Embodied Social Interaction

arXiv 2602.14048 ↗First posted 15 Feb 2026cs.RO cs.CV cs.GRcited by 2

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

Real-time embodied social interaction places two equally demanding requirements on an agent: continuously generating fluent multimodal interaction behavior, and proactively reasoning over accumulated dialogue and visual context to decide when to take initiative. These requirements must both be satisfied under a strict latency budget, making them difficult to meet simultaneously. We present ProAct, a dual-system framework that manages these time-critical requirements by integrating a low-latency Behavioral System for streaming multimodal interaction with a slower Cognitive System that performs long-horizon social reasoning and produces high-level proactive intentions. The Cognitive System incorporates an efficient memory mechanism and a user-motivation prediction module to reason over accumulated dialogue and visual context and determine when proactive intervention is appropriate. The Behavioral System further includes an intention-conditioned streaming flow-matching motion generator with a disentangled ControlNet branch, which translates deliberative intentions into continuous non-verbal behavior without disrupting interaction fluency. We deploy ProAct on a physical humanoid robot and validate the framework through comprehensive experiments, including real-world user studies, motion-generation benchmarks, and evaluation on ProActBench, a new, targeted benchmark for evaluating proactive trigger detection and restraint in embodied interaction.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 41 of its 80 references that are in the map. First posted on arXiv 15 Feb 2026.

Builds on

41 of 80 references.

Closest ancestors · 4

Same direction, newest first

  1. 2025ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body16 Dec
  2. 2025Social Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agents6 Oct
  3. 2025ContextAgent: Context-Aware Proactive LLM Agents with Open-World Sensory Perceptions20 May
  4. 2024Body of Her: A Preliminary Study on End-to-End Humanoid Agent6 Aug

Other references · 37

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2022Flow Matching for Generative Modelingcited by 5,426
  4. 2024Moshi: a speech-text foundation model for real-time dialoguecited by 536
  5. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  6. 2020Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identitycited by 199
  7. 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
  8. 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 177
  9. 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 164
  10. 2023GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latentscited by 156
  11. 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 101
  12. 2024Proactive Agent: Shifting LLM Agents from Reactive Responses to Active Assistancecited by 84
25 more
  1. 2022ZeroEGGS: Zero-shot Example-based Gesture Generation from Speechcited by 83
  2. 2024From Audio to Photoreal Embodiment: Synthesizing Humans in Conversationscited by 82
  3. 2025MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Spacecited by 82
  4. 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generationcited by 66
  5. 2025GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modelingcited by 43
  6. 2024ConvoFusion: Multi-Modal Conversational Diffusion for Co-Speech Gesture Synthesiscited by 41
  7. 2024Semantic Gesticulator: Semantics-Aware Co-Speech Gesture Synthesiscited by 39
  8. 2024Enabling Synergistic Full-Body Control in Prompt-Based Co-Speech Motion Generationcited by 35
  9. 2024Proactive Conversational Agents with Inner Thoughtscited by 35
  10. 2024Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesiscited by 25
  11. 2025Proactive Assistant Dialogue Generation from Streaming Egocentric Videoscited by 22
  12. 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
  13. 2024Freetalker: Controllable Speech and Text-Driven Gesture Generation Based on Diffusion Models for Enhanced Speaker Naturalnesscited by 18
  14. 2024SIGGesture: Generalized Co-Speech Gesture Synthesis via Semantic Injection with Large-Scale Pre-Training Diffusion Modelscited by 18
  15. 2024SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characterscited by 18
  16. 2025SemGes: Semantics-aware Co-Speech Gesture Generation using Semantic Coherence and Relevance Learningcited by 17
  17. 2025Embody 3D: A Large-scale Multimodal Motion and Behavior Datasetcited by 16
  18. 2024Beyond Talking -- Generating Holistic 3D Human Dyadic Motion for Communicationcited by 14
  19. 2025FloodDiffusion: Tailored Diffusion Forcing for Streaming Motion Generationcited by 14
  20. 2025Co3Gesture: Towards Coherent Concurrent Co-speech 3D Gesture Generation with Interactive Diffusioncited by 9
  21. 2025Towards Interactive Intelligence for Digital Humanscited by 8
  22. 2024Nadine: An LLM-driven Intelligent Social Robot with Affective Capabilities and Human-like Memorycited by 6
  23. 2025HOP: Heterogeneous Topology-based Multimodal Entanglement for Co-Speech Gesture Generationcited by 6
  24. 2025SymBridge: A Human-in-the-Loop Cyber-Physical Interactive System for Adaptive Human-Robot Symbiosiscited by 3
  25. 2025InterAct: A Large-Scale Dataset of Dynamic, Expressive and Interactive Activities between Two People in Daily Scenarioscited by 2

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026From Social Reasoning to Embodied Interaction: An Agentic Framework for Social Robots
  2. 2026FlowAct-R2: Beyond Talking Avatar via Streaming Multimodal References and Proactive Agent Planning
  3. 2026A Multimodal Framework for Human-Multi-Agent Interaction
  4. 2026Belief Without Behavior: Measuring the Translation of Theory of Mind into Coordinated Social Action in Vision-Language Models
  5. 2025Hierarchical Intention-Aware Expressive Motion Generation for Humanoid Robots
  6. 2026MIRA: Real-Time Full-Duplex Human-Robot Interaction for Embodied Companions ↗
  7. 2025Using Vision-Language Models as Proxies for Social Intelligence in Human-Robot Interaction
  8. 2025Beyond Description: Cognitively Benchmarking Fine-Grained Action for Embodied Agents