Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning
On the map: LLM reasoning → Reasoning for agents, planning and code
also in 1 more
Abstract (arXiv)
Collaboration is ubiquitous and essential in day-to-day life -- from exchanging ideas, to delegating tasks, to generating plans together. This work studies how LLMs can adaptively collaborate to perform complex embodied reasoning tasks. To this end we introduce MINDcraft, an easily extensible platform built to enable LLM agents to control characters in the open-world game of Minecraft; and MineCollab, a benchmark to test the different dimensions of embodied and collaborative reasoning. An experimental study finds that the primary bottleneck in collaborating effectively for current state-of-the-art agents is efficient natural language communication, with agent performance dropping as much as 15% when they are required to communicate detailed task completion plans. We conclude that existing LLM agents are ill-optimized for multi-agent collaboration, especially in embodied scenarios, and highlight the need to employ methods beyond in-context and imitation learning. Our website can be found here: https://mindcraft-minecollab.github.io/
Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 8 of its 32 references that are in the map. First posted on arXiv 24 Apr 2025.
Builds on
8 of 32 references.
Closest ancestors · 2
Same direction, newest first
- 2024MALT: Improving Reasoning with Multi-Agent LLM Training2 Dec
- 2023LLM-Coordination: Evaluating and Analyzing Multi-agent Coordination Abilities in Large Language Models5 Oct
Other references · 6
- 2024Large Language Model based Multi-Agents: A Survey of Progress and Challengescited by 752
- 2025Why Do Multi-Agent LLM Systems Fail?cited by 559
- 2024PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Taskscited by 78
- 2024Optima: Optimizing Effectiveness and Efficiency for LLM-Based Multi-Agent Systemcited by 40
- 2024Infer Human's Intentions Before Following Natural Language Instructionscited by 9
- 2024CPS-TaskForge: Generating Collaborative Problem Solving Environments for Diverse Communication Taskscited by 3
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Citing papers per year: 2025: 7; 2026: 13.
20 papers.
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- 2025SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactionscited by 16
- 2025SimWorld: An Open-ended Realistic Simulator for Autonomous Agents in Physical and Social Worldscited by 10
- 2026Evolving Programmatic Skill Networkscited by 7
- 2025TextAtari: 100K Frames Game Playing with Language Agentscited by 6
- 2025DeliveryBench: Can Agents Earn Profit in Real World?cited by 5
- 2026Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Gamecited by 3
- 2026EmboTeam: Grounding LLM Reasoning into Reactive Behavior Trees via PDDL for Embodied Multi-Robot Collaborationcited by 2
- 2026Scaling Participation in Modular AI Systemscited by 2
- 2026MECoBench: A Systematic Study of Multimodal Agent Collaboration in Embodied Environmentscited by 2
- 2025GuessBench: Sensemaking Multimodal Creativity in the Wildcited by 1
- 2025Personalized Constitutionally-Aligned Agentic Superego: Secure AI Behavior Aligned to Diverse Human Valuescited by 1
- 2026Multi-agent Framework for Time-Sensitive Complementary Collaboration in Minecraftcited by 1
8 more
- 2025Convergence of Outputs When Two Large Language Models Interact in a Multi-Agentic Setupcited by 0
- 2026Towards a Science of Collective AI: LLM-based Multi-Agent Systems Need a Transition from Blind Trial-and-Error to Rigorous Sciencecited by 0
- 2026Structured LLM Reasoning for Zero-Shot Human--Robot Coordination Under Hidden Goalscited by 0
- 2026Lingjing: A Simulation Testbed for Multi-Agent Embodied Tasks in Open-Ended Citiescited by 0
- 2026GenCoord: Skill-Path Commitments under Private Informationcited by 0
- 2026Decoupling Planning and Control for Instructable Agentscited by 0
- 2026CoCoBench: A Cooperative Coordination Benchmark for Embodied Multi-Agent Task Planningcited by 0
- 2026MineCEraft: Evaluating Language Models as Construction Engineers in the World of Minecraftcited by 0
- 2026MineCEraft: Evaluating Language Models as Construction Engineers in the World of Minecraft28 Aug 2026
- 2026CoCoBench: A Cooperative Coordination Benchmark for Embodied Multi-Agent Task Planning28 Aug 2026
- 2026Decoupling Planning and Control for Instructable Agents27 Aug 2026
- 2026GenCoord: Skill-Path Commitments under Private Information22 Aug 2026
- 2026Lingjing: A Simulation Testbed for Multi-Agent Embodied Tasks in Open-Ended Cities8 Aug 2026
- 2026Structured LLM Reasoning for Zero-Shot Human--Robot Coordination Under Hidden Goals5 Aug 2026
- 2026MECoBench: A Systematic Study of Multimodal Agent Collaboration in Embodied Environments30 Jun 2026
- 2026Multi-agent Framework for Time-Sensitive Complementary Collaboration in Minecraft14 Jun 2026
- 2026Scaling Participation in Modular AI Systems5 Jun 2026
- 2026Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Game21 Apr 2026
- 2026Towards a Science of Collective AI: LLM-based Multi-Agent Systems Need a Transition from Blind Trial-and-Error to Rigorous Science5 Feb 2026
- 2026EmboTeam: Grounding LLM Reasoning into Reactive Behavior Trees via PDDL for Embodied Multi-Robot Collaboration16 Jan 2026
8 more
- 2026Evolving Programmatic Skill Networks7 Jan 2026
- 2025DeliveryBench: Can Agents Earn Profit in Real World?22 Dec 2025
- 2025Convergence of Outputs When Two Large Language Models Interact in a Multi-Agentic Setup6 Dec 2025
- 2025SimWorld: An Open-ended Realistic Simulator for Autonomous Agents in Physical and Social Worlds30 Nov 2025
- 2025SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactions29 Jun 2025
- 2025Personalized Constitutionally-Aligned Agentic Superego: Secure AI Behavior Aligned to Diverse Human Values8 Jun 2025
- 2025TextAtari: 100K Frames Game Playing with Language Agents4 Jun 2025
- 2025GuessBench: Sensemaking Multimodal Creativity in the Wild1 Jun 2025
- 2025SimWorld: An Open-ended Realistic Simulator for Autonomous Agents in Physical and Social Worldscited by 10
- 2025TextAtari: 100K Frames Game Playing with Language Agentscited by 6
- 2025DeliveryBench: Can Agents Earn Profit in Real World?cited by 5
- 2026Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Gamecited by 3
- 2025Personalized Constitutionally-Aligned Agentic Superego: Secure AI Behavior Aligned to Diverse Human Valuescited by 1
- 2026Multi-agent Framework for Time-Sensitive Complementary Collaboration in Minecraftcited by 1
- 2025Convergence of Outputs When Two Large Language Models Interact in a Multi-Agentic Setupcited by 0
- 2026Towards a Science of Collective AI: LLM-based Multi-Agent Systems Need a Transition from Blind Trial-and-Error to Rigorous Sciencecited by 0
- 2026Lingjing: A Simulation Testbed for Multi-Agent Embodied Tasks in Open-Ended Citiescited by 0
- 2026CoCoBench: A Cooperative Coordination Benchmark for Embodied Multi-Agent Task Planningcited by 0
- 2026CoCoBench: A Cooperative Coordination Benchmark for Embodied Multi-Agent Task Planning28 Aug 2026
- 2026Lingjing: A Simulation Testbed for Multi-Agent Embodied Tasks in Open-Ended Cities8 Aug 2026
- 2026Multi-agent Framework for Time-Sensitive Complementary Collaboration in Minecraft14 Jun 2026
- 2026Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Game21 Apr 2026
- 2026Towards a Science of Collective AI: LLM-based Multi-Agent Systems Need a Transition from Blind Trial-and-Error to Rigorous Science5 Feb 2026
- 2025DeliveryBench: Can Agents Earn Profit in Real World?22 Dec 2025
- 2025Convergence of Outputs When Two Large Language Models Interact in a Multi-Agentic Setup6 Dec 2025
- 2025SimWorld: An Open-ended Realistic Simulator for Autonomous Agents in Physical and Social Worlds30 Nov 2025
- 2025Personalized Constitutionally-Aligned Agentic Superego: Secure AI Behavior Aligned to Diverse Human Values8 Jun 2025
- 2025TextAtari: 100K Frames Game Playing with Language Agents4 Jun 2025
- 2026Decoupling Planning and Control for Instructable Agentscited by 0
- 2026Decoupling Planning and Control for Instructable Agents27 Aug 2026
- 2025SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactionscited by 16
- 2026Evolving Programmatic Skill Networkscited by 7
- 2026Scaling Participation in Modular AI Systemscited by 2
- 2026GenCoord: Skill-Path Commitments under Private Informationcited by 0
- 2026MineCEraft: Evaluating Language Models as Construction Engineers in the World of Minecraftcited by 0
- 2026MineCEraft: Evaluating Language Models as Construction Engineers in the World of Minecraft28 Aug 2026
- 2026GenCoord: Skill-Path Commitments under Private Information22 Aug 2026
- 2026Scaling Participation in Modular AI Systems5 Jun 2026
- 2026Evolving Programmatic Skill Networks7 Jan 2026
- 2025SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactions29 Jun 2025
Similar, not cited
Close in wording, no citation either way
- 2024TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraft
- 2026From Assumptions to Actions: Turning LLM Reasoning into Uncertainty-Aware Planning for Embodied Agents
- 2025BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind
- 2024MindForge: Empowering Embodied Agents with Theory of Mind for Lifelong Cultural Learning
- 2025Collaborative Belief Reasoning with LLMs for Efficient Multi-Agent Collaboration
- 2025Improving Cooperation in Collaborative Embodied AI
- 2023Building Cooperative Embodied Agents Modularly with Large Language Models
- 2023Cooperation on the Fly: Exploring Language Agents for Ad Hoc Teamwork in the Avalon Game