Episodic Memory Question Answering
Not on the map. Why?
Abstract (arXiv)
Egocentric augmented reality devices such as wearable glasses passively capture visual data as a human wearer tours a home environment. We envision a scenario wherein the human communicates with an AI agent powering such a device by asking questions (e.g., where did you last see my keys?). In order to succeed at this task, the egocentric AI assistant must (1) construct semantically rich and efficient scene memories that encode spatio-temporal information about objects seen during the tour and (2) possess the ability to understand the question and ground its answer into the semantic memory representation. Towards that end, we introduce (1) a new task - Episodic Memory Question Answering (EMQA) wherein an egocentric AI assistant is provided with a video sequence (the tour) and a question as an input and is asked to localize its answer to the question within the tour, (2) a dataset of grounded questions designed to probe the agent's spatio-temporal understanding of the tour, and (3) a model for the task that encodes the scene as an allocentric, top-down semantic feature map and grounds the question into the map to localize the answer. We show that our choice of episodic scene memory outperforms naive, off-the-shelf solutions for the task as well as a host of very competitive baselines and is robust to noise in depth, pose as well as camera jitter. The project page can be found at: https://samyak-268.github.io/emqa .
Key facts. Cited by 32 papers in the map (data through 14 Oct 2026). Builds on 30 of its 40 references that are in the map. First posted on arXiv 3 May 2022.
Builds on
30 of 40 references.
References · 30
- 2015Deep Residual Learning for Image Recognitioncited by 52,096
- 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,556
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2017Towards Automatic Learning of Procedures from Web Instructional Videoscited by 619
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 481
- 2018TVQA: Localized, Compositional Video Question Answeringcited by 467
- 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 429
- 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
- 2017Embodied Question Answeringcited by 336
- 2015MovieQA: Understanding Stories in Movies through Question-Answeringcited by 304
18 more
- 2018Semi-parametric Topological Memory for Navigationcited by 209
- 2017IQA: Visual Question Answering in Interactive Environmentscited by 155
- 2019Scene Memory Transformer for Embodied Agents in Long-Horizon Taskscited by 107
- 2019Embodied Question Answering in Photorealistic Environments with Point Cloud Perceptioncited by 103
- 2019Multi-Target Embodied Question Answeringcited by 74
- 2018RedNet: Residual Encoder-Decoder Network for indoor RGB-D Semantic Segmentationcited by 66
- 2020Semantic MapNet: Building Allocentric Semantic Maps and Representations from Egocentric Viewscited by 58
- 2019Bayesian Relational Memory for Semantic Visual Navigationcited by 48
- 2018Talk the Walk: Navigating New York City through Grounded Dialoguecited by 44
- 2019Chasing Ghosts: Instruction Following as Bayesian State Trackingcited by 41
- 2019PyRobot: An Open-source Robotics Framework for Research and Benchmarkingcited by 39
- 2018Mapping Navigation Instructions to Continuous Control Actions with Position-Visitation Predictioncited by 35
- 2018Learning Spatial Common Sense with Geometry-Aware Recurrent Networkscited by 35
- 2020Integrating Egocentric Localization for More Realistic Point-Goal Navigation Agentscited by 27
- 2021The Surprising Effectiveness of Visual Odometry Techniques for Embodied PointGoal Navigationcited by 27
- 2020Where Are You? Localization from Embodied Dialogcited by 24
- 2018Geometry-Aware Recurrent Neural Networks for Active Visual Recognitioncited by 20
- 2019VideoNavQA: Bridging the Gap between Visual and Embodied Question Answeringcited by 12
Built on by
Citing papers per year: 2022: 5; 2023: 10; 2024: 8; 2025: 4; 2026: 5.
32 papers.
Sort:
By area:
- 2022SQA3D: Situated Question Answering in 3D Scenescited by 314
- 2022CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memorycited by 165
- 2023GridMM: Grid Memory Map for Vision-and-Language Navigationcited by 124
- 2023An Outlook into the Future of Egocentric Visioncited by 84
- 2023See and Think: Embodied Agent in Virtual Environmentcited by 54
- 2024AMEGO: Active Memory from long EGOcentric videoscited by 36
- 2024Situational Awareness Matters in 3D Vision Language Reasoningcited by 33
- 2023EgoDistill: Egocentric Head Motion Distillation for Efficient Video Understandingcited by 32
- 2024VideoQA in the Era of LLMs: An Empirical Studycited by 29
- 2022EgoLoc: Revisiting 3D Object Localization from Egocentric Videos with Visual Queriescited by 25
- 2025Exo2Ego: Exocentric Knowledge Guided MLLM for Egocentric Video Understandingcited by 25
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigationcited by 24
20 more
- 2022EgoEnv: Human-centric environment representations from egocentric videocited by 22
- 2023RefEgo: Referring Expression Comprehension Dataset from First-Person Perception of Ego4Dcited by 21
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Modelcited by 19
- 2023Instance Tracking in 3D Scenes from Egocentric Videoscited by 17
- 2023FashionNTM: Multi-turn Fashion Image Retrieval via Cascaded Memorycited by 11
- 2023ESceme: Vision-and-Language Navigation with Episodic Scene Memorycited by 10
- 2024Video Question Answering for People with Visual Impairments Using an Egocentric 360-Degree Cameracited by 9
- 2023Chat2Map: Efficient Scene Mapping from Multi-Ego Conversationscited by 8
- 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Modelscited by 8
- 2023Learning to Summarize and Answer Questions about a Virtual Robot's Past Actionscited by 5
- 2025EgoAdapt: Adaptive Multisensory Distillation and Policy Learning for Efficient Egocentric Perceptioncited by 4
- 2025Ego-EXTRA: video-language Egocentric Dataset for EXpert-TRAinee assistancecited by 4
- 2022Estimating more camera poses for ego-centric videos is essential for VQ3Dcited by 3
- 2026EgoGraph: Temporal Knowledge Graph for Egocentric Video Understandingcited by 3
- 2026ActiveFly-Bench: Aligning Embodied Question Answering with Vision-Language-Action for Aerial Embodied Perceptioncited by 2
- 2024Grounding Large Language Models In Embodied Environment With Imperfect World Modelscited by 1
- 2026Binary Tracking for Spatial QA and Navigation with Open Vision-Language Modelscited by 1
- 2025DarkQA: Benchmarking Vision-Language Models on Visual-Primitive Question Answering in Low-Light Indoor Scenescited by 0
- 2026Q-TriM: Question-Guided Tri-Modal Attention for Audio-Visual Question Answeringcited by 0
- 2026AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalizationcited by 0
- 2026AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalization17 Sep 2026
- 2026ActiveFly-Bench: Aligning Embodied Question Answering with Vision-Language-Action for Aerial Embodied Perception11 Jul 2026
- 2026Q-TriM: Question-Guided Tri-Modal Attention for Audio-Visual Question Answering4 Jul 2026
- 2026Binary Tracking for Spatial QA and Navigation with Open Vision-Language Models15 Jun 2026
- 2026EgoGraph: Temporal Knowledge Graph for Egocentric Video Understanding27 Feb 2026
- 2025DarkQA: Benchmarking Vision-Language Models on Visual-Primitive Question Answering in Low-Light Indoor Scenes31 Dec 2025
- 2025Ego-EXTRA: video-language Egocentric Dataset for EXpert-TRAinee assistance15 Dec 2025
- 2025EgoAdapt: Adaptive Multisensory Distillation and Policy Learning for Efficient Egocentric Perception26 Jun 2025
- 2025Exo2Ego: Exocentric Knowledge Guided MLLM for Egocentric Video Understanding12 Mar 2025
- 2024Grounding Large Language Models In Embodied Environment With Imperfect World Models3 Oct 2024
- 2024AMEGO: Active Memory from long EGOcentric videos17 Sep 2024
- 2024VideoQA in the Era of LLMs: An Empirical Study8 Aug 2024
20 more
- 2024Situational Awareness Matters in 3D Vision Language Reasoning11 Jun 2024
- 2024Video Question Answering for People with Visual Impairments Using an Egocentric 360-Degree Camera30 May 2024
- 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Models29 Apr 2024
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Model6 Apr 2024
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigation13 Mar 2024
- 2023Instance Tracking in 3D Scenes from Egocentric Videos7 Dec 2023
- 2023See and Think: Embodied Agent in Virtual Environment26 Nov 2023
- 2023RefEgo: Referring Expression Comprehension Dataset from First-Person Perception of Ego4D23 Aug 2023
- 2023FashionNTM: Multi-turn Fashion Image Retrieval via Cascaded Memory20 Aug 2023
- 2023An Outlook into the Future of Egocentric Vision14 Aug 2023
- 2023GridMM: Grid Memory Map for Vision-and-Language Navigation24 Jul 2023
- 2023Learning to Summarize and Answer Questions about a Virtual Robot's Past Actions16 Jun 2023
- 2023ESceme: Vision-and-Language Navigation with Episodic Scene Memory2 Mar 2023
- 2023EgoDistill: Egocentric Head Motion Distillation for Efficient Video Understanding5 Jan 2023
- 2023Chat2Map: Efficient Scene Mapping from Multi-Ego Conversations4 Jan 2023
- 2022EgoLoc: Revisiting 3D Object Localization from Egocentric Videos with Visual Queries14 Dec 2022
- 2022Estimating more camera poses for ego-centric videos is essential for VQ3D18 Nov 2022
- 2022SQA3D: Situated Question Answering in 3D Scenes14 Oct 2022
- 2022CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memory11 Oct 2022
- 2022EgoEnv: Human-centric environment representations from egocentric video22 Jul 2022
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigationcited by 24
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Modelcited by 19
- 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Modelscited by 8
- 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Models29 Apr 2024
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Model6 Apr 2024
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigation13 Mar 2024
- 2022SQA3D: Situated Question Answering in 3D Scenescited by 314
- 2023See and Think: Embodied Agent in Virtual Environmentcited by 54
- 2023See and Think: Embodied Agent in Virtual Environment26 Nov 2023
- 2022SQA3D: Situated Question Answering in 3D Scenes14 Oct 2022
- 2022CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memorycited by 165
- 2023GridMM: Grid Memory Map for Vision-and-Language Navigationcited by 124
- 2023An Outlook into the Future of Egocentric Visioncited by 84
- 2024AMEGO: Active Memory from long EGOcentric videoscited by 36
- 2024Situational Awareness Matters in 3D Vision Language Reasoningcited by 33
- 2023EgoDistill: Egocentric Head Motion Distillation for Efficient Video Understandingcited by 32
- 2024VideoQA in the Era of LLMs: An Empirical Studycited by 29
- 2022EgoLoc: Revisiting 3D Object Localization from Egocentric Videos with Visual Queriescited by 25
- 2025Exo2Ego: Exocentric Knowledge Guided MLLM for Egocentric Video Understandingcited by 25
- 2022EgoEnv: Human-centric environment representations from egocentric videocited by 22
- 2023RefEgo: Referring Expression Comprehension Dataset from First-Person Perception of Ego4Dcited by 21
- 2023Instance Tracking in 3D Scenes from Egocentric Videoscited by 17
12 most cited of 25 All 25 (JSON)
- 2026AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalization17 Sep 2026
- 2026ActiveFly-Bench: Aligning Embodied Question Answering with Vision-Language-Action for Aerial Embodied Perception11 Jul 2026
- 2026Q-TriM: Question-Guided Tri-Modal Attention for Audio-Visual Question Answering4 Jul 2026
- 2026Binary Tracking for Spatial QA and Navigation with Open Vision-Language Models15 Jun 2026
- 2026EgoGraph: Temporal Knowledge Graph for Egocentric Video Understanding27 Feb 2026
- 2025Ego-EXTRA: video-language Egocentric Dataset for EXpert-TRAinee assistance15 Dec 2025
- 2025EgoAdapt: Adaptive Multisensory Distillation and Policy Learning for Efficient Egocentric Perception26 Jun 2025
- 2025Exo2Ego: Exocentric Knowledge Guided MLLM for Egocentric Video Understanding12 Mar 2025
- 2024AMEGO: Active Memory from long EGOcentric videos17 Sep 2024
- 2024VideoQA in the Era of LLMs: An Empirical Study8 Aug 2024
- 2024Situational Awareness Matters in 3D Vision Language Reasoning11 Jun 2024
- 2024Video Question Answering for People with Visual Impairments Using an Egocentric 360-Degree Camera30 May 2024
12 newest of 25 All 25 (JSON)