NU-MCC: Multiview Compressive Coding with Neighborhood Decoder and Repulsive UDF
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Abstract (arXiv)
Remarkable progress has been made in 3D reconstruction from single-view RGB-D inputs. MCC is the current state-of-the-art method in this field, which achieves unprecedented success by combining vision Transformers with large-scale training. However, we identified two key limitations of MCC: 1) The Transformer decoder is inefficient in handling large number of query points; 2) The 3D representation struggles to recover high-fidelity details. In this paper, we propose a new approach called NU-MCC that addresses these limitations. NU-MCC includes two key innovations: a Neighborhood decoder and a Repulsive Unsigned Distance Function (Repulsive UDF). First, our Neighborhood decoder introduces center points as an efficient proxy of input visual features, allowing each query point to only attend to a small neighborhood. This design not only results in much faster inference speed but also enables the exploitation of finer-scale visual features for improved recovery of 3D textures. Second, our Repulsive UDF is a novel alternative to the occupancy field used in MCC, significantly improving the quality of 3D object reconstruction. Compared to standard UDFs that suffer from holes in results, our proposed Repulsive UDF can achieve more complete surface reconstruction. Experimental results demonstrate that NU-MCC is able to learn a strong 3D representation, significantly advancing the state of the art in single-view 3D reconstruction. Particularly, it outperforms MCC by 9.7% in terms of the F1-score on the CO3D-v2 dataset with more than 5x faster running speed.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 43 of its 52 references that are in the map. First posted on arXiv 18 Jul 2023.
Builds on
43 of 52 references.
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Built on by
Citing papers per year: 2023: 1; 2024: 4; 2025: 1; 2026: 1.
7 papers.
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- 2024Hyperbolic-constraint Point Cloud Reconstruction from Single RGB-D Imagescited by 8
- 2024GaussianPainter: Painting Point Cloud into 3D Gaussians with Normal Guidancecited by 3
- 2024IPoD: Implicit Field Learning with Point Diffusion for Generalizable 3D Object Reconstruction from Single RGB-D Imagescited by 1
- 2025TeSO: Representing and Compressing 3D Point Cloud Scenes with Textured Surfel Octreecited by 1
- 2026Dehallu3D: Hallucination-Mitigated 3D Generation from Single Image via Cyclic View Consistency Refinementcited by 0
- 2026Dehallu3D: Hallucination-Mitigated 3D Generation from Single Image via Cyclic View Consistency Refinement2 Mar 2026
- 2025TeSO: Representing and Compressing 3D Point Cloud Scenes with Textured Surfel Octree9 Aug 2025
- 2024GaussianPainter: Painting Point Cloud into 3D Gaussians with Normal Guidance23 Dec 2024
- 2024Hyperbolic-constraint Point Cloud Reconstruction from Single RGB-D Images12 Dec 2024
- 2024IPoD: Implicit Field Learning with Point Diffusion for Generalizable 3D Object Reconstruction from Single RGB-D Images30 Mar 2024
- 2024AGG: Amortized Generative 3D Gaussians for Single Image to 3D8 Jan 2024
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields6 Dec 2023