4DRecons: 4D Neural Implicit Deformable Objects Reconstruction from a single RGB-D Camera with Geometrical and Topological Regularizations
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Abstract (arXiv)
This paper presents a novel approach 4DRecons that takes a single camera RGB-D sequence of a dynamic subject as input and outputs a complete textured deforming 3D model over time. 4DRecons encodes the output as a 4D neural implicit surface and presents an optimization procedure that combines a data term and two regularization terms. The data term fits the 4D implicit surface to the input partial observations. We address fundamental challenges in fitting a complete implicit surface to partial observations. The first regularization term enforces that the deformation among adjacent frames is as rigid as possible (ARAP). To this end, we introduce a novel approach to compute correspondences between adjacent textured implicit surfaces, which are used to define the ARAP regularization term. The second regularization term enforces that the topology of the underlying object remains fixed over time. This regularization is critical for avoiding self-intersections that are typical in implicit-based reconstructions. We have evaluated the performance of 4DRecons on a variety of datasets. Experimental results show that 4DRecons can handle large deformations and complex inter-part interactions and outperform state-of-the-art approaches considerably.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 25 of its 44 references that are in the map. First posted on arXiv 14 Jun 2024.
Builds on
25 of 44 references.
References · 25
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13 more
- 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
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Citing papers per year: 2024: 1; 2025: 2; 2026: 2.
5 papers.
- 2026LLM-as-a-Verifier: A General-Purpose Verification Frameworkcited by 21
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generationcited by 8
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulationcited by 8
- 2025Art3D: Training-Free 3D Generation from Flat-Colored Illustrationcited by 0
- 2026Deform360: A Massive Multi-view Visuotactile Dataset for Deformable World Modelscited by 0
- 2026LLM-as-a-Verifier: A General-Purpose Verification Framework6 Jul 2026
- 2026Deform360: A Massive Multi-view Visuotactile Dataset for Deformable World Models6 Jul 2026
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulation3 Jun 2025
- 2025Art3D: Training-Free 3D Generation from Flat-Colored Illustration14 Apr 2025
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generation3 Dec 2024