mlsanityData to 7 Oct 2026

Episodic Curiosity through Reachability

arXiv 1810.02274 ↗First posted 4 Oct 2018cs.LG cs.AI cs.CVcited by 109

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Abstract (arXiv)

Rewards are sparse in the real world and most of today's reinforcement learning algorithms struggle with such sparsity. One solution to this problem is to allow the agent to create rewards for itself - thus making rewards dense and more suitable for learning. In particular, inspired by curious behaviour in animals, observing something novel could be rewarded with a bonus. Such bonus is summed up with the real task reward - making it possible for RL algorithms to learn from the combined reward. We propose a new curiosity method which uses episodic memory to form the novelty bonus. To determine the bonus, the current observation is compared with the observations in memory. Crucially, the comparison is done based on how many environment steps it takes to reach the current observation from those in memory - which incorporates rich information about environment dynamics. This allows us to overcome the known "couch-potato" issues of prior work - when the agent finds a way to instantly gratify itself by exploiting actions which lead to hardly predictable consequences. We test our approach in visually rich 3D environments in ViZDoom, DMLab and MuJoCo. In navigational tasks from ViZDoom and DMLab, our agent outperforms the state-of-the-art curiosity method ICM. In MuJoCo, an ant equipped with our curiosity module learns locomotion out of the first-person-view curiosity only.

Key facts. Cited by 109 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Oct 2018.

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Citing papers per year: 2021: 30; 2022: 24; 2023: 25; 2024: 13; 2025: 7; 2026: 10.

109 papers.

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  1. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
  2. 2022Exploration in Deep Reinforcement Learning: A Surveycited by 158
  3. 2021Rapid Exploration for Open-World Navigation with Latent Goal Modelscited by 118
  4. 2022Navigating to Objects in the Real Worldcited by 104
  5. 2021Memory-Augmented Reinforcement Learning for Image-Goal Navigationcited by 64
  6. 2021Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domaincited by 57
  7. 2021RobustNav: Towards Benchmarking Robustness in Embodied Navigationcited by 52
  8. 2022Semantic Exploration from Language Abstractions and Pretrained Representationscited by 51
  9. 2021SASRA: Semantically-aware Spatio-temporal Reasoning Agent for Vision-and-Language Navigation in Continuous Environmentscited by 48
  10. 2022Retrospectives on the Embodied AI Workshopcited by 46
  11. 2021Geometric Entropic Explorationcited by 32
  12. 2021Rank the Episodes: A Simple Approach for Exploration in Procedurally-Generated Environmentscited by 28
38 more
  1. 2021Principled Exploration via Optimistic Bootstrapping and Backward Inductioncited by 26
  2. 2022An information-theoretic perspective on intrinsic motivation in reinforcement learning: a surveycited by 25
  3. 2023Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shapingcited by 25
  4. 2023The SocialAI School: Insights from Developmental Psychology Towards Artificial Socio-Cultural Agentscited by 24
  5. 2021Deep Reinforcement Learning Versus Evolution Strategies: A Comparative Surveycited by 23
  6. 2021Successor Feature Landmarks for Long-Horizon Goal-Conditioned Reinforcement Learningcited by 23
  7. 2022Open Long-Tailed Recognition in a Dynamic Worldcited by 21
  8. 2022When to Ask for Help: Proactive Interventions in Autonomous Reinforcement Learningcited by 20
  9. 2023ENOTO: Improving Offline-to-Online Reinforcement Learning with Q-Ensemblescited by 20
  10. 2021Megaverse: Simulating Embodied Agents at One Million Experiences per Secondcited by 19
  11. 2021Learning Efficient Multi-Agent Cooperative Visual Explorationcited by 19
  12. 2022R'enyi State Entropy for Exploration Acceleration in Reinforcement Learningcited by 18
  13. 2022Unsupervised Representation Learning in Deep Reinforcement Learning: A Reviewcited by 18
  14. 2021There Is No Turning Back: A Self-Supervised Approach for Reversibility-Aware Reinforcement Learningcited by 17
  15. 2021Shaping embodied agent behavior with activity-context priors from egocentric videocited by 17
  16. 2023Asynchronous Multi-Agent Reinforcement Learning for Efficient Real-Time Multi-Robot Cooperative Explorationcited by 17
  17. 2023Posterior Sampling for Deep Reinforcement Learningcited by 16
  18. 2021Drop-Bottleneck: Learning Discrete Compressed Representation for Noise-Robust Explorationcited by 15
  19. 2022Navigating to Objects in Unseen Environments by Distance Predictioncited by 15
  20. 2025Episodic Novelty Through Temporal Distancecited by 15
  21. 2024Prioritized Generative Replaycited by 13
  22. 2023Visual Affordance Prediction for Guiding Robot Explorationcited by 12
  23. 2024Human-inspired Perspectives: A Survey on AI Long-term Memorycited by 12
  24. 2021MaAST: Map Attention with Semantic Transformersfor Efficient Visual Navigationcited by 11
  25. 2022LECO: Learnable Episodic Count for Task-Specific Intrinsic Rewardcited by 11
  26. 2023Automatic Intrinsic Reward Shaping for Exploration in Deep Reinforcement Learningcited by 11
  27. 2023PlaceNav: Topological Navigation through Place Recognitioncited by 11
  28. 2023CQM: Curriculum Reinforcement Learning with a Quantized World Modelcited by 11
  29. 2021Adjacency constraint for efficient hierarchical reinforcement learningcited by 10
  30. 2022Asking for Knowledge: Training RL Agents to Query External Knowledge Using Languagecited by 10
  31. 2022Reachability-Aware Laplacian Representation in Reinforcement Learningcited by 10
  32. 2023AutoNeRF: Training Implicit Scene Representations with Autonomous Agentscited by 10
  33. 2024RLeXplore: Accelerating Research in Intrinsically-Motivated Reinforcement Learningcited by 10
  34. 2023Unlocking the Power of Representations in Long-term Novelty-based Explorationcited by 8
  35. 2025The impact of intrinsic rewards on exploration in Reinforcement Learningcited by 8
  36. 2021Don't Do What Doesn't Matter: Intrinsic Motivation with Action Usefulnesscited by 7
  37. 2021DisTop: Discovering a Topological representation to learn diverse and rewarding skillscited by 7
  38. 2021SocialAI: Benchmarking Socio-Cognitive Abilities in Deep Reinforcement Learning Agentscited by 7

50 most cited of 109 All 109 (JSON)