mlsanityData to 14 Oct 2026

PEANUT: Predicting and Navigating to Unseen Targets

arXiv 2212.02497 ↗First posted 5 Dec 2022cs.CV cs.AI cs.ROcited by 22

Not on the map. Why?

Abstract (arXiv)

Efficient ObjectGoal navigation (ObjectNav) in novel environments requires an understanding of the spatial and semantic regularities in environment layouts. In this work, we present a straightforward method for learning these regularities by predicting the locations of unobserved objects from incomplete semantic maps. Our method differs from previous prediction-based navigation methods, such as frontier potential prediction or egocentric map completion, by directly predicting unseen targets while leveraging the global context from all previously explored areas. Our prediction model is lightweight and can be trained in a supervised manner using a relatively small amount of passively collected data. Once trained, the model can be incorporated into a modular pipeline for ObjectNav without the need for any reinforcement learning. We validate the effectiveness of our method on the HM3D and MP3D ObjectNav datasets. We find that it achieves the state-of-the-art on both datasets, despite not using any additional data for training.

Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 42 of its 52 references that are in the map. First posted on arXiv 5 Dec 2022.

Builds on

42 of 52 references.

References · 42

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  3. 2017Mask R-CNNcited by 7,277
  4. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
  5. 2014Fully Convolutional Networks for Semantic Segmentationcited by 4,859
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  7. 2016Pyramid Scene Parsing Networkcited by 2,479
  8. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
  9. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
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  11. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
  12. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 592
30 more
  1. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 429
  2. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 380
  3. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
  4. 2017Embodied Question Answeringcited by 336
  5. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  6. 2020Learning to Explore using Active Neural SLAMcited by 316
  7. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 244
  8. 2017Cognitive Mapping and Planning for Visual Navigationcited by 212
  9. 2020Neural Topological SLAM for Visual Navigationcited by 195
  10. 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
  11. 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 150
  12. 2018Visual Semantic Navigation using Scene Priorscited by 128
  13. 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 117
  14. 2020Occupancy Anticipation for Efficient Exploration and Navigationcited by 106
  15. 2022Navigating to Objects in the Real Worldcited by 106
  16. 2022Offline Visual Representation Learning for Embodied Navigationcited by 75
  17. 2021Auxiliary Tasks and Exploration Enable ObjectNavcited by 74
  18. 2018RedNet: Residual Encoder-Decoder Network for indoor RGB-D Semantic Segmentationcited by 66
  19. 2021No RL, No Simulation: Learning to Navigate without Navigatingcited by 65
  20. 2020Learning Object Relation Graph and Tentative Policy for Visual Navigationcited by 64
  21. 2020Semantic Visual Navigation by Watching YouTube Videoscited by 60
  22. 2020Semantic MapNet: Building Allocentric Semantic Maps and Representations from Egocentric Viewscited by 58
  23. 2021Learning to Map for Active Semantic Goal Navigationcited by 50
  24. 2022Retrospectives on the Embodied AI Workshopcited by 46
  25. 2020SSCNav: Confidence-Aware Semantic Scene Completion for Visual Semantic Navigationcited by 44
  26. 2019PyRobot: An Open-source Robotics Framework for Research and Benchmarkingcited by 39
  27. 2022Is Mapping Necessary for Realistic PointGoal Navigation?cited by 35
  28. 2020Seeing the Un-Scene: Learning Amodal Semantic Maps for Room Navigationcited by 34
  29. 2022Stubborn: A Strong Baseline for Indoor Object Navigationcited by 32
  30. 2021The Surprising Effectiveness of Visual Odometry Techniques for Embodied PointGoal Navigationcited by 27

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 7; 2025: 9; 2026: 5.

22 papers.

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  1. 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
  2. 2025DreamNav: A Trajectory-Based Imaginative Framework for Zero-Shot Vision-and-Language Navigationcited by 17
  3. 2024TopV-Nav: Unlocking the Top-View Spatial Reasoning Potential of MLLM for Zero-shot Object Navigationcited by 15
  4. 2026NavWAM: A Navigation World Action Model for Goal-Conditioned Visual Navigationcited by 8
  5. 2023On the Overconfidence Problem in Semantic 3D Mappingcited by 7
  6. 2024Towards Physically Realizable Adversarial Attacks in Embodied Vision Navigationcited by 6
  7. 2025NavQ: Learning a Q-Model for Foresighted Vision-and-Language Navigationcited by 6
  8. 2024Structure from Duplicates: Neural Inverse Graphics from a Pile of Objectscited by 5
  9. 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graphcited by 4
  10. 2024Personalized Embodied Navigation for Portable Object Findingcited by 3
  11. 2025Distilling LLM Prior to Flow Model for Generalizable Agent's Imagination in Object Goal Navigationcited by 3
  12. 2026Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meterscited by 3
10 more
  1. 2024Leveraging Large Language Model-based Room-Object Relationships Knowledge for Enhancing Multimodal-Input Object Goal Navigationcited by 2
  2. 2024Diffusion as Reasoning: Enhancing Object Navigation via Diffusion Model Conditioned on LLM-based Object-Room Knowledgecited by 1
  3. 2025Map Space Belief Prediction for Manipulation-Enhanced Mappingcited by 1
  4. 2025FOM-Nav: Frontier-Object Maps for Object Goal Navigationcited by 1
  5. 2025ImagineNav++: Prompting Vision-Language Models as Embodied Navigator through Scene Imaginationcited by 1
  6. 2026TrajRAG: Retrieving Geometric-Semantic Experience for Zero-Shot Object Navigationcited by 1
  7. 2025FastMap: Real-Time Semantic Map Completion via Bitwise Masked Modelingcited by 0
  8. 2025GRIP: A Unified Framework for Grid-Based Relay and Co-Occurrence-Aware Planning in Dynamic Environmentscited by 0
  9. 2026CoReLIN: Constraint-based Reasoning for Zero-shot Lifelong Interactive Navigationcited by 0
  10. 2026Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigationcited by 0