mlsanityData to 7 Oct 2026

Leveraging Anthropometric Measurements to Improve Human Mesh Estimation and Ensure Consistent Body Shapes

arXiv 2409.17671 ↗First posted 26 Sep 2024cs.CVcited by 2

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Abstract (arXiv)

The basic body shape (i.e., the body shape in T-pose) of a person does not change within a single video. However, most SOTA human mesh estimation (HME) models output a slightly different, thus inconsistent basic body shape for each video frame. Furthermore, we find that SOTA 3D human pose estimation (HPE) models outperform HME models regarding the precision of the estimated 3D keypoint positions. We solve the problem of inconsistent body shapes by leveraging anthropometric measurements like taken by tailors from humans. We create a model called A2B that converts given anthropometric measurements to basic body shape parameters of human mesh models. We obtain superior and consistent human meshes by combining the A2B model results with the keypoints of 3D HPE models using inverse kinematics. We evaluate our approach on challenging datasets like ASPset or fit3D, where we can lower the MPJPE by over 30 mm compared to SOTA HME models. Further, replacing estimates of the body shape parameters from existing HME models with A2B results not only increases the performance of these HME models, but also guarantees consistent body shapes.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 34 of its 42 references that are in the map. First posted on arXiv 26 Sep 2024.

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34 of 42 references.

References · 34

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22 more
  1. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  2. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 128
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