mlsanityData to 7 Oct 2026

TASKOGRAPHY: Evaluating robot task planning over large 3D scene graphs

arXiv 2207.05006 ↗First posted 11 Jul 2022cs.RO cs.AI cs.LGcited by 59

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Abstract (arXiv)

3D scene graphs (3DSGs) are an emerging description; unifying symbolic, topological, and metric scene representations. However, typical 3DSGs contain hundreds of objects and symbols even for small environments; rendering task planning on the full graph impractical. We construct TASKOGRAPHY, the first large-scale robotic task planning benchmark over 3DSGs. While most benchmarking efforts in this area focus on vision-based planning, we systematically study symbolic planning, to decouple planning performance from visual representation learning. We observe that, among existing methods, neither classical nor learning-based planners are capable of real-time planning over full 3DSGs. Enabling real-time planning demands progress on both (a) sparsifying 3DSGs for tractable planning and (b) designing planners that better exploit 3DSG hierarchies. Towards the former goal, we propose SCRUB, a task-conditioned 3DSG sparsification method; enabling classical planners to match and in some cases surpass state-of-the-art learning-based planners. Towards the latter goal, we propose SEEK, a procedure enabling learning-based planners to exploit 3DSG structure, reducing the number of replanning queries required by current best approaches by an order of magnitude. We will open-source all code and baselines to spur further research along the intersections of robot task planning, learning and 3DSGs.

Key facts. Cited by 59 papers in the map (data through 7 Oct 2026). Builds on 42 of its 86 references that are in the map. First posted on arXiv 11 Jul 2022.

Builds on

42 of 86 references.

References · 42

  1. 2018Relational inductive biases, deep learning, and graph networkscited by 1,341
  2. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  3. 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,143
  4. 2020Object-Centric Learning with Slot Attentioncited by 865
  5. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  6. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 773
  7. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 584
  8. 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
  9. 2018VirtualHome: Simulating Household Activities via Programscited by 411
  10. 2018Neural Relational Inference for Interacting Systemscited by 339
  11. 2020Integrated Task and Motion Planningcited by 281
  12. 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
30 more
  1. 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 249
  2. 2019Contrastive Learning of Structured World Modelscited by 206
  3. 2016Modular Multitask Reinforcement Learning with Policy Sketchescited by 200
  4. 2020Rearrangement: A Challenge for Embodied AIcited by 153
  5. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  6. 20203D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humanscited by 141
  7. 2021Visual Room Rearrangementcited by 101
  8. 2017Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learningcited by 97
  9. 2017Neural Task Programming: Learning to Generalize Across Hierarchical Taskscited by 75
  10. 20193-D Scene Graph: A Sparse and Semantic Representation of Physical Environments for Intelligent Agentscited by 74
  11. 2019An investigation of model-free planningcited by 64
  12. 2021The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AIcited by 64
  13. 2018Neural Task Graphs: Generalizing to Unseen Tasks from a Single Video Demonstrationcited by 60
  14. 2017QMDP-Net: Deep Learning for Planning under Partial Observabilitycited by 51
  15. 2021Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural Networkscited by 50
  16. 2020PDDLGym: Gym Environments from PDDL Problemscited by 45
  17. 2018Task Planning in Robotics: an Empirical Comparison of PDDL-based and ASP-based Systemscited by 40
  18. 2020Planning with Learned Object Importance in Large Problem Instances using Graph Neural Networkscited by 38
  19. 2020Generalized Planning With Deep Reinforcement Learningcited by 35
  20. 2018M-Walk: Learning to Walk over Graphs using Monte Carlo Tree Searchcited by 34
  21. 2018Learning to Search with MCTSnetscited by 32
  22. 2019Regression Planning Networkscited by 32
  23. 2018Learning to guide task and motion planning using score-space representationcited by 27
  24. 2020Learning Generalized Relational Heuristic Networks for Model-Agnostic Planningcited by 22
  25. 2020CAMPs: Learning Context-Specific Abstractions for Efficient Planning in Factored MDPscited by 18
  26. 2017Programmable Agentscited by 14
  27. 2020Semantic and Geometric Modeling with Neural Message Passing in 3D Scene Graphs for Hierarchical Mechanical Searchcited by 14
  28. 2021Neural Trees for Learning on Graphscited by 13
  29. 2021Program Synthesis Guided Reinforcement Learning for Partially Observed Environmentscited by 7
  30. 2018Integrating Algorithmic Planning and Deep Learning for Partially Observable Navigationcited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 3; 2023: 12; 2024: 10; 2025: 20; 2026: 14.

59 papers.

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  1. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
  2. 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 289
  3. 2023Text2Motion: From Natural Language Instructions to Feasible Planscited by 223
  4. 2024Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoningcited by 170
  5. 2024SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understandingcited by 130
  6. 2024Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationshipscited by 76
  7. 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 53
  8. 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
  9. 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answeringcited by 37
  10. 2024DELTA: Decomposed Efficient Long-Term Robot Task Planning using Large Language Modelscited by 33
  11. 2023SGAligner : 3D Scene Alignment with Scene Graphscited by 30
  12. 2024SceneGraphLoc: Cross-Modal Coarse Visual Localization on 3D Scene Graphscited by 29
38 more
  1. 2023Indoor and Outdoor 3D Scene Graph Generation via Language-Enabled Spatial Ontologiescited by 25
  2. 20223D VSG: Long-term Semantic Scene Change Prediction through 3D Variable Scene Graphscited by 24
  3. 2023SGRec3D: Self-Supervised 3D Scene Graph Learning via Object-Level Scene Reconstructioncited by 20
  4. 2025Building a Mind Palace: Structuring Environment-Grounded Semantic Graphs for Effective Long Video Analysis with LLMscited by 19
  5. 2023Modeling Dynamic Environments with Scene Graph Memorycited by 18
  6. 2024RelationField: Relate Anything in Radiance Fieldscited by 16
  7. 2022DANLI: Deliberative Agent for Following Natural Language Instructionscited by 15
  8. 2024"Where am I?" Scene Retrieval with Languagecited by 15
  9. 2023Cross-Modality Time-Variant Relation Learning for Generating Dynamic Scene Graphscited by 13
  10. 2023HOI4ABOT: Human-Object Interaction Anticipation for Human Intention Reading Collaborative roBOTscited by 12
  11. 2024Towards Scene Graph Anticipationcited by 10
  12. 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoningcited by 9
  13. 2025GaussianGraph: 3D Gaussian-based Scene Graph Generation for Open-world Scene Understandingcited by 8
  14. 2025KeySG: Hierarchical Keyframe-Based 3D Scene Graphscited by 8
  15. 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planningcited by 8
  16. 2023Translating Universal Scene Descriptions into Knowledge Graphs for Robotic Environmentcited by 7
  17. 2025Conformal Prediction and MLLM aided Uncertainty Quantification in Scene Graph Generationcited by 7
  18. 2022E-MAPP: Efficient Multi-Agent Reinforcement Learning with Parallel Program Guidancecited by 6
  19. 2025Language-Grounded Hierarchical Planning and Execution with Multi-Robot 3D Scene Graphscited by 6
  20. 2025A Grounded Memory System For Smart Personal Assistantscited by 5
  21. 2025Social 3D Scene Graphs: Modeling Human Actions and Relations for Interactive Service Robotscited by 5
  22. 2025Aion: Towards Hierarchical 4D Scene Graphs with Temporal Flow Dynamicscited by 5
  23. 2026RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generationcited by 5
  24. 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoningcited by 5
  25. 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graphcited by 4
  26. 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
  27. 20233D Scene Graph Prediction on Point Clouds Using Knowledge Graphscited by 3
  28. 2025LookPlanGraph: Embodied Instruction Following Method with VLM Graph Augmentationcited by 3
  29. 2025Context Matters! Relaxing Goals with LLMs for Feasible 3D Scene Planningcited by 2
  30. 2025Integrating Prior Observations for Incremental 3D Scene Graph Predictioncited by 2
  31. 2025SGAligner++: Cross-Modal Language-Aided 3D Scene Graph Alignmentcited by 2
  32. 2025Object-Centric Representation Learning for Enhanced 3D Semantic Scene Graph Predictioncited by 2
  33. 2025BridgeEQA: Virtual Embodied Agents for Real Bridge Inspectionscited by 2
  34. 2026Rheos: Modelling Continuous Motion Dynamics in Hierarchical 3D Scene Graphscited by 2
  35. 2023Effective Baselines for Multiple Object Rearrangement Planning in Partially Observable Mapped Environmentscited by 1
  36. 2026VIZOR: Viewpoint-Invariant Zero-Shot Scene Graph Generation for 3D Scene Reasoningcited by 1
  37. 2026Scale-Plan: Scalable Language-Enabled Task Planning for Heterogeneous Multi-Robot Teamscited by 1
  38. 2026Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Roboticscited by 1

50 most cited of 59 All 59 (JSON)