LookPlanGraph: Embodied Instruction Following Method with VLM Graph Augmentation
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Abstract (arXiv)
Methods that use Large Language Models (LLM) as planners for embodied instruction following tasks have become widespread. To successfully complete tasks, the LLM must be grounded in the environment in which the robot operates. One solution is to use a scene graph that contains all the necessary information. Modern methods rely on prebuilt scene graphs and assume that all task-relevant information is available at the start of planning. However, these approaches do not account for changes in the environment that may occur between the graph construction and the task execution. We propose LookPlanGraph - a method that leverages a scene graph composed of static assets and object priors. During plan execution, LookPlanGraph continuously updates the graph with relevant objects, either by verifying existing priors or discovering new entities. This is achieved by processing the agents egocentric camera view using a Vision Language Model. We conducted experiments with changed object positions VirtualHome and OmniGibson simulated environments, demonstrating that LookPlanGraph outperforms methods based on predefined static scene graphs. To demonstrate the practical applicability of our approach, we also conducted experiments in a real-world setting. Additionally, we introduce the GraSIF (Graph Scenes for Instruction Following) dataset with automated validation framework, comprising 514 tasks drawn from SayPlan Office, BEHAVIOR-1K, and VirtualHome RobotHow. Project page available at https://lookplangraph.github.io .
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 30 of its 35 references that are in the map. First posted on arXiv 24 Dec 2025.
Builds on
30 of 35 references.
References · 30
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- 2018VirtualHome: Simulating Household Activities via Programscited by 415
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
18 more
- 2024TinyVLA: Towards Fast, Data-Efficient Vision-Language-Action Models for Robotic Manipulationcited by 339
- 2022ScienceWorld: Is your Agent Smarter than a 5th Grader?cited by 327
- 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 294
- 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 178
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Citing papers per year: 2025: 1; 2026: 2.
3 papers.
Similar, not cited
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- 2026GraphThink: Graph-Enhanced LLM Thinking for Long-Horizon Embodied Task Planning
- 2024Embodied Instruction Following in Unknown Environments
- 2023EmbodiedGPT: Vision-Language Pre-Training via Embodied Chain of Thought
- 2026Are Frontier VLM Agents Ready to Be Robot Generalists? An Empirical Study with the Embodied Agent Arena
- 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planning
- 2024Egocentric Vision Language Planning
- 2026World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal
- 2026OntoPlan: An Ontology-Grounded Scene Representation and Agentic Framework for Scalable Robot Task Planning