Indoor and Outdoor 3D Scene Graph Generation via Language-Enabled Spatial Ontologies
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Abstract (arXiv)
This paper proposes an approach to build 3D scene graphs in arbitrary indoor and outdoor environments. Such extension is challenging; the hierarchy of concepts that describe an outdoor environment is more complex than for indoors, and manually defining such hierarchy is time-consuming and does not scale. Furthermore, the lack of training data prevents the straightforward application of learning-based tools used in indoor settings. To address these challenges, we propose two novel extensions. First, we develop methods to build a spatial ontology defining concepts and relations relevant for indoor and outdoor robot operation. In particular, we use a Large Language Model (LLM) to build such an ontology, thus largely reducing the amount of manual effort required. Second, we leverage the spatial ontology for 3D scene graph construction using Logic Tensor Networks (LTN) to add logical rules, or axioms (e.g., "a beach contains sand"), which provide additional supervisory signals at training time thus reducing the need for labelled data, providing better predictions, and even allowing predicting concepts unseen at training time. We test our approach in a variety of datasets, including indoor, rural, and coastal environments, and show that it leads to a significant increase in the quality of the 3D scene graph generation with sparsely annotated data.
Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). Builds on 32 of its 43 references that are in the map. First posted on arXiv 18 Dec 2023.
Builds on
32 of 43 references.
References · 32
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- 2013Efficient Estimation of Word Representations in Vector Spacecited by 4,346
- 2019Fast Graph Representation Learning with PyTorch Geometriccited by 2,414
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
- 2016ConceptNet 5.5: An Open Multilingual Graph of General Knowledgecited by 1,065
- 2022OneFormer: One Transformer to Rule Universal Image Segmentationcited by 327
- 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 289
- 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
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- 2020Logic Tensor Networkscited by 197
- 2019Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mappingcited by 181
20 more
- 2023Head-to-Tail: How Knowledgeable are Large Language Models (LLMs)? A.K.A. Will LLMs Replace Knowledge Graphs?cited by 167
- 2021SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequencescited by 159
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- 20203D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humanscited by 141
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- 2020Bridging Knowledge Graphs to Generate Scene Graphscited by 86
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- 2020Retargetable AR: Context-aware Augmented Reality in Indoor Scenes based on 3D Scene Graphcited by 19
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- 2020Foundations of Reasoning with Uncertainty via Real-valued Logicscited by 2
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Citing papers per year: 2024: 7; 2025: 14; 2026: 4.
25 papers.
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- 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
- 2024OpenGraph: Open-Vocabulary Hierarchical 3D Graph Representation in Large-Scale Outdoor Environmentscited by 22
- 2025FlairGPT: Repurposing LLMs for Interior Designscited by 22
- 2025MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generationcited by 18
- 2024Imperative Learning: A Self-supervised Neuro-Symbolic Learning Framework for Robot Autonomycited by 16
- 2024SPINE: Online Semantic Planning for Missions with Incomplete Natural Language Specifications in Unstructured Environmentscited by 16
- 2025Air-Ground Collaboration for Language-Specified Missions in Unknown Environmentscited by 11
- 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoningcited by 9
- 2025LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Studycited by 9
- 2025CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguitycited by 8
- 2025Language-Grounded Hierarchical Planning and Execution with Multi-Robot 3D Scene Graphscited by 6
- 2024QueSTMaps: Queryable Semantic Topological Maps for 3D Scene Understandingcited by 5
13 more
- 2025Ontology Matching with Large Language Models and Prioritized Depth-First Searchcited by 5
- 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graphcited by 4
- 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
- 2024Generation of Uncertainty-Aware High-Level Spatial Concepts in Factorized 3D Scene Graphs via Graph Neural Networkscited by 3
- 2025Estimating Commonsense Scene Composition on Belief Scene Graphscited by 3
- 2025Context Matters! Relaxing Goals with LLMs for Feasible 3D Scene Planningcited by 2
- 2024Synergistic Dual Spatial-aware Generation of Image-to-Text and Text-to-Imagecited by 1
- 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environmentscited by 1
- 2026ExPrIS: Knowledge-Level Expectations as Priors for Object Interpretation from Sensor Datacited by 1
- 2025B2N3D: Progressive Learning from Binary to N-ary Relationships for 3D Object Groundingcited by 0
- 2025Gaussian Semantic Field for One-shot LiDAR Global Localizationcited by 0
- 2026OpenSGA: Efficient 3D Scene Graph Alignment in the Open Worldcited by 0
- 2026Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environmentscited by 0
- 2026Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments6 Aug 2026
- 20263D Scene Graphs: Open Challenges and Future Directions15 Jun 2026
- 2026OpenSGA: Efficient 3D Scene Graph Alignment in the Open World11 May 2026
- 2026ExPrIS: Knowledge-Level Expectations as Priors for Object Interpretation from Sensor Data21 Jan 2026
- 2025Gaussian Semantic Field for One-shot LiDAR Global Localization14 Oct 2025
- 2025B2N3D: Progressive Learning from Binary to N-ary Relationships for 3D Object Grounding11 Oct 2025
- 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environments23 Aug 2025
- 2025CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguity19 Jun 2025
- 2025Context Matters! Relaxing Goals with LLMs for Feasible 3D Scene Planning18 Jun 2025
- 2025Language-Grounded Hierarchical Planning and Execution with Multi-Robot 3D Scene Graphs9 Jun 2025
- 2025LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Study26 May 2025
- 2025Air-Ground Collaboration for Language-Specified Missions in Unknown Environments14 May 2025
13 more
- 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoning5 May 2025
- 2025Estimating Commonsense Scene Composition on Belief Scene Graphs5 May 2025
- 2025MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation9 Feb 2025
- 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graph23 Jan 2025
- 2025Ontology Matching with Large Language Models and Prioritized Depth-First Search20 Jan 2025
- 2025FlairGPT: Repurposing LLMs for Interior Designs8 Jan 2025
- 2024Synergistic Dual Spatial-aware Generation of Image-to-Text and Text-to-Image20 Oct 2024
- 2024SPINE: Online Semantic Planning for Missions with Incomplete Natural Language Specifications in Unstructured Environments3 Oct 2024
- 2024Generation of Uncertainty-Aware High-Level Spatial Concepts in Factorized 3D Scene Graphs via Graph Neural Networks18 Sep 2024
- 2024Imperative Learning: A Self-supervised Neuro-Symbolic Learning Framework for Robot Autonomy23 Jun 2024
- 2024QueSTMaps: Queryable Semantic Topological Maps for 3D Scene Understanding9 Apr 2024
- 2024OpenGraph: Open-Vocabulary Hierarchical 3D Graph Representation in Large-Scale Outdoor Environments14 Mar 2024
- 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulation23 Feb 2024
- 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
- 2024OpenGraph: Open-Vocabulary Hierarchical 3D Graph Representation in Large-Scale Outdoor Environmentscited by 22
- 2025FlairGPT: Repurposing LLMs for Interior Designscited by 22
- 2025MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generationcited by 18
- 2024SPINE: Online Semantic Planning for Missions with Incomplete Natural Language Specifications in Unstructured Environmentscited by 16
- 2025Air-Ground Collaboration for Language-Specified Missions in Unknown Environmentscited by 11
- 2025LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Studycited by 9
- 2025Language-Grounded Hierarchical Planning and Execution with Multi-Robot 3D Scene Graphscited by 6
- 2024QueSTMaps: Queryable Semantic Topological Maps for 3D Scene Understandingcited by 5
- 2025Ontology Matching with Large Language Models and Prioritized Depth-First Searchcited by 5
- 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graphcited by 4
- 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
12 most cited of 21 All 21 (JSON)
- 20263D Scene Graphs: Open Challenges and Future Directions15 Jun 2026
- 2026OpenSGA: Efficient 3D Scene Graph Alignment in the Open World11 May 2026
- 2026ExPrIS: Knowledge-Level Expectations as Priors for Object Interpretation from Sensor Data21 Jan 2026
- 2025Gaussian Semantic Field for One-shot LiDAR Global Localization14 Oct 2025
- 2025B2N3D: Progressive Learning from Binary to N-ary Relationships for 3D Object Grounding11 Oct 2025
- 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environments23 Aug 2025
- 2025Context Matters! Relaxing Goals with LLMs for Feasible 3D Scene Planning18 Jun 2025
- 2025Language-Grounded Hierarchical Planning and Execution with Multi-Robot 3D Scene Graphs9 Jun 2025
- 2025LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Study26 May 2025
- 2025Air-Ground Collaboration for Language-Specified Missions in Unknown Environments14 May 2025
- 2025Estimating Commonsense Scene Composition on Belief Scene Graphs5 May 2025
- 2025MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation9 Feb 2025
12 newest of 21 All 21 (JSON)