mlsanityData to 7 Oct 2026

Indoor and Outdoor 3D Scene Graph Generation via Language-Enabled Spatial Ontologies

arXiv 2312.11713 ↗First posted 18 Dec 2023cs.RO cs.AIcited by 25

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Abstract (arXiv)

This paper proposes an approach to build 3D scene graphs in arbitrary indoor and outdoor environments. Such extension is challenging; the hierarchy of concepts that describe an outdoor environment is more complex than for indoors, and manually defining such hierarchy is time-consuming and does not scale. Furthermore, the lack of training data prevents the straightforward application of learning-based tools used in indoor settings. To address these challenges, we propose two novel extensions. First, we develop methods to build a spatial ontology defining concepts and relations relevant for indoor and outdoor robot operation. In particular, we use a Large Language Model (LLM) to build such an ontology, thus largely reducing the amount of manual effort required. Second, we leverage the spatial ontology for 3D scene graph construction using Logic Tensor Networks (LTN) to add logical rules, or axioms (e.g., "a beach contains sand"), which provide additional supervisory signals at training time thus reducing the need for labelled data, providing better predictions, and even allowing predicting concepts unseen at training time. We test our approach in a variety of datasets, including indoor, rural, and coastal environments, and show that it leads to a significant increase in the quality of the 3D scene graph generation with sparsely annotated data.

Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). Builds on 32 of its 43 references that are in the map. First posted on arXiv 18 Dec 2023.

Builds on

32 of 43 references.

References · 32

  1. 2017Graph Attention Networkscited by 8,854
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  3. 2019Fast Graph Representation Learning with PyTorch Geometriccited by 2,414
  4. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
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  6. 2016ConceptNet 5.5: An Open Multilingual Graph of General Knowledgecited by 1,065
  7. 2022OneFormer: One Transformer to Rule Universal Image Segmentationcited by 327
  8. 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 289
  9. 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
  10. 2020Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructionscited by 205
  11. 2020Logic Tensor Networkscited by 197
  12. 2019Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mappingcited by 181
20 more
  1. 2023Head-to-Tail: How Knowledgeable are Large Language Models (LLMs)? A.K.A. Will LLMs Replace Knowledge Graphs?cited by 167
  2. 2021SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequencescited by 159
  3. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  4. 20203D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humanscited by 141
  5. 2020Analyzing Differentiable Fuzzy Logic Operatorscited by 100
  6. 2020Bridging Knowledge Graphs to Generate Scene Graphscited by 86
  7. 2021Graph-to-3D: End-to-End Generation and Manipulation of 3D Scenes Using Scene Graphscited by 83
  8. 2023Large Language Models and Knowledge Graphs: Opportunities and Challengescited by 71
  9. 2023Foundations of Spatial Perception for Robotics: Hierarchical Representations and Real-time Systemscited by 60
  10. 2022TASKOGRAPHY: Evaluating robot task planning over large 3D scene graphscited by 59
  11. 2023NS3D: Neuro-Symbolic Grounding of 3D Objects and Relationscited by 57
  12. 2021Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural Networkscited by 50
  13. 2023Collaborative Dynamic 3D Scene Graphs for Automated Drivingcited by 34
  14. 20213DP3: 3D Scene Perception via Probabilistic Programmingcited by 26
  15. 2020Constructing Taxonomies from Pretrained Language Modelscited by 21
  16. 2020Retargetable AR: Context-aware Augmented Reality in Indoor Scenes based on 3D Scene Graphcited by 19
  17. 2022Leveraging Large (Visual) Language Models for Robot 3D Scene Understandingcited by 10
  18. 2022GraphMapper: Efficient Visual Navigation by Scene Graph Generationcited by 6
  19. 20233D Scene Graph Prediction on Point Clouds Using Knowledge Graphscited by 3
  20. 2020Foundations of Reasoning with Uncertainty via Real-valued Logicscited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 7; 2025: 14; 2026: 4.

25 papers.

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  1. 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
  2. 2024OpenGraph: Open-Vocabulary Hierarchical 3D Graph Representation in Large-Scale Outdoor Environmentscited by 22
  3. 2025FlairGPT: Repurposing LLMs for Interior Designscited by 22
  4. 2025MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generationcited by 18
  5. 2024Imperative Learning: A Self-supervised Neuro-Symbolic Learning Framework for Robot Autonomycited by 16
  6. 2024SPINE: Online Semantic Planning for Missions with Incomplete Natural Language Specifications in Unstructured Environmentscited by 16
  7. 2025Air-Ground Collaboration for Language-Specified Missions in Unknown Environmentscited by 11
  8. 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoningcited by 9
  9. 2025LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Studycited by 9
  10. 2025CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguitycited by 8
  11. 2025Language-Grounded Hierarchical Planning and Execution with Multi-Robot 3D Scene Graphscited by 6
  12. 2024QueSTMaps: Queryable Semantic Topological Maps for 3D Scene Understandingcited by 5
13 more
  1. 2025Ontology Matching with Large Language Models and Prioritized Depth-First Searchcited by 5
  2. 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graphcited by 4
  3. 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
  4. 2024Generation of Uncertainty-Aware High-Level Spatial Concepts in Factorized 3D Scene Graphs via Graph Neural Networkscited by 3
  5. 2025Estimating Commonsense Scene Composition on Belief Scene Graphscited by 3
  6. 2025Context Matters! Relaxing Goals with LLMs for Feasible 3D Scene Planningcited by 2
  7. 2024Synergistic Dual Spatial-aware Generation of Image-to-Text and Text-to-Imagecited by 1
  8. 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environmentscited by 1
  9. 2026ExPrIS: Knowledge-Level Expectations as Priors for Object Interpretation from Sensor Datacited by 1
  10. 2025B2N3D: Progressive Learning from Binary to N-ary Relationships for 3D Object Groundingcited by 0
  11. 2025Gaussian Semantic Field for One-shot LiDAR Global Localizationcited by 0
  12. 2026OpenSGA: Efficient 3D Scene Graph Alignment in the Open Worldcited by 0
  13. 2026Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environmentscited by 0