mlsanityData to 7 Oct 2026

Being Comes from Not-being: Open-vocabulary Text-to-Motion Generation with Wordless Training

arXiv 2210.15929 ↗First posted 28 Oct 2022cs.CV cs.AIcited by 45

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Abstract (arXiv)

Text-to-motion generation is an emerging and challenging problem, which aims to synthesize motion with the same semantics as the input text. However, due to the lack of diverse labeled training data, most approaches either limit to specific types of text annotations or require online optimizations to cater to the texts during inference at the cost of efficiency and stability. In this paper, we investigate offline open-vocabulary text-to-motion generation in a zero-shot learning manner that neither requires paired training data nor extra online optimization to adapt for unseen texts. Inspired by the prompt learning in NLP, we pretrain a motion generator that learns to reconstruct the full motion from the masked motion. During inference, instead of changing the motion generator, our method reformulates the input text into a masked motion as the prompt for the motion generator to ``reconstruct'' the motion. In constructing the prompt, the unmasked poses of the prompt are synthesized by a text-to-pose generator. To supervise the optimization of the text-to-pose generator, we propose the first text-pose alignment model for measuring the alignment between texts and 3D poses. And to prevent the pose generator from overfitting to limited training texts, we further propose a novel wordless training mechanism that optimizes the text-to-pose generator without any training texts. The comprehensive experimental results show that our method obtains a significant improvement against the baseline methods. The code is available at https://github.com/junfanlin/oohmg.

Key facts. Cited by 45 papers in the map (data through 7 Oct 2026). Builds on 43 of its 56 references that are in the map. First posted on arXiv 28 Oct 2022.

Builds on

43 of 56 references.

References · 43

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31 more
  1. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
  2. 2021StyleCLIP: Text-Driven Manipulation of StyleGAN Imagerycited by 990
  3. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
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  5. 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
  6. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
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  8. 2022Phenaki: Variable Length Video Generation From Open Domain Textual Descriptioncited by 475
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  16. 2021CLIP-Forge: Towards Zero-Shot Text-to-Shape Generationcited by 254
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 11; 2024: 18; 2025: 13; 2026: 3.

45 papers.

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  1. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
  2. 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 103
  3. 2023Human Motion Generation: A Surveycited by 95
  4. 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
  5. 2024One Prompt Word is Enough to Boost Adversarial Robustness for Pre-trained Vision-Language Modelscited by 48
  6. 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
  7. 2024MoGenTS: Motion Generation based on Spatial-Temporal Joint Modelingcited by 40
  8. 2023Visual Tuningcited by 34
  9. 2024AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agentscited by 32
  10. 2023Parameter-efficient Tuning of Large-scale Multimodal Foundation Modelcited by 23
  11. 2024Programmable Motion Generation for Open-Set Motion Control Taskscited by 20
  12. 2024UniPose: A Unified Multimodal Framework for Human Pose Comprehension, Generation and Editingcited by 18
33 more
  1. 2024DisCoRD: Discrete Tokens to Continuous Motion via Rectified Flow Decodingcited by 17
  2. 2024Text-controlled Motion Mamba: Text-Instructed Temporal Grounding of Human Motioncited by 16
  3. 2024Learn2Talk: 3D Talking Face Learns from 2D Talking Facecited by 16
  4. 2024SoPo: Text-to-Motion Generation Using Semi-Online Preference Optimizationcited by 14
  5. 2023Bridging the Gap between Human Motion and Action Semantics via Kinematic Phrasescited by 13
  6. 2023A Unified Framework for Multimodal, Multi-Part Human Motion Synthesiscited by 12
  7. 2024Unseen No More: Unlocking the Potential of CLIP for Generative Zero-shot HOI Detectioncited by 11
  8. 2025SceneMI: Motion In-betweening for Modeling Human-Scene Interactionscited by 11
  9. 2024Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generationscited by 9
  10. 2025Motion Synthesis with Sparse and Flexible Keyjoint Controlcited by 9
  11. 2024Textual Decomposition Then Sub-motion-space Scattering for Open-Vocabulary Motion Generationcited by 8
  12. 2025Motion Generation: A Survey of Generative Approaches and Benchmarkscited by 8
  13. 2025Towards Robust and Controllable Text-to-Motion via Masked Autoregressive Diffusioncited by 6
  14. 2024MoPE: Mixture of Prompt Experts for Parameter-Efficient and Scalable Multimodal Fusioncited by 5
  15. 2024Lagrangian Motion Fields for Long-term Motion Generationcited by 5
  16. 2025DanceChat: Large Language Model-Guided Music-to-Dance Generationcited by 5
  17. 2026Temporal Consistency-Aware Text-to-Motion Generationcited by 5
  18. 2023FG-MDM: Towards Zero-Shot Human Motion Generation via ChatGPT-Refined Descriptionscited by 4
  19. 2025VimoRAG: Video-based Retrieval-augmented 3D Motion Generation for Motion Language Modelscited by 4
  20. 2025Leader and Follower: Interactive Motion Generation under Trajectory Constraintscited by 3
  21. 2025OmniMotion: Multimodal Motion Generation with Continuous Masked Autoregressioncited by 3
  22. 2025Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysiscited by 2
  23. 2023When Parameter-efficient Tuning Meets General-purpose Vision-language Modelscited by 1
  24. 2024MoManifold: Learning to Measure 3D Human Motion via Decoupled Joint Acceleration Manifoldscited by 1
  25. 2024Dynamic Motion Synthesis: Masked Audio-Text Conditioned Spatio-Temporal Transformerscited by 1
  26. 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forwardcited by 1
  27. 2025Embracing Aleatoric Uncertainty: Generating Diverse 3D Human Motioncited by 1
  28. 2023Conditional Prompt Tuning for Multimodal Fusioncited by 0
  29. 2024TextIM: Part-aware Interactive Motion Synthesis from Textcited by 0
  30. 2025Dual Prompt Learning for Adapting Vision-Language Models to Downstream Image-Text Retrievalcited by 0
  31. 2025A Survey of Body and Face Motion: Datasets, Performance Evaluation Metrics and Generative Techniquescited by 0
  32. 2026OpenFS: Multi-Hand-Capable Fingerspelling Recognition with Implicit Signing-Hand Detection and Frame-Wise Letter-Conditioned Synthesiscited by 0
  33. 2026In-Context Model Predictive Generation: Open-Vocabulary Motion Synthesis from Language Models to Physicscited by 0