mlsanityData to 7 Oct 2026

GAP3D: Generative Alignment of VLM Latents to Patch-Level Embeddings for 3D Generation

arXiv 2605.28995 ↗First posted 27 May 2026cs.CVcited by 0

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Recent approaches integrating vision-language models (VLMs) as prompt encoders for generative model conditioning typically rely on expensive end-to-end training or map features to compressed representations, discarding the dense spatial structure required for geometry-aware tasks like 3D asset generation. To address this, we propose GAP3D, a modular, diffusion-based approach that aligns VLM-generated latents directly to the complete, patch-level feature space of a pre-trained image encoder, enabling a frozen downstream generative model to utilize a VLM as prompt encoder while maintaining a spatially structured conditioning signal. Evaluated on 3D asset generation, our method bypasses the need for large-scale 3D data by training mainly on general-domain image-text pairs. It also exhibits emergent zero-shot capabilities for multimodal prompts, despite being trained exclusively on text input. Finally, while currently prioritizing high-level semantics over fine-grained detail, GAP3D demonstrates that the representation gap between VLM and image-encoder feature spaces can be partially bridged through diffusion-based alignment, taking the first steps towards a modular integration of foundation models through generative alignment to dense embedding spaces.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 25 of its 31 references that are in the map. First posted on arXiv 27 May 2026.

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25 of 31 references.

References · 25

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13 more
  1. 2025BLIP3-o: A Family of Fully Open Unified Multimodal Models-Architecture, Training and Datasetcited by 363
  2. 2023DreamLLM: Synergistic Multimodal Comprehension and Creationcited by 296
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  5. 2021Using Shape to Categorize: Low-Shot Learning with an Explicit Shape Biascited by 115
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  13. 2025FOCUS: Unified Vision-Language Modeling for Interactive Editing Driven by Referential Segmentationcited by 2

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  2. 2026An overview of 3D Vision-Language Models
  3. 2025Let Language Constrain Geometry: Vision-Language Models as Semantic and Spatial Critics for 3D Generation
  4. 2026Know3D: Prompting 3D Generation with Knowledge from Vision-Language Models
  5. 2026PatchAlign3D: Local Feature Alignment for Dense 3D Shape Understanding
  6. 2026ROAD: Reciprocal-Objective Alignment of Discriminative Semantics for 3D Shape Generation
  7. 2025GaussianVLM: Scene-centric 3D Vision-Language Models using Language-aligned Gaussian Splats for Embodied Reasoning and Beyond
  8. 2025PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers