FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation
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Abstract (arXiv)
Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computational costs, hindering the efficient synthesis of high-fidelity geometry. We argue this bottleneck stems from operating at the wrong semantic level. We introduce FACE, a novel Autoregressive Autoencoder (ARAE) framework that reconceptualizes the task by generating meshes at the face level. Our one-face-one-token strategy treats each triangle face, the fundamental building block of a mesh, as a single, unified token. This simple yet powerful design reduces the sequence length by a factor of nine, leading to an unprecedented compression ratio of 0.11, halving the previous state-of-the-art. This dramatic efficiency gain does not compromise quality; by pairing our face-level decoder with a powerful VecSet encoder, FACE achieves state-of-the-art reconstruction quality on standard benchmarks. The versatility of the learned latent space is further demonstrated by training a latent diffusion model that achieves high-fidelity, single-image-to-mesh generation. FACE provides a simple, scalable, and powerful paradigm that lowers the barrier to high-quality structured 3D content creation.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 44 of its 53 references that are in the map. First posted on arXiv 2 Mar 2026.
Builds on
44 of 53 references.
References · 44
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32 more
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- 2024MeshXL: Neural Coordinate Field for Generative 3D Foundation Modelscited by 103
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Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026AssetGen: Deployable 3D Asset Generation at Interactive Speedcited by 2
- 2026QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learningcited by 1
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editingcited by 0
- 2026TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matchingcited by 0
- 2026OuroReward: Sequential Reward Scheduling for Reinforcement Learning in Text-to-3D Generationcited by 0
- 2026Q-MAGIC: Quad-only Mesh Autoregressive Generation via Singularity-Aware Circular Relative Offset Tokenizationcited by 0
- 2026Q-MAGIC: Quad-only Mesh Autoregressive Generation via Singularity-Aware Circular Relative Offset Tokenization14 Oct 2026
- 2026OuroReward: Sequential Reward Scheduling for Reinforcement Learning in Text-to-3D Generation2 Oct 2026
- 2026TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matching29 Sep 2026
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing3 Aug 2026
- 2026AssetGen: Deployable 3D Asset Generation at Interactive Speed22 May 2026
- 2026QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learning16 May 2026
Similar, not cited
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- 2025FlashMesh: Faster and Better Autoregressive Mesh Synthesis via Structured Speculation
- 2026MeshCarve: Artisan Mesh Generation with Flow Matching in Compact Latent Spaces
- 2025MeshMosaic: Scaling Artist Mesh Generation via Local-to-Global Assembly
- 2026Meshy T2: Fast Native Mesh Generation with Flow Matching
- 2026MeshFlow: Mesh Generation with Equivariant Flow Matching
- 2026Nexus: Native Mesh Generation with Diffusion
- 2025PartDiffuser: Part-wise 3D Mesh Generation via Discrete Diffusion
- 2025PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers