Topology-Preserved Auto-regressive Mesh Generation in the Manner of Weaving Silk
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Abstract (arXiv)
Existing auto-regressive mesh generation approaches suffer from ineffective topology preservation, which is crucial for practical applications. This limitation stems from previous mesh tokenization methods treating meshes as simple collections of equivalent triangles, lacking awareness of the overall topological structure during generation. To address this issue, we propose a novel mesh tokenization algorithm that provides a canonical topological framework through vertex layering and ordering, ensuring critical geometric properties including manifoldness, watertightness, face normal consistency, and part awareness in the generated meshes. Measured by Compression Ratio and Bits-per-face, we also achieved state-of-the-art compression efficiency. Furthermore, we introduce an online non-manifold data processing algorithm and a training resampling strategy to expand the scale of trainable dataset and avoid costly manual data curation. Experimental results demonstrate the effectiveness of our approach, showcasing not only intricate mesh generation but also significantly improved geometric integrity.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 37 of its 46 references that are in the map. First posted on arXiv 3 Jul 2025.
Builds on
37 of 46 references.
References · 37
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25 more
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Built on by
Citing papers per year: 2025: 1; 2026: 5.
6 papers.
- 2025MeshRipple: Structured Autoregressive Generation of Artist-Meshescited by 8
- 2026Meshy T2: Fast Native Mesh Generation with Flow Matchingcited by 3
- 2026Mesh BDF: Barycentric Dominance Field for 3D Native Mesh Generationcited by 1
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learningcited by 1
- 2026TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generationcited by 0
- 2026MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generationcited by 0
- 2026MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation30 Sep 2026
- 2026Meshy T2: Fast Native Mesh Generation with Flow Matching28 Jul 2026
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning8 Jul 2026
- 2026Mesh BDF: Barycentric Dominance Field for 3D Native Mesh Generation30 Jun 2026
- 2026TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generation14 May 2026
- 2025MeshRipple: Structured Autoregressive Generation of Artist-Meshes8 Dec 2025