Learning A Locally Unified 3D Point Cloud for View Synthesis
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Abstract (arXiv)
In this paper, we explore the problem of 3D point cloud representation-based view synthesis from a set of sparse source views. To tackle this challenging problem, we propose a new deep learning-based view synthesis paradigm that learns a locally unified 3D point cloud from source views. Specifically, we first construct sub-point clouds by projecting source views to 3D space based on their depth maps. Then, we learn the locally unified 3D point cloud by adaptively fusing points at a local neighborhood defined on the union of the sub-point clouds. Besides, we also propose a 3D geometry-guided image restoration module to fill the holes and recover high-frequency details of the rendered novel views. Experimental results on three benchmark datasets demonstrate that our method can improve the average PSNR by more than 4 dB while preserving more accurate visual details, compared with state-of-the-art view synthesis methods.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 44 of its 69 references that are in the map. First posted on arXiv 12 Sep 2022.
Builds on
44 of 69 references.
References · 44
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32 more
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Built on by
Citing papers per year: 2024: 3; 2025: 2; 2026: 1.
6 papers.
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
- 2024MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priorscited by 51
- 2024Rendering-Oriented 3D Point Cloud Attribute Compression using Sparse Tensor-based Transformercited by 4
- 2025Towards Integrating Multi-Spectral Imaging with Gaussian Splattingcited by 2
- 2025CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Modelcited by 2
- 2026CGGS: Consistency-Augmented Geometric Gaussian Splatting for Ego-Centric 3D Scene Generationcited by 0
- 2026CGGS: Consistency-Augmented Geometric Gaussian Splatting for Ego-Centric 3D Scene Generation4 Jul 2026
- 2025CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Model17 Nov 2025
- 2025Towards Integrating Multi-Spectral Imaging with Gaussian Splatting31 Aug 2025
- 2024Rendering-Oriented 3D Point Cloud Attribute Compression using Sparse Tensor-based Transformer12 Nov 2024
- 2024MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors1 Jun 2024
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer24 May 2024